help: uploaded new gbatek standalone version v2.2 (with nds specifications)
exe/help: replaced upx compressor by nocash packer (without opcode filters)
nds: applies bottom lcd (touchscreen) video output to correct window-owmer
nds: applies mouse/touchscreen to correct window-owmer (in multi-machine mode)
nds: auto-initializes touchscreen calibration (both with/without firmware.bin)
nds: no$fmw: included nocash firmware xmit binary as overlay in no$gba.exe
help: added notes about new NDS emulation (on things that aren't yet working)
exe: exported windows-help to separate upx-compressed overlay (as in dos ver)
nds: vram viewer: matched user-grid, bg-scyx, oam-redbox to NDS resolution
nds: xboo: saves backup of original firmware header on HDD and in flash memory
nds: xboo: includes crypt key in firmware for NDS-decryption (if BIOS dumped)
nds: xboo: download functions for dumping NDS firmware, BIOSes, and GBA-carts
nds: xboo: patch/restore functions for (un-) installing nocash firmware
nds: xboo: help: xboo-circuit optionally fmw/rfu, and dsub/cntr pin numbers
nds: xboo: high-speed upload connection Dta7bit/Clk1bit (ca. 700 KBytes/sec)
nds: no$fmw: menu: property sheet, check boxes, radio buttons, edit buttons
nds: no$fmw: menu: settings/time, touchscreen/temperature calibration, etc.
nds: no$fmw: gui: joypad, touchscreen (lower), mouse/touchpad (upper) controls
nds: no$fmw: auto adjusts daylight saving time (should work, but not tested)
nds: no$fmw: allows to boot NDS-images from NDS-slot, or from NDS-Xboo-cable
nds: no$fmw: allows to load/boot small NDS-images to/from firmware memory
nds: no$fmw: allows to load/boot NDS/GBA/PASSME-images to/from GBA-flashcards
nds: lcd: re-activated rotscal params, working for GBA and BOTH NDS engines
nds: lcd: emulates extended affine bitmap modes
nds: direct boot: initializes ioports, and cp15, loads newest user settings
help: nds: added DMA chapter, GBA-mode chapter, and keypad chapter
help: nds: rev.engineered/described RTC interrupt (shared with rcnt SI-line)
help: nds: added sound chapters (channels, control, capture, block diagram)
nds: emulates touchscreen, wramstat, vramstat, exmemstat
help: nds: described undoc wramstat, vramstat, exmemstat, dmafill registers
help: nds: added cartridge secure area, icon/title, passme, I/O port chapters
help: nds: described how to interprete touch screen calibration values
nds: help: CpuFastSet: only 1st QUARTER uses FAST 32-byte-blocks, rest is SLOW
nds: resurrecred GBA mode (dis-chains NDS co_vals on NDS to GBA mode switch)
a22i: added ".no_auto_run" directive (don't load non-game-cart files into emu)
nds: emu: emulates ZERO unused/write-only ports (instead GBA-style prefetch)
nds: xboo: replaced 1N4148 diodes by BAT85 diodes for stable SPI connection
nds: xboo: added firmware dump/patch items in gui\utility\remote access menu
nds: xboo: automatically sends reset & provokes lockdown to get a spi free bus
nds: xboo: nocash firmware running in emu, using nds ".pack_lz77/key1/crc16"
a22i: new ".pack_nds_key1" directive (only firmw, rev/down, modulo C, level 2)
a22i: new ".pack_crc16 dest_label[,initial]" directive (start by .pack_org $)
nds: xboo: programmed overall skeleton nocash firmware version
a22i: lz77 compress now working (start by ".pack_org" finish by ".pack_lz77")
a22i: added new desired origin target parameter to ".pack_org" directive
help: corrected length in bit0-20 for CpuSet and CpuFastSet (not in bit0-15)
a22i: accepts ARM instructions "ALU Rd,Rm" (abbreviations for "ALU Rd,Rd,Rm")
a22i: fixed crash on "MOV R0,XX 1" whereas XX 1 invalid formula (unlike XX+1)
cpu: squeeze: ANYMEM removed seq code for areas with same timing as non-seq
cpu: squeeze: ANYMEM/mem_read_breaks checks brks, then executes normal ANYMEM
cpu: speedup: stores memaccess_addr prior to ANYMEM (instead "nnn OR adr")
cpu: speedup: ANYMEM bypasses addr_clks_table for regions with fixed timings
nds: help: added cart filesystem chapter, firmware header/settings chapters
nds: debug version: added NitroROM filesystem viewer window (if any)
nds: direct boot: decrypts 2K secure area (only if rom-image is encrypted)
nds: a22i ".fix" directive (plus .nds) encrypts first 2K secure area (if any)
nds: a22i ".fix" directive (plus .nds) fixes logo,secure,header,icon CRCs
nds: a22i ".nds" directive creates target files with ".NDS" extension
nds: direct boot: optionally bypasses ugly slow bios/firmware intro
nds: timings: recurses cycles per scanline, scanlines per picture & per vblank
nds: dma: moved NDS9 dma-mode bits, DS-gamecart DMA, disabled NDS7 hblank-dma
nds: cartloader detects nds-passme images, direct boot works with diff entry
nds: cartloader identifies NDS gamecarts by header CRC (switches NDS/GBA mode)
nds: help: described cart protocol KEY1-commands in raw/unencrypted format
nds: emulates firmware bootmenu, io_lists: emulates nds gamecart
nds: lcd-core displays second screen in game window, and in debug mode
...
