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  • DCEmu Featured News Articles

    by Published on January 3rd, 2006 18:21

    Still a little peeved that Apple added video the iPod just a few months after you snapped up an earlier model? Yeah, well ATO is introducing a portable dock called the iSee 360i (got enough "i's" in there?) that'll let most 4th generation iPods, the iPod mini, and even the iPod nano go toe-to-toe with those new video-enabled iPods (basically by taking advantage of the earlier iPods' mass storage capabilties to store video files -- Nyko's iPod Movie Player does pretty much the same thing). The 3.6-inch, 320 x 240 pixel LCD of the iSee 360i isn't exactly massively bigger than the 2.5-inch display of the current iPod, but when you're talking about tiny screens for watching video, every inch counts, right? No mention of which codecs are supported, but the iSee 360i does have direct line-in video recording and a battery life of 4 hours, which is double what you'll get with the 30GB iPod. Should start shipping this quarter with a retail price of $249. ...
    by Published on January 3rd, 2006 18:21

    Still a little peeved that Apple added video the iPod just a few months after you snapped up an earlier model? Yeah, well ATO is introducing a portable dock called the iSee 360i (got enough "i's" in there?) that'll let most 4th generation iPods, the iPod mini, and even the iPod nano go toe-to-toe with those new video-enabled iPods (basically by taking advantage of the earlier iPods' mass storage capabilties to store video files -- Nyko's iPod Movie Player does pretty much the same thing). The 3.6-inch, 320 x 240 pixel LCD of the iSee 360i isn't exactly massively bigger than the 2.5-inch display of the current iPod, but when you're talking about tiny screens for watching video, every inch counts, right? No mention of which codecs are supported, but the iSee 360i does have direct line-in video recording and a battery life of 4 hours, which is double what you'll get with the 30GB iPod. Should start shipping this quarter with a retail price of $249. ...
    by Published on January 3rd, 2006 17:06

    Well its the start of the new year and thus means time to get my ass back in gear. So here is info as to whats going on globaly.

    1) BspViewer 0.3 is being delayed some more. This is all in due to me cleaning up the source code and trying to re organise things. This is a good thing because hopefuly next build you can start loading and unloading maps & md2 models with out having to reboot the app every time. As well hopefuly let you select any map by filename insted of the bs testXX.bsp setup now.

    2) My ass is in high gear over the Dcemu compo. I have 7 days to pretty much write a game. See below for more info regarding this.

    3) Bof3 trans is dead 100%. We gave up mostly because its not worth the time investment with capcom finaly bringing an english release early this year. Plus this give me more free time to work on the 3d engine. Clessy contains all rights to the code and my documentation. He is free to do as he pleases with it (so its up to him if the info will be released).

    4) ngPsp might see an update release in the comming months. My good friend yoshi has taken the time off to port the code to the newest sdk (I was on the original nem setup). This is great as it saves me weeks from getting it done. Once thing settle a little on the 3d engine. I will jump back over and get things cleaned up and finaly get a damn freaking multiplayer build out (sorry it took over a year, ran into many adhoc bugs that someone else figured out now).


    ---------------------------------------------------
    Dcemu Compo

    Ok so what do I got cooking? Well me (coder), MGFox (Map Maker) & Produkt (Texturing & Lighting) are working on a very small and basic FPS/TPS for the psp. The maps will be very small but the basis is that users can build their own maps if they wish or use their favorite quake 2 character models.

    So far there is tons of work to be done. I do plan to keep updating this project to some extent after the compo release. The only thing is I am a little worried the compo entry might be more of a alpha build then an actual game (due to there being so much needed to be done).

    Anyways. See Forums for an early screen shot of the game. Keep checking back for this screenshot to evolve. ...
    by Published on January 3rd, 2006 07:36

    JimmyL has updated his RTS game for the DS, heres whats new:

    Update. v0.2
    Small change for left handed people, the four face buttons now do the same as the d-pad.
    Wish I had php/mysql... writing in html is painful :>.

    Heres a screenshot:



    Download this excellent looking new RTS game here --> http://nintendo-ds.dcemu.co.uk/dsrts.shtml ...
    by Published on January 3rd, 2006 07:29

    McZonk has posted more info about theport of Quake 2 to the PSP, heres the news:

    I think my Quake II PSP is the most configurable game on the psp now I added the options for select the analog nub behavior now.

    Following options are availiable:

    look: look up and down, turn left and right
    move: walk forward and back, turn left and right
    strafe: walk forward and back, move left and right
    This should offer a good configuration to everyone. But there are a lot of actions in quake. So I added the headphone remote control too.
    I worked on a basic layout for quake 2 togehter with Rikki Tikki Tavi. We did't agree in all points so it is good everyone can adjust controls himself. This is the basic layout for Quake II.
    The blue options could be changed. The red options are hardcoded. You don't have to own a remote control but it is nice for extra actions.

    Check out the screenshots via comments: ...
    by Published on January 3rd, 2006 01:51

    StereoMike has released a new version of the port of Doom to the PSP, heres the full info:



    I have been hacking away at the source of the Doom PSP port and have now got a lot of new features added to it. I'll just paste the changelog and let you all test it out. You will need atleast the shareware wad to run it.

