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  • wraggster

    by Published on March 11th, 2007 13:33

    via gamecrush

    Experience has taught me that oftentimes, gamers are better off taking projected release dates with a grain of salt, but I can't help but feel like 2007 is going to be one of the best years in gaming history. There are enough high profile titles on the way to drown a fish, and they all look outstanding. I had trouble limiting it to only 10 of them - so I didn't. Here are my most anticipated games of the coming year:

    (+1) Halo 3

    Now I know somebody out there doesn't care about this game, but the rest of the gaming world is salivating in anticipation. The third installment of the critically acclaimed franchise is set to be huge, with high-def visuals and enhanced online gameplay, not to mention the climax of the series' story. The near-universal love of the series is clear, as Halo 2 remains the most-played game on Xbox Live to date. With the online beta of Halo 3 just around the corner, there is a lot to be excited about.

    10) Blue Dragon

    This one has already been released in Japan, and is responsible for selling more Xbox 360s there than any other game can claim. This RPG is the craft of a dream team who, when last working together, created one of the most lauded RPGs of all time - Chrono Trigger. A game that tweaks its genre just right, Blue Dragon does away with random battles, putting enemies on screen at all times. It also features a unique system for GETTING INTO battles, allowing players to string together fights, building momentum as they go, as well as drawing rival creatures into the same bloody fray - where they will attack EACH OTHER. Other points of awesomeness are the party of five characters, which all fight in every encounter, and the deep class system. It sounds like an RPGer's dream.


    9) Grand Theft Auto IV

    Just one image. That's enough. Heck, ZERO images would be enough for this game. We don't know where it takes place, what time period it spans, or who the main character might be, but it doesn't matter - we know it will be good. As of this posting, 19 days remain until the first trailer of GTA IV is shown at http://www.rockstargames.com/IV/.


    8) Mass Effect

    "BioWare presents..." Those words alone are enough to gamers excited. The company's track record is indeed a sight to behold - they are responsible for Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic and Jade Empire. Mass Effect's gameplay is reminiscent of prior games, but with a few huge improvements. The branching dialog in this game is done completely in real-time. This will allow the player to interject as he pleases and give these interactions a much less-scripted feel. The combat has also been improved, with all-new tactical control over party members' actions and equipment. Lastly, let's not forget that the voice acting is excellent and the graphics are some of the best around.


    7) Super Mario Galaxy

    This is the Mario game we're supposed to be excited about...and I am. It's Mario in full 3D again, and with a slew of Wii-centric controls, Super Mario Galaxy aims to take gamers on a ride unlike any previous Mario adventure. My only reservation was that game might focus too much on a single theme, quickly wearing out it's initial appeal (a la Super Mario Sunshine). Considering the variety of locales seen in this latest video, I'm not terribly worried, and can't wait to try it out.


    6) White Night Story

    From the developers of the recent hit RPGs Rogue Galaxy and Dragon Quest VIII, as well as the Dark Cloud Series, White Knight Story appears to be the game that could coax me into buying a PS3. Not only does it LOOK amazing, but it features a battle system unlike any other. Encounters are rendered in accurately choreographed sequences, where successful strikes on the enemy are mixed amongst a barrage of attacks that are either blocked or parried, before tasting the sweet reward of steel on flesh. As seen in the trailer, the protagonist is also capable of transforming into a hulking white knight, which is ALL KINDS of cool.


    5) Metal Gear Solid 4

    Metal Gear Solid is an incredible series, and MGS4 is sure to be an incredible game. Snake has grown old and battle-weary, but remains in the heat of combat, aided once again by his old friend Otacon. The jump to the newest console generation has done wonders for the graphical presentation of the game, and will propel the already stellar cinematography of the series to new heights. The story promises to be just as interesting as previous games, and will surely have plenty of underlying messages to deliver to eager gamers. This game will definitely be an experience.


    4) God of War 2

    If you've played God of War, then you MUST BE excited for God of War II. The first game was...well, awesome. It was fierce action combined with fun platforming and a top-notch story. If that game, and this trailer are any indicator, then God of War II is shaping up to be one of the best games the PS2 has to offer. We'll find out this Tuesday if the term "swan song" is applicable here.


