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  • wraggster

    by Published on June 5th, 2007 19:25

    News/release from Luislizard:

    Hi, i decided to separate the two projects as many people where disabling the cycling function and some just wanted the theme manager, or don't knew how to install the complete theme cycler because of the configuration wich had to be made in the Recovery Mode, so im releasing it alone with a few improvements.

    Features:
    -- Unlimited Themes (Add as many themes your memory stick can hold)
    -- Easy way to add themes
    -- You can save your current theme
    -- Creates backup of your working theme automatically
    -- Displays the screenshot of the themes (if you supplied the manager with one)
    -- Automatic flashing of the dummy font files, so no more semi-brick because of this (Fixed, it will only flash them if the ones in flash0 are bigger than 150kb, so it will not flash again if the file is different than the one i included)

    Files it can flash: (Requests accepted)
    --topmenu_plugin
    --opening_plugin
    --savedata_plugin
    --gameboot
    --system_plugin
    --background (01-12.bmp)
    --impose_plugin
    --premo_plugin
    --system_plugin_fg
    --system_plugin_bg
    --photo_plugin
    --game_plugin
    --sysconf_plugin
    --ltn0
    --visualizer_plugin
    --update_plugin
    --sysconf_plugin_about
    --savedata_utility
    --rss_suscriber
    --netplay_plugin
    --netconf_dialog
    --music_main_plugin
    --msvideo_main_plugin

    Notes and Guides:
    -- SUPER MEGA ULTRA IMPORTANT!!!! ONLY FLASH THEMES FOR YOUR FIRMWARE VERSION, I DON'T WANT TO HEAR MORE SEMI-BRICK BECAUSE OF THAT. (note the size of the title, i guess it's very important :P)

    -- This installs like any other homebrew for those who couldn't get Theme Cycler to work.

    -- The themes included with this download are designed and will only run in 3.30/3.40 OE , any other firmware will SEMI-BRICK. However, this theme manager will run in 3.03 OE if you supply it with themes for that firmware.

    -- You need to know the basics of flashing before using any flashing progams. Also, learn how to use the recovery mode before flashing anything.

    -- For any issue you have it's better to first ask here at the forums than sending me a mail, you will get a fastest response.

    -- How to add themes:
    1. First download the theme you like to use

    2. Goto your memory stick and there should be a folder named "themes", open it and create a folder with you theme's name (If your theme is called Ultimate Black, the folder's name should be Ultimate Black)

    3. Copy all the files included in the download to that folder (Just the files not the folders)

    3a. If you want the screenshot to appear, get a screenshot from the theme, convert it to PNG (you can do this with Paint), then save it as screenshot.png in the theme's folder.

    4. Fire up Theme Cycler and flash your theme.

    Download and Give Feedback Via Comments
    via luislizard ...
    by Published on June 5th, 2007 06:41

    Success HK have just announced the price drop of 3 great PSP games to a price of around $14 (7 Pounds for each game)

    Heres the games:

    Every Extend Extra US ver

    Price:USD 14.32



    Every Extend Extra is the world;s first "puzzle" shooter" - an addictive mix of timed arcade-style shooting and electrifying sights and sounds. Players must survive enemy attacks and achieve perfect timing to blast foes with explosive chain reactions. The bigger the reaction, the higher the score, the greater the glory.

    Pocket Racers US ver

    Price:USD 13.03



    In Konami’s Pocket Racers, an evil Nemesis has crashed a party by summoning dark sorcery and turning all the guests into tiny cars ?and placing them in an ongoing race for their souls. In every corner and cranny of a giant house, players will find more than a dozen different race tracks with breathtaking jumps, drops, obstacles, twists and turns as they race to victory or meet certain doom.

    Thrillville

    Price:USD 14.32



    Visit Thrillville for a nonstop party in a theme park you create. Thrillville lets you experience a fully interactive and customizable amusement park where you can play dozens of midway minigames, interact with your park guests, and even build and ride roller coasters and over 100 attractions. Out on the midway, you can jump on your rides for real gaming experiences, racing on go-kart tracks you put together and playing mini-golf on courses you designed and joining friends for dozens of four-player party games, from bumper cars to arcade shoot-'em-ups. You can also tour the park on foot, chatting and joking with all the guests to help them out and make sure they're enjoying themselves. ...
    by Published on June 5th, 2007 06:29

    via cvg

    PSP sales are declining faster than Sony had anticipated which is being put down to the overwhelming success of the DS and the lack of a defining title on the console.

    Sony expected to sell 12 million units financial year starting April 2006. These estimates have now been dropped to nine million.

    Software is considered a big part of the problem with the handheld. "Clearly on the software side, any real killer title will galvanize the sales," re-assures Robert Wiesenthal, chief financial officer of Sony Corporation of America.

    But he goes on to admit: "there have been a number of titles that have been terrific, but not the one title that defines the product."

    Hiroshi Kamide, director of the research department at KBC Securities Japan, also cites software as the key problem for Sony. "If you look at the availability of software, there are a lot of games for the PSP but are not particularly successful ... You don't see any million-seller games for the PSP but you do hear about them for the Nintendo DS.

    "The big problem is that while it's a wonderful-looking machine with a great display, the games are not so different from those you play at home on the PlayStation 2. Most of the software is knock-offs of PlayStation 2 titles and that won't do Sony any favours," he concludes. ...
    by Published on June 4th, 2007 20:53

    News/release from deadlychicken22

    have been very busy with school and haven't had time to work on extraterrestres or even play my gp2x. However, awhile back I got extraterrestres to work with firmware 2.0 by removing the sound code. I'm not sure why this works, but it does. I did not release it because I had hoped to get the sound working, but it doesn't look like that will be happening anytime soon.

