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  • PS3 News

    by Published on June 17th, 2012 15:34
    1. Categories:
    2. PS3 News

    It would seem that Sony is indeed preparing to embrace cloud gaming - will PS4 offer a cloud service?
    While companies like Gaikai and OnLive continue to push ahead with cloud gaming technology, the console manufacturers are still very much focused on selling you a physical game disc. Even the next-gen hardware from Sony and Microsoft are very likely to play discs, but Sony is clearly evaluating how to offer a cloud service - it's just a matter of when.
    Speaking to GamesIndustry International during E3, when we asked Scott Rohde, Sony Worldwide Studios vice president about cloud technology, he commented that it's "absolutely inevitable that it's going to be a part of what everyone does."
    He added, without getting into specifics on cloud gaming, "It just makes sense. And so, over the next five years, you're going to see everything evolve to that state because people want access to their data anywhere."
    Rohde declined to say whether Sony is actively preparing a cloud games service. "Will there be a streaming service? Will there be a partnership? I'm not going to answer those questions right now. But, like I've said ten times, like a broken record, the industry is always evolving," he stated.
    That said, Rohde's boss, Worldwide Studios head Shuhei Yoshida was a bit more forthcoming in a talk with MCV. "We're looking at what OnLive is doing, and the tech around that, and considering how this can be a part of PlayStation," Yoshida said.
    The problem right now for Sony is that web infrastructure is not consistent across territories and some gamers would not be able to enjoy a PlayStation cloud service.
    http://www.gamesindustry.biz/article...ely-inevitable
    ...
    by Published on June 14th, 2012 23:16
    1. Categories:
    2. PS3 News

    Advertising regulator the ASA has rejected complaints claiming that EA mis-sold Mass Effect 3 by deceiving players about the extent to which they could alter the game’s ending.
    EA’s ad for the trilogy-ending RPG stated that “the decisions you make completely shape your experience and outcome”.
    However, the game’s release was followed by an online outcry by some fans. They were unhappy that the ending, ultimately, was not determined by the player’s actions across the three titles and was instead dictated by the EMS (Effective Military Strength) amassed in the final game alone.
    The ASA received three official complaints claiming that EA “misleadingly exaggerated the variety of outcomes available in the game and the differences between the outcomes”.
    EA said in a statement defending the game that “they did not consider the "ending" experience of Mass Effect 3 (ME3) was limited to what appeared in the final cut scene, and that the consequences and implications of player's choices were actually presented during the last three to five hours of the game”.
    It added that “almost every decision a player made in the game would impact the EMS score in some way, and they therefore considered that each decision would impact the player's experience during the last hours of the game”.
    In a statement explaining its rejection of the three complaints, the ASA concluded: “We considered that the three choices at the end of the game were thematically quite different, and that the availability and effectiveness of those choices would be directly determined by a player's EMS score, which was calculated with reference to previous performance in the game(s).
    “We also acknowledged that there appeared to be a large number of minor variations in the end stages of ME3, and that those were directly impacted by choices made by players earlier in the game(s).
    “Whilst we acknowledged that the advertiser had placed particular emphasis on the role that player choices would play in determining the outcome of the game, we considered that most consumers would realise there would be a finite number of possible outcomes within the game and, because we considered that the advertiser had shown that players' previous choices and performance would impact on the ending of the game, we concluded that the ad was not misleading.”

    http://www.mcvuk.com/news/read/asa-r...plaints/097922
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    by Published on June 13th, 2012 23:21
    1. Categories:
    2. PS3 News

    Making financial commitment to new titles is easier with 64m users, says Ryan

    Sony Computer Entertainment

    Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

    www.playstation.com

    Sony Computer Entertainment Europe

    eu.playstation.com

    Sony has acknowledged that Nintendo's forthcoming console the Wii U may turn the heads of technology consumers, but it's confident a portfolio of new brands can keep audiences focused on the PlayStation 3.
    While many publishers are relying on established franchises and sequels to tread water during the final years of the current generation of consoles, Sony is still investing in brand new IP, evidenced by Naughty Dog's The Last of Us and Quantic Dream's Beyond: Two Souls taking centre stage at E3 last week.
    "It becomes economically easier if you've got an installed base of 64 million," said Sony Europe boss Jim Ryan, of creating new intellectual property six years after its console was first released. "Making that financial commitment to this sort of thing is a lot easier than if you've got 6 million."
    "It becomes economically easier if you've got an installed base of 64 million"
    Jim Ryan

