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  • wraggster

    by Published on February 4th, 2007 13:26

    News from Divineo USA



    You can pre-order your Wii Chip right now. We should receive our stock very soon.

    Info from the page

    CycloWiz is a dream come true for many Wii owners. While it still doesn’t allow you to run Wii imports or Wii homebrew it has all the features you’d expect from a drivechip. ...
    by Published on February 4th, 2007 13:22

    Epic games hasn't ruled out exclusive patch content for the console versions of Unreal Tournament 3, producer Jeff Morris has revealed in an interview with CVG.

    Morris told CVG that while UT3 will have the same content and likely be "the same sort of size" on PC and consoles, exclusive content could come in patches.

    "While we want all of the versions to be the same that's not to say we won't do exclusive patches for each platform and that would enable us to do some pretty spectacular exclusive content," he said.

    "We don't know the exact number of maps we'll ship with but we want it to be between 30 and 40 - that's substantially more than other games in the genre."

    via cvg ...
    by Published on February 4th, 2007 13:21

    Winnydows has released a new version of his rather excellent Video Converter for the PSP, heres the info and whats new:

    Video converter
    for PSP, iPOD and PC

    Easy use and high quality program for converting videos for PSP, iPOD and PC.

    Import formats:
    AVI DIVX ASF MPG MPE MPEG VOB TS M2P D2V MOV QT 3GP HDMOV RM RAM RMVB RPX SMI SMIL MKV OGM WMV DVR-MS PMP FLV.

    Export formats:
    PMP 2.01, PMP AVC, MP4 PSP, MP4 PSP 2.80, MP4 PSP 480, MP4 iPod, MP4 iPod 640, MP4, AVI, MPEG-2 PAL, MPEG-2 NTSC.

    Minimal system requirements:
    Windows Vista or
    Windows XP SP2 + Microsoft Framework 3.0
    DirectX 9.0c december (only for 3D GPU)

    Real Alternative 1.51 - install this codec if will encode .rm or .rmvb files.
    QuickTime Alternative 1.76 - install this codec if will encode .mov, .qt, .3gp or .hdmov files.

    Program may work bad, if you have codec-pack installed. Install ffdshow only.

    Program conflict with Outpost Firewall.

    Heres whats new for this release:

    Small revolution - DVR-MS files (Media Center) now synced!!!
    Small revolution - VOB files decoded over DirectShowSource now synced too!!!
    AVI files with 120 fps now synced too!!!
    Added new option - Convert FPS. If some unusual file desynced, try turn on this option.
    Small aspect and resolution fixes.
    ATOMChanger updated to new version.
    Now formats MP4 PSP and MP4 PSP 480 support 23.976, 24.000, 25.000 fps framerate!!!
    Enhanced compatibility of large files and MP4 PSP 480.
    Filtered and sorted x264 presets.
    Now I self compile mencoder.
    Mencoder updated to version r22006.
    DGIndex updated to 1.4.9 beta 13.
    To menu Tools added CPU Tester. Help know need or not spetial patch for your CPU.
    Now subtitles must be synced if framerate changed too.
    Now for VOBs decoded over directshow always used convertfps=true.
    Audio bitrates now in DropDown list.
    x264 updated to 620.
    Added new output format MP4 PS3 (don`t work now, hope will fixed in 4.050).
    For all encoding modes with x264 added 3-pass mode.
    To menu Settings added new function - Reset all settings.
    To menu Tools aded new function - THM Creator.
    Ffdshow now integrated to main installer.
    Updated German localization.
    To main installer added MKV splitter.
    In case of low speed difference now always used usual neroAacEnc version.
    Removed unused functions.
    Added few tooltips.
    Added more info rows to table.
    Now program auto select best for your CPU x264 version.
    Now for 2-pass and 3-pass for first pass always used speed preset (turbo).
    D2V creation progress now 100% correct (thanks DGIndex author).

    Download Here ...
    by Published on February 4th, 2007 00:28

    Cools posted this news/release:



    Well after a week of testing/bug fixing... Block Dude v.1 is complete! It should play exactly like the original block dude but if you find any glitches PM me. Also it includes the beta version of mp3lib (coming soon). Where all you have to do is call 2 functions and you've got mp3 playing right out of your PSP/MUSIC directory! It includes the original 11 levels. I have only tested the first 9 levels, and they are completely beatable.

    Download and Give Feedback Via Comments
    via cools ...
    by Published on February 3rd, 2007 23:40

    News/release from Pasky:

    Standard version of my CWcheat Database Editor has been updated to v1.30

    Changes in v1.30:

    Codes can now be enabled and disabled as default.
    Enabled codes have a back color to differentiate them from disabled codes (Default color is gold).
    Can change color of back color using the Configure tool bar.
    Smaller footprint thanks to NetZ compression (http://madebits.com/netz/)
    Minor bug fixes, cosmetic fixes and a few optimizations made.
    Updated the About window.

    Requires the .NET 2.0 framework which can be gotten directory from microsoft here:

    http://www.microsoft.com/downloads/d...x?familyid=085 6EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang= en

    Enjoy!

    Download and Give Feedback Via Comments
    via pasky ...
    by Published on February 3rd, 2007 23:34

    News/release from andyauff:

    Hi everyone. This is my first ever release, so please be kind! It is called Todo Espanol (Everything Spanish), and it is a Spanish application coded in lua, but it does have its own eboot, so no need for luaplayer. It is very basic at the moment, but I will continue to update it fairly frequently. It has vocabulary and lessons right now. Eventually I would like this to be a huge database of Spanish vocabulary and perhaps an English-Spanish and Spanish-English dictionary. I hope someone can find this useful! Please email me with any concerns, bugs, tips, ideas, problems, or comments at [email protected].