    -Music now works fine
    Uses samples from the opensource freepats.opensrc.org
    Needs these placed in the inst directory. This is included in the package.
    The library libtimidity that is used is included with full src for others to add midi music. Just take a look i_sound.c in the doom src for an example of using it.

    -Added Selection of PWAD to load in addition to the main (I)WAD.
    PWADS should be put in a directory below the WAD directory
    for example
    PSP/GAME/DoomPSP
    PSP/GAME/DoomPSP/WADS --put the main wads here
    PSP/GAME/DoomPSP/WADS/PWADS --put the PWADS here

    Select with triangle.
    Can also view txt-files, scroll with Square button.

    -Can now load IWADs that are not named correctly. Just assumes that it's a Doom 2 wad.
    This makes for example DUKENUKEM.WAD load and run without having to rename it to DOOM2.WAD

    -Compiled against latest PSPSDK

    -Changed key usage to cross for selection in wad list and circle to go back.

    -Changed exit screen to say "press x to exit" instead of "press y to exit"

    -Fixed going back one directory by using circle button.

    -Rearranged a bit in the code.

    Download from Here --> http://psp-news.dcemu.co.uk/doompsp.shtml ...
    by Published on January 3rd, 2006 01:36

    So, you're the lucky possessor of a new video IPod.

    Just what are you going to use it for? Think about that one for a minute.

    You could shell out $1.99 US to watch an old episode of Desperate Housewives on the small screen. And we are talking really SMALL screen here.

    Oh, whoops, you're a Canadian and you can't even do that. On this side of the 49th, you're stuck with Pixar animated shorts and music videos from the ITunes store.

    Of course, you could load your own videos. But with a max of about two hours of battery life, forget about plugging in Lord of the Rings for that long flight.

    Just as nature abhors a vacuum, content providers hate a medium without a message.

    Some must have been poised to start offering video podcasts (a.k.a., vodcasts, vidcasts) almost before Apple's Steve Jobs walked off the stage where he unveiled his latest baby last October.

    They range from the naughty and scantily clad models at SuicideGirls.com to the somewhat less provocative wit and wisdom of Stephen Harper and his Conservative party, campaigning for your vote this holiday season.

    And the good news is plenty are absolutely free, although sometimes it's easy to see why.

    Here's a sample of what can be found on the web by those who want to keep the cost of stuffing their new video IPod to a minimum:

    Veoh - This San Diego-based startup roared out of the blocks in December bragging that it had 3,000 different videos ready for IPod users. It requires a relatively painless download and enables users to contribute as well as receive. Once the download is finished it launches like any other video player on your computer and lets you search for a variety of content. Everything from old Popeye cartoons and the Three Stooges to viewer videoblogs, with such provocative titles as View From My Office Window (which refused to open, aw shucks). Find it at www.veoh.com.

    Everything Canadian - www.todmaffin.com/Canadapodcasts, by the CBC's tech columnist, offers mostly audio but some video podcasts are popping up. Most are of the home-grown variety, but one never knows what will show up in such lists.

    Mefeedia - Videoblogs and more videoblogs. If you really want to know what Dave did on his summer vacation, you can find out here. Voyeurism for the really, really bored but, what the heck. Find it at www.mefeedia.com.

    Flixpo and Pixpo - Flixpo offers a variety of content like Veoh. Pixpo requires a download much like Veoh that enables users to send and receive blog-type content. Flixpo is particularly good for lovers of funny or unusual TV commercials but it also has a good sprinkling of comics like George Carlin. And Pixpo? Well, there's Dave again. Find both at www.flixpo.com.

    Central Park Media - Mostly anime trailers if you're looking for free content, although there are a few full episodes for free downloading. Otherwise they want you to buy. www.centralparkmedia.com.

    SuicideGirls - Sort of a web-based version of Playboy for the pierced, SuicideGirls.com isn't exactly G-rated but it doesn't warrant an X either. Now it offers podcasts of some of its models. It suggests you can show them to your mother, but perhaps not, unless mom rode a Harley and has an eagle tattooed on her biceps. But they do prove that goths just gotta have fun too. www.suicidegirls.com.

    Still more aggregators - www.podcastingnews.com has both news about podcasts of all kinds and direct links to a wide variety of video podcasts. Newly added to www.podcastdirectory.com is a video podcast section that has a long list of material. Also try www.podcast.net which has a smattering of video material in addition to its standard MP3 offerings. Type video podcasts into its search engine. And www.loomia.com is an excellent beginner's source of information and content. Find still more at www.vodcasts.tv and www.feedburner.com. ...
    by Published on January 3rd, 2006 01:36

    So, you're the lucky possessor of a new video IPod.

    Just what are you going to use it for? Think about that one for a minute.

    You could shell out $1.99 US to watch an old episode of Desperate Housewives on the small screen. And we are talking really SMALL screen here.

    Oh, whoops, you're a Canadian and you can't even do that. On this side of the 49th, you're stuck with Pixar animated shorts and music videos from the ITunes store.