    Nintendo tried to dominate last week's E3 with software reveals and more details of the Wii U to a mixed response from attendees. And with price and release details still up in the air for the new console, Sony doesn't yet feel threatened by the new hardware.
    "It's obviously a potential risk but we feel really good about our content," said Ryan. "Obviously, it comes down to content. There are people who buy gadgets for the sake of the gadget, but that's pretty niche. We feel good about our line-up that we showed at E3. We're very excited about publishing it. We've got 30 million (hardware sales target) for this year, it's a big number but we've got the tools to go out and deliver that."
    While Sony's PlayStation 3 portfolio looked strong, its PlayStation Vita showing was muted during the conference, with only a number of hardware bundles and a brief mention of a new Call of Duty title for release this year - although only a logo and no footage of the title were shown.
    "The dating of Call of Duty isn't something I would call a little announcement," offered Ryan. "Yes, there's wasn't any demonstration of the game but having that franchise on the platform before Christmas is a huge bit of news. Obviously Activision is the publisher of the game so what can be shown is down to them but having that, Assassin's Creed, FIFA and LittleBigPlanet, those four blockbuster IPs on the platform ahead of Christmas makes us feel pretty confident," he added.
    The Vita handheld has been criticised for a lack of new releases, with the quiet showing during E3 adding fuel to critics who say Sony is neglecting the console so shortly after release. But Ryan insisted that the console will deliver the content demanded from early adopters, and there is no change to Sony's roadmap for the machine.
    "Yes, there's wasn't any demonstration of the game but having that franchise on the platform before Christmas is a huge bit of news"
    Sony's Jim Ryan on Call of Duty Vita

    "Over the balance of this year we see 60 new titles coming to the platform. There is breadth and depth, so I think anyone who has invested in the platform should feel reassured by that.
    "In terms of content that's going to release in the rest of 2012 there's no change. Obviously just the time lines for development would mean that if we had made any decisions about changing strategy it would be next year or the year after that it would reflect itself in what's available in the market.
    "There is, as with all platforms, the people that you sell to in the first year aren't the people that you sell to in year's five or six, that's the nature of the beast. Have we abruptly changed course in 2012? Absolutely not," he said.

    http://www.gamesindustry.biz/article...aith-in-new-ip

    ...
    by Published on June 13th, 2012 22:35
    1. Categories:
    2. PS3 News

    E3 2012 is behind us, but many PlayStation gamers have since been left with more questions than answers. Sure, we got to see the quirky brawler PlayStation All-Stars Battle Royale, the thrilling post-apocalyptic exploits of Joel and Ellie in The Last of Us and David Cage’s next masterpiece-in-the-making with Beyond: Two Souls. We even got a taste of Assassin’s Creed on PlayStation Vita and, unfortunately, a demo for Wonderbook that lasted approximately 20 times longer than it should have.
    But there were also plenty of notable absences at Sony’s E3 press conference and subsequent showing on the floor of the LA Convention Center. Most of the games chronicled below have been announced, others alluded to in passing and one in particular that’s probably wishful thinking getting the best of us. Still, where are these games, and when can we expect to learn more about them?
    Let’s jump in...
    Agent and Grand Theft Auto V
    We put these games together (instantly making our list 11 games long instead of 10) because they’re both from Rockstar. The PlayStation 3 exclusive Agent has clearly been turning the corner towards vaporware after years in development hell (it was announced in a cursory way in 2007 and outright revealed in 2009). However, Rockstar’s publisher, Take-Two, did announce about a year ago that the game is still in development. But is it really? Mum’s the word, though screenshots of the game surfaced late last summer. Consider this one in limbo, at the very least.Grand Theft Auto V, on the other hand, is very real and is likely coming within the next year to all applicable consoles (making it the only game on this list that’s not a PlayStation exclusive). As perhaps the most eagerly awaited game in the entire industry, its absence from Sony’s E3 conference perhaps isn’t all that notable, though it was nowhere to be seen anywhere at the show. Then again, that’s just how Rockstar typically rolls.
    Call of Duty: Black Ops Declassified
    Before E3, one of the safest bets seemed to be a reveal of whatever Call of Duty game would be coming to PlayStation Vita. Announced at E3 last year, Call of Duty could very well be the most important game dictating the long term success or failure of Sony’s handheld in the west. Indeed, Activision’s support could be pivotal. A true triple-A shooter could easily turn the tides in Vita’s favor. So Sony gave it a big showcase during its press conference, right?Wrong! Sony showed us a logo and gave us a title – it’s called Black Ops Declassified and it’s likely an entirely different game than what Activision will be releasing this fall on consoles and PC – but we saw nothing else. We saw no screenshots, no video, and we don’t even know who’s developing it. All we know is that the game is still slotted to come out later this year, and its utter absence from the show other than a passing mention means one thing and one thing only: it’s still not ready to be shown. And if you’re looking forward to this game, that should worry you.
    Dragon’s Crown
    The beautiful Vanillaware side-scroller Dragon’s Crown still exists and is still under development, but it was once in real danger. Initially slated to be published by UTV Ignition, Dragon’s Crown quickly entered a temporary state of limbo. An animator on the game later confirmed that it was still in development, however, and UTV Ignition laterhanded off the game to prolific Japanese publisher Atlus, allowing the company to save the day.
    But Dragon’s Crown is no small and inconsequential title, and its absence from not necessarily Sony’s press conference but rather from the show floor at either Sony’s or Atlus’ booth indicates that it’s not quite ready for primetime. Atlus itself said the game would be more expensive than initially projected and will come out in 2013, but as it’s a PlayStation 3/Vita crossplay game, you’d think Sony would encourage Atlus to show it off more. But Dragon’s Crown was nowhere to be seen, making Vanillaware fans the world over quite sad.
    Final Fantasy Versus XIII
    Final Fantasy Versus XIII being cancelled isn’t necessarily an unsafe assumption to draw. At the very least, it’s stuck in a severe state of development hell, having now been in flux for over six years. It was originally shown off in 2006 and is still slated to be a PlayStation 3 exclusive, unlike its core companion, Final Fantasy XIII. But there’s very little reason – if any at all – to be excited about Final Fantasy Versus XIII, mostly because there’s scant evidence that it actually exists at all.Still, Square-Enix and Sony could have used Sony’s E3 press conference as a conduit to completely blow the game out. Prove to us it exists, show us gameplay and let us know when it’s coming. We’re getting precariously late in PlayStation 3’s lifecycle, and finally showing the game at TGS later this summer is probably the last chance Square-Enix is going to get (unless it wants to unveil and release the game rather unceremoniously). Either way, Final Fantasy Versus XIII is a clearly defined ...
    by Published on June 13th, 2012 01:02
    1. Categories:
    2. PS3 News,
    3. PC News,
    4. Playstation Vita News
    Article Preview

