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  • wraggster

    by Published on April 8th, 2009 21:23

    News/release from Miles:

    PSP Daft Punk is an adaptation of the flash game created by idaft najle.com. This reproduces the famous Daft Punk song "Harder Better Faster Stronger" samples with the words that you can play.

    How it works?
    It's simple, just press the button corresponding to what you want to play.
    There are 16 sounds in all, 8 corresponding to the 4 buttons + 4 directions of the cross directional, the other 8 are combinations of these 8 keys but now R or L at the same time.

    Download and Give Feedback Via Comments ...
    by Published on April 8th, 2009 21:15

    The TodoPSP Team have released a new custom firmware for the PSP, personally ill stick to the M33 Firmwares but for those interested heres the details:

    INSTRUCTIONS

    ######################### ##
    ## UPDATE #################
    ######################### #

    - Copy UPDATE to \PSP\GAME.
    - If you are about to update your 5.03 TDP-1 or TDP-2 to 5.03 TDP-3, just run the updater. BUT if you are about to update your firmware lower than 5.03 to 5.03 TDP-3, download the official Sony eboot 5.03 and put it in \PSP\GAME\UPDATE renamed as 503.PBP . Then , run the updater.

    FEATURES

    · The full updater can do now, also, the low updater function.
    · TDP 'Recovery' is installed in seplugins. You can launch it, using M33's vsh menu.
    · You can launch 5.00 M33 apps as Irshell (apps that don't work over 5.03 TDP) patching this apps previously with tdpDevkit.exe .

    ######################### ##
    ## tdpDevkit ################
    ######################### #
    It's a new pc tool. Usefull if you want run some apps : apps working with 5.00 M33 , but not with 5.03 TDP.
    This tool modifies the files and allows you to enjoy some of this apps using 5.03 TDP.
    Any suggestion can be written in our blog.

    For example, if you want try IRSHELL with 5.03 TDP, download the latest irshell that runs with 5.00 M33, and install it in your psp.
    After that, run tdpDevkit.exe and write X:/IRSHELL/BIN (where X is the psp unit letter).


    CREDITS
    - Dark_AleX -
    - HellDashX/Miriam -

    Download Here --> http://www.megaupload.com/?d=8L8XRF2E ...
    by Published on April 8th, 2009 21:01

    News/release from Dark_shark

    Hi, I Dark_shark, member of Dark_Devs Team ( Dark_Shark, Dark_Wolf, Rafix, KBrunoF) release my first version of Battle Fantasy. In this first version, you can play with Naruto fighting with Goku. The movements are available to jump, punch, kick, teleport, defend and recover energy.

    -------
    Up to Teleport
    Triangle and 100 energy for special
    Down for Recover energy
    Circle to Kick
    Square to Punch
    Cross to Jump
    R to Defense
    Start for Pause

    Thanks to:
    drshnaps.com for sprite
    psp-news.org for help and my website (Portuguese/Portugal)

    Download and Give Feedback Via Comments ...
    by Published on April 8th, 2009 20:56

    The big Tales series press conference from earlier in the week brought about a bunch of screens and details on the three new Tales games in development, Tales of Graces for Wii, Tales of Vesperia for PS3, and Tales of VS for PSP. Today, we have even more details thanks to Famitsu.

    First up, VS. Joining the previously announced cast of four, the magazine confirms four more characters: Stan and Mighty from Tales of Destiny, Kratos from Tales of Symphonia, and Anise from Tales of the Abyss. There are 35 characters in all, so expect to hear roster updates regularly.

    The magazine also offers up a couple of mysterious screenshots of the game. These appear to depict fully 2D combat. The game's producer, Ryuji Odate, told the magazine that the screens are from a mode of play that's separate from the main fighting mode, but wouldn't get into specifics.

    Next up, Tales of Vesperia. The big news here comes from a short interview with producer Yoshito Higuchi. Work on the PS3 version began after the release of the Xbox 360 version, said Higuchi. He also revealed one additional difference for the game: the event scenes will see different camera angles.

    Finally, the Wii "mothership" entry in the series, Tales of Graces. Producer and Tales series brand manager Hideo Baba told the magazine that there are some major differences in the battle system. Previous titles could have their attacks categorized as one of standard attacks or skills. The relationship between the two will change greatly with Graces. Sadly, he wouldn't get too specific, saying only that it's possible to perform attacks that resemble skills using the button for standard attacks.

    Baba also suggested that players look closely at the game's illustrations and logo for hints about the story. Feel free to do just that in our media pages as you wait for the next Tales update.

    http://uk.psp.ign.com/articles/970/970972p1.html ...
    by Published on April 8th, 2009 20:54

    Signature Devices, Inc. (OTCPK: SDVI) announced today that its wholly owned subsidiary, Graffiti Entertainment, Inc., has released its arcade flight simulation game Air Conflicts: Aces of World War II for the PSP (PlayStation Portable) system to retail stores nationwide.

    "Air Conflicts puts the greatest planes of WWII in the palm of your hand," says Kenneth Hurley, CEO of Signature Devices, Inc. and Graffiti Entertainment, Inc. "It features true to the time aircraft designs, 13 campaigns with more than 240 action-packed missions and incredible graphics that immerse players in a beautiful, rich and realistic world."