    Anyways, I finally uploaded the "updated" version to the archive in case anyone wants to play the game. You can download it here. ...
    by Published on June 4th, 2007 20:51

    News from Notaz

    (gpfce if a port of FCE Ultra, a NES/Famicom/FDS emulator)

    Finally it works the way I like, so here comes the release.
    The goal for 0.4 version was to make the port full-featured, that is with all features of FCE Ultra intact (including compatibility), and to do it at sub-200MHz level. Well I don't think I really made it, but it should be pretty close.

    So it now has most of FCE Ultra features (FDS, NSF, Unisystem, custom palettes, cheats, you-name-it), plus some GP2X specific ones (software scaler, overclocking, gamma, etc). Also includes a new menu system, so you can delete all that selector stuff (in fact I recommend using new directory for this release).

    As always, here is a changelog from 0.3:
    Lots of work on the asm core. Timing fixed for some instructions. Some missing undocumented instruction handlers added. Lots of tweaking to make it compatible with all that mapper code.
    Completely new PicoDrive style menu added with most standard FCE Ultra and some additional options. Selector removed, ROM list is now built-in and only limited by available memory.
    Merged in most of code from 0.98.1x versions. Only ppu/rendering and sound emulation code left from 0.81 (which is less accurate but much faster).
    Default palette changed to one from later versions.
    Fixed some alignment problems in MMC5 and some other mappers.
    Some generic optimizations and code cleanup/refactoring.
    The built-in NSF player fixed.
    Authentic GameGenie support fixed.
    FDS support fixed.
    VS Unisystem support fixed.
    Ingame saves fixed (not sure when they got broken).
    Increased maximum sound volume.
    Added Zapper emulation just for fun.
    Added partial FCM movie support.
    Fixed some memory leaks.
    Fixed a bug which caused USB connection from GP2X menu to hang after using gpfce.
    Software scaler added.
    USB gamepad support added.
    TV out fixed.
    Documentation updated.
    Some other stuff I've forgotten about

    Download and Give Feedback Via Comments ...
    by Published on June 4th, 2007 20:45

    News from Woogal

    CACK (Crap Adventure Construction Kit) beta 2 is available from http://www.sector808.org/wiki/cack:cack

    Now includes a game selector, cutscenes, usb controllers, time delayed events, random actions, and more.

    Still no editor (not that you need one to create games). Also included are two new demo games, one of which is a great little game by cHEM that's a perfect example of the kind of short fun adventure that CACK is ideal for . ...
    by Published on June 4th, 2007 20:42

    Metalbrain has updated his Spectrum emulator for the GP2X:

    What's new:
    - CPU speed increase to 125/170 wasn't enough, and many games performed slower than they should, so I had to put the default speed up to 150/185
    - Speed can be changed from the menu using VOL+/-, and can be saved for each individual game together with their keyboard profile
    - Fixed memory contention for +2A/+3 models (Overscan now works)
    - Changed the way to avoid the MMU hack problems, using Notaz's flush cache function instead of a screen buffer.
    - Fixed a bug in L & R buttons assignation from .key file

    Since CPU speed increase has been quite high, I'll probably leave precise contended memory emulation as optional for 1.4final version, as I did with No Frameskip vs Frameskip 1

    Download and Give Feedback Via Comments ...
    by Published on June 4th, 2007 20:39

    News/release from emumanx

    Well after a long time away from the GP2X people, I decided to transfer the last complete update with (i hope is all the bug fix's) worked out and extras in the game play. New improved music. Better controls. extra waves. ... Please run this over clocked at about 233mhz. so you dont get the slow down on wave 3 with the many-multi-bullet effects. Also helps the new music stay in time with the game waves. Well hope you enjoy it.

    Download Here ...
    by Published on June 4th, 2007 20:33

    New from Play Asia



    Audition Portable is based on the popular Korean online dancing game "Audition". The new PSP™ edition now allows gamers to enjoy the game everywhere and at anytime. The song selection exceeds more than 100 tunes, including Audition songs composed by T3 Entertainment.

    The game supports a network function, which allows up to six players to compete against another as well as an online ranking mode. A content download service has been planned upon release of this game, which provides users with new download maps, songs and dance motions.

    The UMD contains additional content that can be transferred to your PC via memory stick, such as background images, songs and more. ...
    by Published on June 4th, 2007 20:31

    New from Play Asia



    features
    Innovative arcade and surf feeling with players performing a variety of impressive tricks in the air and learning to surf inside a tube.
    Win the championship in the single-player mode or challenge your friends in the multiplayer mode with easy pick-up-and-play game controls.
    10 playable characters with their own tricks and characteristics.
    Impressive water simulation and physics. Surf in a variety of locations, each with its own waves and obstacles. Train in the calm water of Shiverpool, ride your first tubes in Pen Gu Island and try to surf on the explosive waters of the volcano area.
    Tons of unlockable content.
    Awesome game soundtrack for carving waves featuring more than 20 licensed music tracks.

    description
    Surf's Up is an exciting arcade surfing and extreme sports video game. The action is set at the annual "Reggie Belafonte Big Z Memorial Surf Off," where surfers from around the world are ready to risk it all for glory. Players will experience the rush and thrills of surfing in exotic surf spots around Pen Gu Island, and can rip it up as one of 10 characters from the film, such as Cody, the young challenger from Shiverpool; Tank, the merciless champion; or Z, the surfing legend from the past. Only by mastering and understanding the waves can the player become not only the new champion, but a true surf legend. ...
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