    3) Spore ...
    by Published on March 11th, 2007 13:27

    via gizmodo

    Designed for both Xbox 360 and the original Xbox, Kontrolfreak is a small plastic attachment that gives you better grip on the analog sticks on your controllers. It's essentially two wings that ensures your thumbs don't slide off and go flying, which honestly hasn't been a problem for us as far as we can remember. But we don't really go ape shit when we play games, despite what Kotaku says.

    The price is 2 for $9.95 (enough for one controller), and will be available around late April or May. ...
    by Published on March 11th, 2007 13:25

    via gizmodo

    According to Harvard Business School professor David Yoffie, Apple has generated a scant $400 million in free iPhone advertising since its announcement (granted, at least $200 million of that was from Gizmodo alone). He explained:

    No other company has ever received that kind of attention for a product launch...It's unprecedented
    I doubt that the iPhone announcement drew society's attention more than, say, RCA's first color television or Phillips' first VCR. But given the greater size and spread of media today, I guess that "unprecedented" is still no exaggeration. ...
    by Published on March 11th, 2007 13:22

    via joystiq

    Prof. Dmitri Williams, one of the leading academics in the gaming space, who was an expert witness at the U.S. Senate on the constitutionality of game banning laws, held a roundtable on game addiction at GDC. Williams referenced Carnegie Mellon University A. Fleming Seay's research on addiction in an MMO context.

    The addiction, defined as "problematic use" by Seay, is when an entertainment product dominates and displaces other behavior,
    causes conflict and not playing causes anxiety. Seay found that self regulation (self monitoring, self evaluation and self consequence) was difficult for certain people. This seems obvious, but like anything in academia, if somebody hasn't done the research it isn't legitimate. The other thing Seay found was people's affinity for a game caused their problematic use -- but the interesting part was that those with "problematic use" were those who didn't like the game they were playing. They would do the same actions over and over again, didn't find pleasure in their actions and got stuck in a rut.

    Williams thinks now is a the time to start looking into the ideas of "gaming addiction" and "problematic use" before it gains traction. He says, "Coming up with a solution to that, is better than sitting in front of Congress in ten years." ...
    by Published on March 11th, 2007 13:21

    via joystiq

    Bethesda's Todd Howard has confirmed that The Elder Scrolls IV: The Shivering Isles will be available on March 27 for PC ($29.99 at retail) and Xbox 360 (downloadable for 2400 points). While not unreasonably priced for an expansion -- especially for one that claims roughly 30 hours of gameplay -- Shivering Isles nevertheless will enter Xbox Live Marketplace with an unprecedented price tag. (Good thing Bethesda is no stranger to testing the limits of consumer practice.) No doubt the expansion's price will be met with skepticism when the content arrives on Xbox Live.

    Xbox 360 Fanboy reports that Shivering Isles might also be included in a future retail edition of Oblivion, providing Xbox 360 owners without Xbox Live access to the expansion. According to statements made by senior game designer Bruce Nesmith during an interview with Gamertag Radio, if sold at retail, the expansion would have to be included with the full game, forcing many fans to re-purchase Oblivion. This is "not really an ideal situation," admitted Nesmith, explaining that current Microsoft limitations do not offer an alternative. Nesmith also confirmed that at least one more piece of downloadable content is being produced for Oblivion. "A fighter stronghold kind of thing", said Nesmith. "It's the one character class that we haven't really dealt with yet, so it'll be something for those guys who are into the heavy armor and the big, big sticks."

    Bethesda has also confirmed that the PS3 version of Oblivion will release March 20 (Shivering Isles not included). ...
    by Published on March 11th, 2007 13:19

    via joystiq

    The April issue of EGM lands on newstands March 13, but the folks at Obvious Diversion have already sampled the goods. The big "news" is Mushroom Kingdom Hearts for Wii. According to the magazine that never lies, it's Kingdom Hearts sans Final Fantasy characters with Nintendo's Mushroom Kingdom folk in their stead. Over 41 characters will be featured in the game that's set to make more money than the Sultan of Brunei could ever dream of.

