• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on June 20th, 2008 23:35

    PS3 players may still be playing Metal Gear Solid 4, and that's fine because this week's PSN update provides a large amount of series information in the form of the MGS4 Database. This free application will cover the entire scope of the Metal Gear Universe, so any questions you might have will finally be answered. Apart from that, PS3 owners will get demos for Fatal Inertia EX, NCAA Football 09, Wolf of the Battlefield: Commando 3 and Hail to the Chimp. There's also a number of videos and even a PSP title for download. Check out the full list below:

    Downloadable Games

    Fatal Inertia EX ($29.99)

    Add-on Game Content

    Hot Shots Golf: Out Of Bounds Oceania Course ($4.99)

    Metal Gear Solid 4 Database (free)

    The Incredible Hulk Downloadable Content (free)

    Guitar Hero III: Legends of Rock Coldplay Track Pack ($6.25)
    Three pack download containing the songs "Violet Hill", "Talk", "God Put A Smile Upon Your Face" by Coldplay. For all song credits please visit www.redoctane.com

    Rock Band

    "Rock 'n' Roll Dream" - Crooked X ($0.99)

    "Afterlife" - Avenged Sevenfold ($1.99)

    "Critical Acclaim" - Avenged Sevenfold ($1.99)

    "Hammerhead" - The Offspring ($1.99)

    Game Demos (free)


    Fatal Inertia EX Trial

    NCAA Football 09 Demo

    Wolf of the Battlefield: Commando 3 Demo

    Hail to the Chimp Demo

    Game Videos (free)


    Linger in Shadows Trailer

    PAIN: Character Intro Trailer

    Fatal Inertia EX Titan Trailer

    Golden Axe: Beast Rider Teaser Trailer

    Prince of Persia Debut Trailer

    Hail to the Chimp 'Campaign Trail Madness' Trailer

    Movie and Blu-ray Trailers (free)


    Step Brothers Trailer(x2)

    PS3 Themes (free)


    AST Dew Tour Theme

    Game Music (free)


    PAIN Theme Song


    PLAYSTATION Store for PC

    Downloadable Games


    Gurumin: A Monstrous Adventure ($14.99)

    Game Demos (free)


    Syphon Filter: Dark Mirror

    Game Videos (free)


    Syphon Filter: Dark Mirror behind the scenes

    Syphon Filter: Dark Mirror full trailer

    PSP Themes (free)


    AST Dew Tour Theme

    http://uk.psp.ign.com/articles/882/882994p1.html ...
    by Published on June 20th, 2008 23:30

    Uberjack has recently posted some updates on his site regarding his emulators for the PSP:

    One feature that both fMSX and Atari800 could use is auto ROM type selection, as I’m sure I’m not the only person who finds selecting correct type of ROM an annoyance. I’d like to ask those of you who are dedicated fans of fMSX or Atari800 for help.

    The method I have planned involves mapping a ROM CRC32 value to specific cart type, maintaining the settings in a growing list. Bunch of these lists would eventually be consolidated into a larger “super list” that would be included with the emulators, effectively eliminating the process of cart type selection (for vast majority of carts, anyway).

    If anyone is interested in working to create such lists, please let me know by leaving a comment. Alternatively, if you’re aware of an existing list (perhaps for a different port), it would be great if you could point out the location. Thanks

    This is just a small note to let you folks know that work on wifi netplay is continuing as before.

    For fans of fMSX, look forward to an update that will fix the crashing of the emulator when MSX Music/MSX Audio are accessed while disabled in System settings. Because this is a small fix, this release is not planned for the immediate future, but if enough people show interest, a bugfix release will follow. Those who know how to, or don’t want to wait can compile from svn.

    http://0xff.akop.org/2008/06/19/corr...-for-atari800/ ...
    by Published on June 20th, 2008 23:26

    Royale has posted an update to his maps app for the PSP:

    Here is an attempt to bring Google Maps to the PSP with a simple interface.
    This program is not using the Google Maps API (except for address search), it is retrieving the images directly.