    Download and Give Feedback Via Comments
    via andyauff ...
    by Published on February 3rd, 2007 23:28

    New release from the Nameless

    The PSP Browser has a big handicap: The resolution, the website shows often squeezed or are useless. The little Tool "FullScreen Browser for PSP 1.0" fix this problem. It resizes the resultion of the browser window to a normal resultion (as example: 1024x768). Now the websites keep it's design and are readable. This works on all firmwares since 2.0. No homebrew support required.

    Version 1.2:
    - A big bug fixed, SORRY, I don't testet the code directly on the PSP, so I don't see that the configuration not work for offline files, this is because the browser don't save cookies from file:/
    - Added Easy Installer & Configurator
    - Google Search & Wikipedia Added
    - Small Fixes, code revision

    FAQ:
    The FSBrowser don't work!
    - Have you installed it to the right place?
    If yes, you see the page instead of a error, when open file:/fsbrowser/menu.html
    - I can't open a page!
    Check if you have javascript enabeld.
    - The pages aren't as example 1024x768 or don't view better.
    Allyways enter the adress in the FSBrowser adress bar. Set View, Display to Normal.
    - On some pages the menubar disappeare.
    The pages kills frames, so contact the webmaster of the page, he can change this. But on pages like banks, this is normal, because of security reasons.

    Can it fix the "out of memory" errors?
    No, wait for Dark_Alex. I'am sure he will release a 3.10 OE soon with the "Conserve Memory" feature.

    How do I bookmark a page?
    Hold X when you over the link, thats open the page in a new window. Now you can bookmark the page. Access it over the FSBrowser bookmark link.

    How can I install a Design?
    Copy the new design to /PSP/COMMON/ (as Example copy the directory SampleDesign to /PSP/COMMON/) and open the FSBrowser Menu and select Configuration. Select at Design the Select-button and Choose /PSP/COMMON/ > DesignName > DESIGN.PNG. Click on Save.

    How can I create a Design?
    - Change the pictures at directory SampleDesign.
    - At the picture DESIGN.PNG you can add your Name, or what you like, its your info page.
    - Rename it to your design name.
    - Release it. (You can send it to me, I can put it on my site.)

    This called an program? I can do this in 5 minutes.
    Yeah, yeah, and why do you haven't done it? I wondering that I'am the first, who had this idea. For me and many other people it's very helpfull. I think it's a good Idea to release (as tool not as program ). (To create a HTML-page with IFrame is work of 5 Minuits but the FSBrowser can more.)

    Download and Give Feedback Via Comments ...
    by Published on February 3rd, 2007 20:51

    News of the work on the Spectrum emulator for the DS by CraigT

    I upgraded my version of devkitPro to R20 yesterday. I removed all the old gba_nds_fat code and replaced it with Chishm’s latest libfat routines, which now contain the directory related functions I need for the file browser in SpeccyDS. The latest libfat driver also includes support for DLDI.

    SpeccyDS didn’t have any problems compiling with the new library and everything seems to be working as expected. However, I have been left with a bit of a dilemma. I know there is a lot of anticipation for DLDI support, but there are still a few major things I want to finish before releasing version 0.3. I don’t feel like I have added enough to SpeccyDS to justify releasing the next version.

    I may release it as it is now and call it version 0.2a. However, the border changes will not be included since there isn’t any sensible way to set the border size. We shall see… ...
    by Published on February 3rd, 2007 20:34

    News from PSyMastR

    Bare Fist Fighter has won the Community Favorite award in the contest. Congratulations to GP2X_Coder for being the favorite of the community. You have won a copy of payback. To claim your prize, please contact us at the official email of the contest.
    I would also like to take this time to announce a new competition for next year, it is currently being laid out, and the rules are being made up and it will be a less spur of the moment as this year's was. It will also be a lot more organized and many more winners as well. Stay tuned. ...
    by Published on February 3rd, 2007 20:30

    Reesy posted this news:

    Hi,

    PocketSnes V5 has been released. Below are the details of the changes.

    1. Changed the way SRAM works. The old versions of PocketSnes used a timer to check if SRAM had changed while the SNES emulator was running. If a change was detected the SRAM was saved straight away. This used to cause glitches in the framerate. SRAM is now saved when you enter the menu as long as you have SRAM saving set to automatic in the options menu.
    2. Added options to allow you to switch MMU hack on or off. Default value is OFF, so you'll need to go into the options to enable it. You'll also need to restart the emulator in order for the MMU hack to be applied. REMEMBER to save global settings before restarting!
    3. Added options to allow you to switch Craigx's RAM settings on or off. Default value is OFF, so you'll need to go into the options to enable it. You'll also need to restart the emulator in order for the RAM settings to be applied. REMEMBER to save global settings before restarting!
    4. Fixed problems where data was not being saved to SD card correctly, I was missing a few calls to sync()
    5. I've tidied up the installation directory abit. Most things used to be stored in the options sub directory and somethings were saved to the root installation directory, which was a bit of a mess. So I've now created the following 3 directories in order to make things more logical.

    options (*.opt) - used to hold global and individual game settings
    savestate (*.sv*) - used to hold save states for all games
    sram (*.srm) - used to hold SRAM saves for all games

    This means that you upgrade from Version 4 to Version 5 you will need to manually copy the savestates (*.sv*) out of the options directory and into the savestate directory in order for PocketSnes to recognise them. You will also have to move the SRAM files (*.srm) out of the root installation directory and into the sram directory.
    6. Rom browser now only shows *.zip and *.smc files.

    I've made quite a few changes to the menu code so hopefully I haven't broken anything. I've tested all of the functions and everything appears to work correctly but if you have any problems please let me know here on the board.

    Download and Give Feedback Via Comments ...
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