    Air Conflicts is an arcade flight simulator game set in World War II featuring the aircraft of this period and historically inspired missions. The emphasis is on intense dogfights, daring bombing raids and exciting aerial missions.

    As a pilot in World War II, players experience action-packed missions that progress on a historically based timeline, and features genuine medals and ranks. Choose to fly one of 17 authentic planes for the US Air Force, Royal Air Force, Luftwaffe or Red Army Air Force. In the gallery, players can also view rotating 3D models of every plane in the game and get specific information and stats about the real-world aircraft.

    Air Conflicts: Aces of World War II key features:



    Authentic historical timeline and missions

    Easy control scheme that allows for fun aerial battles

    17 historically authentic aircraft designs

    Wireless capabilities include a multiplayer mode for up to 8 players


    Developed by Cowboy Rodeo, Air Conflicts: Aces of World War II is rated T and retails for $29.99. For more information about Signature Devices, Graffiti Entertainment and their products, please visit www.signaturedevices.com. ...
    by Published on April 8th, 2009 20:49

    News via sceners

    Everyone raise your hand if you don’t like rumors.
    Oh, well, we have more than one or two hands raised, what a surprise. Who hasn’t heared every single 88v3/3k rumors, PS3 OMFG-30GB-ISOZ rumors, or even that new PSP hardware revisions that never come; rumors that make you punch directly to the table and close the firefox tab?
    So, there is another one, another PSP2 rumor that has come around the Pocket Gamer sources, with interesting stuff like a sliding touchscreen (what remembers me of the 0×89 project, what a pity it didn’t succeed), dual analog controls, and with a release date of before this Christmas.
    Damn, not yet finished with 3k models and now a 4k model that might be a true competitor to even the iPhone? Well, i don’t believe in rumors as one of my principles, but anyway. If something is released, Sony will give it enough publicity and we’ll see it anywhere.
    That reminds me of that PSP-Phone. Oh, and the 3000 model with built-in camera. Oh, and that tons of PS3 darkness-hacking-videos on Youtube. Oh, and … Well, everything that you can remember.
    I just hope that if there is any revision, it’s at least as wide as the DS one. ...
    by Published on April 8th, 2009 20:48

    News via sceners

    As some many webpages have said, the new Nintendo DSi (what stands for that “i”, intelligent, inmature? lol) has finally be released in Europe (why are we the latest in getting some things?) with huge and great updates on their hardware, stuff that was needed and that some users wanted.
    I am talking about the redimensions, the cameras, the music player, and of course the bigger screens, (without having in mind the software update) a cool improvement for just 20eur more than the Lite version. Well, it is not a bad deal. (Considering that they are already flashcards that work for it such as the Acekard 2i)
    Even though, they have also deleted some stuff that people will miss; such as the GBA slot, but that effect is reduced having in mind the DSi Shop, the DSi Ware (with that points to spend) and other features.
    According to Chart-Track suscription emails, on his debut, DSi has gone far away from every single other console on the UK, and most probably on most of the other European countries.
    On the Sony side, they have started attacking it without any consideration, saying that “Significant gamer demographic groups are being ignored, and there continues to be limited opportunities for games from external publishers to do well on the DSi.” and promising new game titles for PSP and so on.
    Well, it’s cool to see new games, but is this what PlayStation needs to do to compete against Nintendo? Without reaching the fact of the piracy-available, maybe that PSP Hardware revision (with cool things now, please.) might be interesting, considering how’s going the market at the moment. ...
    by Published on April 8th, 2009 20:44

    Uberjack has updated his Spectrum Emulator for PSP:

    New in this version:

    Bugfix: Tape/disk status icons should no longer clear when switching between emulator and menu
    Added tape browser: can now reposition tape location from the System tab (if a tape is loaded)
    Added tape rewinding, playback (System tab)
    Added an option to enable/disable tape traps (fixes games like splATTR)
    Added program counter (PC) display - enable/disable in the Options tab
    There is a pattern here - a lot of tape-related updates in this release. Enjoy!

    Download and Give Feedback Via Comments ...
    by Published on April 8th, 2009 20:40

    Bill Blake has updated Super Mario War for PS3 Linux:

    Super Mario War is a Super Mario multiplayer game

    - First release for YDL 6.1 / PS3 based on spec from PLD Linux
    - Includes patch to allow use of 32bpp mode for improved speed on YDL / PS3
    - This breaks level previews, but the game runs much faster this way

    Download Here and Give Feedback Via Comments ...
    by Published on April 8th, 2009 20:36

    Bill Blake has updated Mame for PS3 Linux:

    MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game's data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are "dumped" from arcade games' original circuit-board ROM chips. MAME becomes the "hardware" for the games, taking the place of their original CPUs and support chips. Therefore, these games are NOT simulations, but the actual, original games that appeared in arcades. MAME's purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten. This is achieved by documenting the hardware and how it functions, thanks to the talent of programmers from the MAME team and from other contributors. Being able to play the games is just a nice side-effect, which doesn't happen all the time. MAME strives for emulating the games faithfully. NOTE: This version includes an unsupported patch that adds the ability to display games at their original (-nativeres) resolution in fullscreen mode. Users of this version are not eligible for support on the official forum. Get support for this version here: http://forums.ps3bodega.com

    - Updated to 0.130u2

    Download Here and Give Feedback Via Comments ...
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