    Download: PSP-Maps-1.2-fw3x.zip
    Unzip and install in your PSP firmware 3.x folder.
    For custom firmwares 3.90, please also try PSP/GAME380 folder.
    This package also includes a GP2X version!

    Controls:
    Digital pad: move the map.
    Analog pad: move smoothly the map.
    R button: zoom in.
    L button: zoom out.
    X button: next view.
    [] button: previous view.
    /\ button: go to address.
    O button: show/hide informations.
    Start: menu.

    Download Above and Give feedback Via Comments ...
    by Published on June 20th, 2008 23:06

    News/release from pjeff



    Super Mario Toy Final

    The day has put the latest version:


    Explanation of thing certainne

    Voila-6 me finally intensive work (approximately 2 hour per day at least see more celon day)
    with moment of despair and galley (like any encoder).
    - The games will remain in the current state plkusieur reason:

    demotivation-total (all alone to take the game malgrer the proposal that I made for help)
    - a desire to spend another project, I would say once more that I will definitely decide on the type of project (Pure an RPG but with a team has supported it will be indispencable, or games that come sonic and also a great challenge


    what's new on SUPER MARIO TOY

    absolutely almost everything I had to rewrite quite a function of engine
    - plus a card game (RPG part).
    - plus character.
    - dialogue completely rebuilt and improved.
    music totally changed.
    Mini-games are rebuilt, improve and completet
    and much else

    voila qsue is the great line I will not detail any e who was made the list would be much too long
    I would say that it is almost a brand new games

    j'espaire over crash (at least not for me)


    by cons I tien has the precicer of maintenants:
    the rpg and pleinnement works j'usqua that any mini games eexistant is releasing (once)
    therefore not bother to ask how next, try to think (that is the purpose of a rpg) only watchword talk to everyone and several times if needed.

    Other presition any mini games are accessible on the depard in the main menu (which does not want to lend to the games rpg)

    Download Here and Give feedback Via Comments ...
    by Published on June 20th, 2008 23:00

    News/release from ZiXeD

    Pxl_Installer can download and install themes official (Format FTP) and the unofficial themes to CBC. With this automatic update (in each start) you can download the latest innovations customisation without a PC, and without moving your chair.

    What's new?
    -- Corrections bugs
    -- Support French / English
    -- Music paused when uploading a preview of a theme
    -- Added themes CBC

    How does it work?
    X - Select
    O - Back
    Menu themes:
    Up and Down to move
    -- To change the music, edit CONFIG.TXT, search line Music = "1"; change 1 to 0 if you want to cut music.
    -- To change the music, search the line Lienmusique = "./Sound.mp3"; ./Sound.mp3 change by the music you want.
    -- To change the language, edit CONFIG.TXT, search line Language = "EN"; change IN by FR if you want to use the French language.

    Good to know:
    The CBC themes are used exclusively with the firmware 3.93 and 3.90 M33 GEN.
    It may be a theme you mentioned is owned by a Author Unknown, if so, please contact us by MP on our forum.

    Download Via Comments and Give Feedback ...
    by Published on June 20th, 2008 22:49

    News/release from fullerlee

    I've finally updated Wordingo to be LuaPlayer2.0 compatible.

    It's been tested on 3.95 GEN f/w with luaplayerhm, feedback appreciated.

    Features:
    Up to 4 human or computer players.
    Computer plays to a fairly high standard
    Load / Save game
    Anagram finder
    Dictionary
    Contains a generic menuing system which could be reused.

    Lee

    Download Via Comments and Give Feedback

    via fullerlee ...
    by Published on June 20th, 2008 22:43

    News/release from NIGathan:



    Here's my entry into the contest:

    Changelog:
    -Added many graphical enhancements to make the game look and feel better.
    -Added a fully functional SFX menu, with sfx/music volume settings and more.
    -Added a fully functional cheat menu.
    --Added Epileptic Paradise mode under cheats. WARNING! MAY CAUSE SEIZURES!... But most likely wont
    --Added Rapid Fire mode under cheats.
    --Added Insane mode under cheats.
    -Added a shoot delay for the shooting system which decreases as your kill streak increases, by the time it reaches 10 you will have full rapid fire.
    -Added extra difficulty and displayed the difficulty level on screen.
    -Added animations for the slowmo meter.
    -Increased randomness for the random enemy spawner.
    -Revised difficulty system.
    -Added more effect to lives when you die, now the next life will fly towards you when you lose a life.
    -Changed what happens to your ship when you die from flashing on and off to decreasing alpha levels.
    -Added an intro.
    -Added a start screen where you see the game being played by an AI controlled player.
    -Added graphical effects for when the song changes.
    -Added a difficulty checkpoint system, which allows you to only lose a percentage of your difficulty level depending on your current difficulty level.
    -Added a loading screen.
    -Added explosions for enemies.
    -Added SFX for shooting.
    -Created a new targeting system, now you actually see which enemy is being targeted and you can switch targets by pressing Circle.
    -Fixed bug causing targeting to not work when two enemies have the same x positions.
    -Added an options menu with the following options:
    --Brightness setting.
    --change speed of the spinning background.
    --Pause music while game is paused or adjust volume.
    -Added a config file that saves all your settings and highscores.
    -Added a highscore system, and menu.
    -Rewrote random enemy spawner. So now instead of it being random half the time and the other half based on your location, it has four different random choices and it randomly chooses one each time an enemy is spawned.
    -Added new background effects. As you play and the difficulty increases the background may saturate itself or fade out leaving a motion trail like effect to everything on screen, then return to its normal state. I say it may happen because theres a two out of three chance that it wont.
    -Added support for the joystick.
    -Added credits.
    -Added controls menu with three different control varients and the ability to enable/disable joystick.
    -Added an actual pause menu instead of just a screen.
    -Added/fixed the following powerups:
    --Slowmo up.
    --Temp hyper speed.
    --Three bullet protective shield.
    --Temp super homing.
    -Fixed other various bugs.

    Download Here and Give feedback Via Comments ...
    by Published on June 20th, 2008 22:39

    Nick Swardh has released a new version of PSP Video Converter a video converter for PSP:

    Heres whats new:

    A new version of FFmpeg and Avisynth has been added
    Improved internal commands for increased image quality
    Added support for .ass/.ssa subtitles (Substation Alpha)
    Improved "UPLOAD" feature
    Added a PSP-n00b folder check, if the VIDEO and/or MUSIC folder is missing, it will automatically be created on your PSP before upload
    Added video-download stats showing the progress in MB
    Fixed a video-download bug that caused PSPVC to crash
    Fixed an AUTO-resolution bug
    Misc small improvements + a small facelift as a little extra

    Download --> http://pspvc.nswardh.com/pspvc.php ...
    by Published on June 20th, 2008 22:36

    via qj

    cooleyes has recently announced the release of PMPlayer Advance 20080608. This homebrew media player's latest build carries a couple of new fixes. For one, its release for firmware 3.xx has been revised to address issues that were reported with the recently added support for MP4 files. As for the rest of the changelog (translated from Chinese):

    Amended in fw395, the player failed (again mainly nid change)
    Updated version of the fw1xx, playing shots to increase the functions of the player, according to box suspended key players, then circle keys shots, cut out the map png format, stored in ms0: / PICTURE under
    fw3xx version, that some of the compatibility problems MP4AVC

    The app also includes options for an English interface, so you won't have to pull out whatever translator you use just to get PMPlayer running on your PSP.

    Download: PMPlayer Advance build 20080608 (fw 1.00)
    Download: PMPlayer Advance build 20080608 (fw 1.50)
    Download: PMPlayer Advance build 20080608 (fw 3.xx)

    Download Above and Give Feedback Via Comments ...
    by Published on June 20th, 2008 22:29

    Updated release from sg57

    BOXHEAD: PSP STYLE is a clone of Sean Cooper's (www.games.seantcooper.com - [email protected]) flash game series Boxhead: The Zombie Wars, a Top-Down Shoot-em-up game.

    Objectives:
    -KILL ZOMBIES and DEVILS
    -STAY ALIVE
    -Have fun!