    Not to be outdone by Microsoft offering a free Xbox 360 to students buying a new PC, Sony has now come out with a back to school promotion of its own that could net folks their choice of a free PlayStation 3 (160GB) or PlayStation Vita (the WiFi-only model). Unlike Microsoft's promo, though, you can't just buy any PC -- you'll need to purchase an eligible Sony VAIO computer, which includes a range of the company's laptops and all-in-one desktops starting at around $750. Alternatively, you can also choose to get $200 off your choice of other PlayStation gear, or simply get eight percent off the purchase price of the computer itself. Complete details on the offer (which is for college students and faculty only) can be found at the source link below.

    http://store.sony.com/webapp/wcs/sto...ystation_offer
    ...
    by Published on June 12th, 2012 11:47
    1. Categories:
    2. PS3 News

    If there’s one thing we rant and rave about on IGN’s PlayStation podcast -- Podcast Beyond -- it’s games being released without PlayStation Trophies. First introduced back in 2008, Trophies became mandatory for every retail and PSN game released during and after January, 2009. But there are a few exceptions to the rule.
    Exceptions range from PSone and PS2 Classics to re-released games (we’re looking at you, Resistance: Fall of Man and The Elder Scrolls IV: Oblivion). But another exception has to do with PlayStation Minis, games designed to be played on PlayStation 3, PSP and Vita. And in a conversation with The Sixth Axis, developer James Marsden of Futurlab thinks it’s a major problem.
    “Lack of Trophies in Minis is probably the single biggest turn-off for most gamers. At least that’s the impression we get from feedback on our games,” Marsden told the site. He went on, however, noting that “the second most asked for feature of Minis is high scores/networking ability,” something else PlayStation Minis lack. He concludes that if Minis could also have demos on PSN -- yet another thing not allowed for that specific type of game -- “it would make sales skyrocket, as there are some gems on Minis, and perfect for the PlayStation Vita.”
    Marsden notes that he and his team have asked Sony to change the rules and that they would “definitely” patch their games if Trophies and networking abilities were allowed.

    http://uk.ign.com/articles/2012/06/1...ion-gamers-off
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    by Published on June 12th, 2012 11:32
    1. Categories:
    2. PS3 News