    EGM's April issue is a famous launching ground for concepts that seem too good to be true. Remember how excited we were when the realistic Wind Waker remake was announced? Wait. That was an April Fools joke? Think what you may, but EGM hasn't officially confirmed Mushroom Kingdom Hearts as a prank. You might want to place a pre-order this weekend. Go ahead, we dare you. ...
    by Published on March 11th, 2007 13:18

    Heres the Listing

    Wii

    April 9: Super Paper Mario - Nintendo
    April: Prince of Persia Rival Swords - Ubisoft
    April: Bust-A-Move Bash - Majesco
    April: Bioncle Heroes - Eidos
    May 15: Mortal Kombat: Armageddon - Midway
    May 29: Mario Party 8 - Nintendo
    May: Tamagotchi Party On - Namco Bandai
    May: Disney's Pirates of the Caribbean at World's End - Disney Interactive
    May: Escape from Bug Island - Eidos
    May: Spider-Man The Movie 3 - Activision
    June 11: Big Brain Academy - Nintendo
    June 25: Pokemon Battle Revolution - Nintendo
    June: Cosmic Family - Ubisoft
    Spring: Heatseeker - Codemasters
    Q2: Legend of the Dragon - American Game Factory
    Summer: Shrek the Third - Activision
    Summer: Transformers the Game - Activision ...
    by Published on March 11th, 2007 13:17

    Heres the listing:

    Nintendo DS

    April 22: Pokemon Diamond and Pokemon Pearl - Nintendo
    May: Pirates of the Caribbean 3 - Buena Vista
    May: Dragon Ball Z: Harukanaru Densetsu - Atari
    May: Pony Friends - Eidos
    May: Diner Dash - Eidos
    May: Touch the Dead - Eidos
    June 4: Nintendo DS browser - Nintendo
    June 4: Planet Puzzle League - Nintendo
    June 11: Touchmaster DS - Midway
    June: Zendoku - Eidos
    Spring: Naruto Ninja Council 3 - Tomy
    Spring: Time Ace - Konami
    Spring: Death Jr. and the Science Fair of Doom - Konami
    Q2: Rune Factory: A Fantasy Harvest Moon - Natsume
    Summer: Shrek the Third - Activision
    Summer: Transformers: Autobots - Activision
    Summer: Transformers: Decepticons - Activision ...
    by Published on March 11th, 2007 13:15

    via joystiq

    A GDC seminar given by Tsutomu Kouno, director or LocoRoco, explored his process and goals in creating that PSP game. Like Miyamoto said earlier that day, Kouno wanted to make people smile. Speaking in Japanese, with us listening to a group of translators over a set of headphones, Kouno began with a personal history.

    He described growing up making toys, saying he would show them to people to make them laugh. He felt that LocoRoco came from that history. He said, "I wanted to make a game that was easy to play, so that women and children, and people who have never played games before would be interested in playing it. ... I wanted to use AI to make people laugh. That's why I included actions like the LocoRoco stacking up."

    Kouno also talked about his design process. He watches TV shows -- especially shows about animals and Discovery Channel-style programming -- to adapt real-world ideas into games. And one LocoRoco enemy came from an even closer source.

    Kouno liked the look of one of his tropical fish and thought it should be in the game. After designing a character in the fish's style, he then decided its purpose from its look; the fish-shaped Musukusu lives underground and pops up to grab LocoRocos.

    Using a Pocket PC, scraps of paper, and anything else on-hand, Kouno made more notes for the game, drawing landscape shapes, gears, and other ideas. But he quickly moved to the music and its role, wanting the music to change depending on a player's actions. In total, his team recorded about 60 songs for the game to use at different moments, depending on which color LocoRoco is active.

    While it was difficult to keep up with parts of the talk -- our translation device played constant static, like someone trying to dial a rotary phone -- Kouno came back to the idea of games that make players smile.

    Kouno's triumph came after a tradeshow in which he saw children play the game, laughing and moving their bodies with the action. And with the PS3's motion-sensitive controller built for this sort of giggling gameplay, Kouno said, "I can't tell you now [about a possible PS3 version]. [But] I'm not going to betray your expectations, so you can count on us." ...
    by Published on March 11th, 2007 13:13

    via kotaku



    It seems like the game cakes just keep on coming! Kotakuite Eric was leaving his old job for a shiny new one within the game industry and ex co-workers had this amazing NES cake made for his going away party.

    The cake is yellow, the controller is two Hershey bars with nougat between them, connected to the cake by black licorice, and the whole thing is that hard-sugar frosting.

    That hard-sugar frosting, I believe, is called fondant. ...
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