    MENU CONTROLS

    [x] - Choose
    ANALOG/D-PAD - Move Player

    GAME CONTROLS:

    [x] - Fire Weapon
    [L] - Cycle Through Weapons(Previous)
    [R] - Cycle Through Weapons(Next)
    [START] - Pauses Game
    ANALOG/D-PAD - Move Character

    PAUSE MENU CONTROLS:

    [L] - Cycle through Music (backward)
    [R] - Cycle through music (forward)
    [TRIANGLE] - Toggle Song Shuffle
    [] - Clear all BLood and Burnt Marks - do this if you experience lagging
    SELECT - Exit to Menu
    START - Unpause

    ENEMIES:

    ZOMBIE: If you get cornered with low firepower can be a big problem. Will attempt to completely encircle and then eat you.

    DEVIL: Have a powerful fireball attack that can quickly end your life. Takes some Heavy FirePower to kill these suckers.

    As you gain Kills, A number in the Top right of the screen will Rise. This is your Combo Counter, and it will go down unless you keep killing more zombies faster.

    As the Combo counter reaches higher Numbers, you will Unlock weapons, and upgrades for those weapons.

    Info:
    - 8 Different Weapons
    - 90+ Weapon Upgrades
    - 2 Types of Enemies
    - 3 huge maps each with their own highscore
    - 3 Difficulties, each harder then the last
    - Enable or Disable Devils (drastically makes game easier)
    - Play your own MP3s and Atrac Files right from your /MUSIC/ or /PSP/MUSIC/ folders - sub folder support!
    - Interactive Menu - walk to your destination
    - Built-In Game Guide with controls, etc.
    - Good 'stereo' audio experience (explosions happen left of you , you'll hear them left of you out of the left speaker respectively, with all the action going on it is hard to forget about)

    CREDITS for BOXHEAD: PSP STYLE
    -SG57 (Producer/Programmer)
    -Scorpus57 (Head Sprite Artist, Formatter)
    -Nathanias (Head QA Tester, all around helper)

    All 3 mentioned also contributed Ideas to the project prior to development.


    COMING SOON...

    BOXHEAD: PSP STYLE 1.5

    Things to look for:
    - Ad-Hoc multiplayer
    - More Enemies
    - New Weapons
    - 'Closet' feature (change the theme of the game)
    - More...

    *****NOTE******
    -----------------
    THE INTELLECTUAL PROPERTY OWNER OF 'BOXHEAD' IS Sean Cooper.
    -----------------
    SG57 cloned the game in C++, using OSlib, by using the flash game as a reference.
    -----------------
    All sprites, sound effects, etc. taken from the flash game are credited to their respectful creators.
    -----------------

    SG57 (Jordan Rehn)
    http://JordanSg57.googlepages.com
    [email protected]

    Sean Cooper
    http://www.games.seantcooper.com
    [email protected]

    IF YOU WISH TO KEEP YOUR CURRENT HIGHSCORES, JUST REPLACE THE 'EBOOT.PBP' IN YOUR CURRENT BOXHEAD DIRECTORY WITH THE ONE IN THE PATCH!
    [u]If you experience any crashing, it is due to the subfolders in your /PSP/MUSIC and/or /MUSIC folders![u]
    Current Patch is: #4
    [DOWNLOAD]

    Bugs:
    - I procrastinated for 3 weeks while waiting for some spritesheets so i really rushed the enemy implementation so it may be buggy. For instance an enemy might get stuck on a wall, not saying any will, just that there might be a possibility.
    - IntraFont + OSlib graphics dont like eachother, so when you die you may or may not see the screen fade red - no biggie either way (sakya )

    Videos:
    MAX Airstrike Upgrade (don't watch if you want to see the best upgrade for yourself in-game)
    http://www.youtube.com/watch?v=xZtY0o5ZJKY


    Here's a great video review of boxhead with patch #1:
    http://www.youtube.com/watch?v=-Y8fKu-u4Is
    Be sure to get the latest patch to get the best boxhead psp style experience

    More Info --> http://www.psp-hacks.com/forums/viewtopic.php?id=144365 ...
  • Search DCEmu

  • Advert 3