    Yes, in terms of what was “in the box” the PS3 has always represented good value.
    But Sony has at last conceded – albeit in a roundabout way – that the console’s £425/$600/¥60,000 launch RRP has played a part in its fall from the top of the console race to third place.
    After enjoying a market-leading position with both PSOne and PS2, PS3 has been well and truly “beaten” by Wii this time around, and the ongoing strength of Xbox 360 in the US means that, in global sales terms, PS3 is the third most popular machine of this generation.
    "It's a lot of factors," SCEA’s hardware marketing boss John Koller told Kotaku when asked why PS3 hadn’t “won” the current generation.
    "We've been pleased with overall sales. And also very pleased with just how well then consumers who have purchased PS3s have attached and buy software. We have a very profitable consumer.
    "Why we're in third... you know, there's a lot of things that happen in the market that cause sales to occur. I think we've been very staunch in our belief that there's a certain value behind the PS3 and there's certain kinds of games for the PS3 that have stood behind that.
    “There's no secret that we opened behind a high price point. And certainly others got a relatively nice head start on us because of that. That's certainly been part of it.
    "But we absolutely have no regrets. This has been a very good cycle for us, and I think if you ask any publisher they'd say the same thing. It's been good, and we think it does portend good things for the future for PlayStation."
    When pressed further on whether PS3 would have sold better at a lower RRP at launch, Koller replied “potentially”.
    It shouldn’t be forgotten, of course, that PS3 has still sold a whopping 63m units worldwide. It’s hard to categorise that as anything other than a success.
    http://www.mcvuk.com/news/read/sony-...-finish/097791
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    by Published on June 10th, 2012 22:31
    1. Categories:
    2. PS3 News
    Article Preview

    During Sony's E3 2012 press conference, Jack Tretton announced the addition of a bunch of new games to PlayStation Plus as part of an "amplified" PS Plus relaunch. However, it wasn't clear exactly how the service was changing, beyond the offer of LittleBigPlanet 2 et al. the next day. Is PS Plus all about new full-size games every month for members?

    We asked Jack Buser, Senior Director of PlayStation Digital Platforms, to clarify for us just what was changing with the "instant game collection." "Everything that you've enjoyed from PlayStation Plus remains very much the same. It's still the same PlayStation Plus," Buser said. "So if you love the huge discounts, if you love the exclusive access to betas, if you love the other things that are also delivered by the service, you're going to see that those other things are still a part of PlayStation Plus -- the cloud saves, the automatic updates, all that other stuff."

    Really, the only difference is more free games, which we think everyone will agree is an improvement. "What we've announced is that we're amplifying the free games aspect of PlayStation Plus," he said. "We are really ratcheting that up, because that's what the community told us they wanted to see." As before, everything you download will remain playable until your membership lapses, so if every month is like June, your game collection is going to get very big very quickly. If your PS3's hard drive can handle it, that is.

    http://www.joystiq.com/2012/06/10/pl...ther-offers-r/
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    by Published on June 9th, 2012 22:16
    1. Categories:
    2. PS3 News

    There was a time when Sony wouldn’t stop talking about 3D. That time was a long time ago.
    But despite the lack of 3D focus from the platform holder at this year’s E3, Sony insists that it’s still committed to the technology – albeit in a more selective way.
    “It's something that's now moving into the mature phase,” Sony Europe CEO Jim Ryan told CVG. “You only have so much time at [E3 presentations] and there was an attempt at yesterday's conference to make it shorter – which I thought was excellent.
    “3D was the new thing two years ago – it's not the new thing anymore. It's just part of the bedrock of content development and publishing.”
    It had also been suggested at one point that stereoscopic 3D support had become mandatory for first party Sony games. If that was the case, it certainly is not any more.
    “Where appropriate, yes,” Ryan replied when asked if major first-party games still support 3D as standard. “Not where it doesn't make sense, but where appropriate - absolutely.”

    http://www.mcvuk.com/news/read/e3-20...no-show/097695
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    by Published on June 8th, 2012 00:57
    1. Categories:
    2. PS3 News
    Article Preview

    The chief executive at SCE Europe insists the company has not abandoned its stereoscopic 3D gaming initiatives, despite the technology's absence at Sony's E3 press event this week.
    During the company's E3 conference on Monday there was no mention of how the 3D PlayStation monitor announced at last year's show has fared at retail, and nor were special glasses offered to attendees to watch the latest PS3 gameplay demonstrations in 3D.But in an interview published earlier today, Sony Computer Entertainment Europe CEO Jim Ryan told CVG the company isn't marginalising 3D.
    "I just think that it's something that's now moving into the mature phase," he said. "You only have so much time at these things, and there was an attempt at yesterday's conference to make it shorter - which I thought was excellent.
    "3D was the new thing two years ago, it's not the new thing anymore - it's just part of the bedrock of content development and publishing," he added.
    Asked if major first party games will still be supporting 3D as standard, Ryan said: "Where appropriate, yes. Not where it doesn't make sense, but where appropriate - absolutely."
    In the same interview, Ryan said Sony is "very relaxed and confident about the prospects for Vita this year and beyond" due to a range of upcoming "killer content".

    http://www.computerandvideogames.com...ing-3d-gaming/
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