help: uploaded new gbatek standalone version v2.2 (with nds specifications)
exe/help: replaced upx compressor by nocash packer (without opcode filters)
nds: applies bottom lcd (touchscreen) video output to correct window-owmer
nds: applies mouse/touchscreen to correct window-owmer (in multi-machine mode)
nds: auto-initializes touchscreen calibration (both with/without firmware.bin)
nds: no$fmw: included nocash firmware xmit binary as overlay in no$gba.exe
help: added notes about new NDS emulation (on things that aren't yet working)
exe: exported windows-help to separate upx-compressed overlay (as in dos ver)
nds: vram viewer: matched user-grid, bg-scyx, oam-redbox to NDS resolution
nds: xboo: saves backup of original firmware header on HDD and in flash memory
nds: xboo: includes crypt key in firmware for NDS-decryption (if BIOS dumped)
nds: xboo: download functions for dumping NDS firmware, BIOSes, and GBA-carts
nds: xboo: patch/restore functions for (un-) installing nocash firmware
nds: xboo: help: xboo-circuit optionally fmw/rfu, and dsub/cntr pin numbers
nds: xboo: high-speed upload connection Dta7bit/Clk1bit (ca. 700 KBytes/sec)
nds: no$fmw: menu: property sheet, check boxes, radio buttons, edit buttons
nds: no$fmw: menu: settings/time, touchscreen/temperature calibration, etc.
nds: no$fmw: gui: joypad, touchscreen (lower), mouse/touchpad (upper) controls
nds: no$fmw: auto adjusts daylight saving time (should work, but not tested)
nds: no$fmw: allows to boot NDS-images from NDS-slot, or from NDS-Xboo-cable
nds: no$fmw: allows to load/boot small NDS-images to/from firmware memory
nds: no$fmw: allows to load/boot NDS/GBA/PASSME-images to/from GBA-flashcards
nds: lcd: re-activated rotscal params, working for GBA and BOTH NDS engines
nds: lcd: emulates extended affine bitmap modes
nds: direct boot: initializes ioports, and cp15, loads newest user settings
help: nds: added DMA chapter, GBA-mode chapter, and keypad chapter
help: nds: rev.engineered/described RTC interrupt (shared with rcnt SI-line)
help: nds: added sound chapters (channels, control, capture, block diagram)
nds: emulates touchscreen, wramstat, vramstat, exmemstat
help: nds: described undoc wramstat, vramstat, exmemstat, dmafill registers
help: nds: added cartridge secure area, icon/title, passme, I/O port chapters
help: nds: described how to interprete touch screen calibration values
nds: help: CpuFastSet: only 1st QUARTER uses FAST 32-byte-blocks, rest is SLOW
nds: resurrecred GBA mode (dis-chains NDS co_vals on NDS to GBA mode switch)
a22i: added ".no_auto_run" directive (don't load non-game-cart files into emu)
nds: emu: emulates ZERO unused/write-only ports (instead GBA-style prefetch)
nds: xboo: replaced 1N4148 diodes by BAT85 diodes for stable SPI connection
nds: xboo: added firmware dump/patch items in gui\utility\remote access menu
nds: xboo: automatically sends reset & provokes lockdown to get a spi free bus
nds: xboo: nocash firmware running in emu, using nds ".pack_lz77/key1/crc16"
a22i: new ".pack_nds_key1" directive (only firmw, rev/down, modulo C, level 2)
a22i: new ".pack_crc16 dest_label[,initial]" directive (start by .pack_org $)
nds: xboo: programmed overall skeleton nocash firmware version
a22i: lz77 compress now working (start by ".pack_org" finish by ".pack_lz77")
a22i: added new desired origin target parameter to ".pack_org" directive
help: corrected length in bit0-20 for CpuSet and CpuFastSet (not in bit0-15)
a22i: accepts ARM instructions "ALU Rd,Rm" (abbreviations for "ALU Rd,Rd,Rm")