    Of course, you could load your own videos. But with a max of about two hours of battery life, forget about plugging in Lord of the Rings for that long flight.

    Just as nature abhors a vacuum, content providers hate a medium without a message.

    Some must have been poised to start offering video podcasts (a.k.a., vodcasts, vidcasts) almost before Apple's Steve Jobs walked off the stage where he unveiled his latest baby last October.

    They range from the naughty and scantily clad models at SuicideGirls.com to the somewhat less provocative wit and wisdom of Stephen Harper and his Conservative party, campaigning for your vote this holiday season.

    And the good news is plenty are absolutely free, although sometimes it's easy to see why.

    Here's a sample of what can be found on the web by those who want to keep the cost of stuffing their new video IPod to a minimum:

    Veoh - This San Diego-based startup roared out of the blocks in December bragging that it had 3,000 different videos ready for IPod users. It requires a relatively painless download and enables users to contribute as well as receive. Once the download is finished it launches like any other video player on your computer and lets you search for a variety of content. Everything from old Popeye cartoons and the Three Stooges to viewer videoblogs, with such provocative titles as View From My Office Window (which refused to open, aw shucks). Find it at www.veoh.com.

    Everything Canadian - www.todmaffin.com/Canadapodcasts, by the CBC's tech columnist, offers mostly audio but some video podcasts are popping up. Most are of the home-grown variety, but one never knows what will show up in such lists.

    Mefeedia - Videoblogs and more videoblogs. If you really want to know what Dave did on his summer vacation, you can find out here. Voyeurism for the really, really bored but, what the heck. Find it at www.mefeedia.com.

    Flixpo and Pixpo - Flixpo offers a variety of content like Veoh. Pixpo requires a download much like Veoh that enables users to send and receive blog-type content. Flixpo is particularly good for lovers of funny or unusual TV commercials but it also has a good sprinkling of comics like George Carlin. And Pixpo? Well, there's Dave again. Find both at www.flixpo.com.

    Central Park Media - Mostly anime trailers if you're looking for free content, although there are a few full episodes for free downloading. Otherwise they want you to buy. www.centralparkmedia.com.

    SuicideGirls - Sort of a web-based version of Playboy for the pierced, SuicideGirls.com isn't exactly G-rated but it doesn't warrant an X either. Now it offers podcasts of some of its models. It suggests you can show them to your mother, but perhaps not, unless mom rode a Harley and has an eagle tattooed on her biceps. But they do prove that goths just gotta have fun too. www.suicidegirls.com.

    Still more aggregators - www.podcastingnews.com has both news about podcasts of all kinds and direct links to a wide variety of video podcasts. Newly added to www.podcastdirectory.com is a video podcast section that has a long list of material. Also try www.podcast.net which has a smattering of video material in addition to its standard MP3 offerings. Type video podcasts into its search engine. And www.loomia.com is an excellent beginner's source of information and content. Find still more at www.vodcasts.tv and www.feedburner.com. ...
    by Published on January 3rd, 2006 01:32

    rtb7 released a new chessgame for the GP32 based on the Fruit 2.1 Chess Library.

    http://www.gp32x.com/board/index.php?showtopic=24102 ...
    by Published on January 3rd, 2006 01:31

    Evil Dragon Posted this:

    The_Wub just released a new version of his Shoot'em Up Construction Kit for the GP32.

    It's getting closer to a release where you can create fully feautered shoot-em-ups with it!

    Here's what's new:

    New grace mode functions.
    You can now assign a play once animation to the player sprite to indicate the grace period when the wave starts or after the player dies. Needs some fine tuning but already looks pretty sweet!

    New player sprite system.
    You can now make up your player sprite by layering 3 images. The layers are referered to by the terms shadow, main and overlay. The main layer is just that, a datum to set the other two layers by and also the layer that is used for collision detection and so on. The other 2 layers can be animated in the usual ways permitted by the seuck or they can be set up to be linked to the animation of the main sprite if it is affected by player movement.
    Up to 10 different player sprites can be set up like this for different weapons or other circumstances.

    Added an option to set the title screen palette in title screen options. The titlescreen uses it's own palette but this can be the same as your game palette if you want (you still have to set it here even if that is the case).

    Added a menu to edit the game controls.
    Fire button 1 corresponds to bullet 1 in the player editor, fire button 2 to bullet 2 and so on.
    This allows two basic game play options for now,
    1) The player has one weapon(fire button 1) and the weapons designed in player editor are cycled through incrementaly as power ups are awarded.
    2)The player has up to 5 weapons, set at the start of game to the corresponding fire button and when a power up is awarded the game can assign a new weapon to that fire button.
    Remember you have only 30 possible weapons to play with.
    To exit the play wave mode hold the LEFT and RIGHT shoulder buttons.
    To take a snapshot of the screen as a bmp hold START and SELECT.

    Fixed a bug that caused the player sprite to not move on screen the first time the app was run.

    The editor can now rotate your fonts for "rotate the gp32 90 degrees" style shooters. This means you no longer need to pre-rotate the font image. I'll expand this to work with all gfx

    http://www.gp32x.com/board/index.php...pic=24103&st=0 ...
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