a22i: fixed crash on "MOV R0,XX 1" whereas XX 1 invalid formula (unlike XX+1)
cpu: squeeze: ANYMEM removed seq code for areas with same timing as non-seq
cpu: squeeze: ANYMEM/mem_read_breaks checks brks, then executes normal ANYMEM
cpu: speedup: stores memaccess_addr prior to ANYMEM (instead "nnn OR adr")
cpu: speedup: ANYMEM bypasses addr_clks_table for regions with fixed timings
nds: help: added cart filesystem chapter, firmware header/settings chapters
nds: debug version: added NitroROM filesystem viewer window (if any)
nds: direct boot: decrypts 2K secure area (only if rom-image is encrypted)
nds: a22i ".fix" directive (plus .nds) encrypts first 2K secure area (if any)
nds: a22i ".fix" directive (plus .nds) fixes logo,secure,header,icon CRCs
nds: a22i ".nds" directive creates target files with ".NDS" extension
nds: direct boot: optionally bypasses ugly slow bios/firmware intro
nds: timings: recurses cycles per scanline, scanlines per picture & per vblank
nds: dma: moved NDS9 dma-mode bits, DS-gamecart DMA, disabled NDS7 hblank-dma
nds: cartloader detects nds-passme images, direct boot works with diff entry
nds: cartloader identifies NDS gamecarts by header CRC (switches NDS/GBA mode)
nds: help: described cart protocol KEY1-commands in raw/unencrypted format
nds: emulates firmware bootmenu, io_lists: emulates nds gamecart
nds: lcd-core displays second screen in game window, and in debug mode
...
I have now completed porting p-sprint to lua (see http://forums.ps2dev.org/viewtopic.php?t=2913 for more info on the c version of p-sprint )
This contains the following files:
http://www.niwra.nl/psp/p-sprint-lua/psprint.lc
http://www.niwra.nl/psp/p-sprint-lua/index.lua
The psprint.lc is a lua include file for easy use.
The index.lua is an example of how to use the include file to read p-sprint like text input.
(It's my first lua program and (thus obviously) the first time I made an include file - things may therefore look very messy, but at least it works; input is appreciated)
I will post my process here as I did in my p-sprint thread, and input is more than welcome.
Done:
- keychars
- keycodes
- keynames
- keygroups
- modifiers
- key repeat
- make into lua include
Still to do:
- trainer
- the wrapper functions for readex (e.g. the blocking calls like getChar)
- allow user-configuration of keymaps (all six available ones)
* Frame processing of skip was modified.
* Automatic frame skip was added.
* In addition correction.
This is my first homebrew attempt, it's a simple game, but not so easy to win. The goal is simple, you have to find out what the secret code is.
Using left and right on your analog pad, you select the circle.
Using up and down you change the cirle's color.
If you are satisfied with the colors of the row, press cross,
now the little circles will show how good your guess was:
-the number of green circles is the number of correct colors at the correct place
-the number of blue circles is the number of correct colors at the incorrect place
This game is limited to 6 attempts, it is based on mini mastermind which is a mini version of the original mastermind.
If feedback is positive, I plan on expanding the game with the following:
-more (and harder) game modes
-high score list
-two player mode (one player inputs the code, the other one has to crack it)
for any (constructive) feedback: [email protected] / or this thread
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Catherine: Full Body’s English translation for the Vita