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    by Published on November 2nd, 2006 17:13

    The rumor -- PlayStation 3 pre-orders sold on eBay will be cancelled by EB-Gamestop -- was a stretch when it first surfaced two days ago, and now EB-Gamestop's director of public & media relations Chris Olivera has officially debunked it. "Are we canceling pre-orders that appear on eBay? The answer to that is no," Olivera confirmed.

    eBay will continue to moderate PlayStation 3 (and Wii) pre-order auctions using these guidelines:

    Only one of each console can be listed per eBay account prior to the launch of the console

    The seller must only accept payment through PayPal, and have at least 50 feedback with a 98% or greater positive rating so that they qualify for PayPal Buyer Protection
    The pre-sale item must be listed in the 3, 5, 7 or 10-day formats, and cannot use Buy It Now
    The listing must include a photo of your pre-order receipt in the description ...
    by Published on November 2nd, 2006 17:12

    Via BBC & Rebecca Morelle :

    When I told my brother I was heading to Slough - he was rather jealous.
    Not because he had a great desire to see the Brunel bus station, but because I was getting a preview of the Nintendo Wii.

    "Why are they sending you - you don't 'do' videogames," he - a dedicated gamer - said over the phone.

    "Ah young Daniel," I replied, "that's exactly the point."

    The Wii, due out in Europe on 8 December, is being promoted as something any member of the family can pick up - a console that "will introduce new people to the world of videogames".

    So, armed with virtually zero gaming knowledge, I headed to Nintendo's offices to see if the Wii could win over a videogame-phobe.

    Good-looking

    I was led into a special gaming room and set in front of a small box, a screen and given a remote that was hooked around my wrist.

    Despite its silly name, the Wii looked good - the console was white and sleek, and, if I was judging purely on appearance, I wouldn't be averse to one sitting in my living room.

    But the characters lurching around on the screen looked decidedly peculiar. The game, I was told by Nintendo's Amerie Bagnariol, my patient host, was WarioWare: Smooth Moves and would be a good introduction to the Wii handset.

    Instead of pressing buttons or moving a joystick to direct what was going on onscreen, the Wii remote is controlled by physical movement - you can jab it, wave it, wiggle it or twist it about in the air.

    Hula humiliation

    So move about I did. The completely bizarre game, big in Japan according to Amerie, entailed carrying out mini-tasks, such as high-fiving a puppy, shredding some paper, bursting a balloon, all for reasons I couldn't quite fathom.

    And as I stood in the room, holding the remote and desperately hula-hooping, I couldn't help thinking this was more like ritual humiliation than something supposed to be fun.

    But still, even if I did look like an idiot, I was getting the hang of the remote - it was a bit weird to handle at first but straightforward enough.


    One of the games involved hula-hooping

    Wii Sports, which is free with the console, came next. Here, I had a go at tennis, 10-pin bowling and golf, miming the swoop of a tennis racket, hurl of a bowling ball and swipe of a club with the remote.

    I was doing badly - more down to a lack of sporting ability than because they were hard to play - so I thought I would release my aggression with a spot of boxing.

    For this, an additional control, called a "nunchuk", was attached to my left hand, allowing me to jab, hook, block and dodge, until my opponent gave me a hefty clunk to the head and my character fell to the floor.

    So much for gaming being a sedentary activity - all of the jumping about was rather tiring.

    Doctors and nurses

    I also tried my hand at carrying out an operation in Trauma Centre, and gripped the remote like a steering wheel for another title called Excite Truck.

    So far, so OK - but I still wasn't convinced gaming was for me.

    And then I met Link, in the Legend of Zelda: Twilight Princess.


    The launch date for the Wii in Europe is 8 December

    Maybe it was the cute outfit he was wearing, or perhaps it was the fun of using the remote to swipe a sword or ping an arrow, or the fact that there was some kind of narrative to what was going on that made my videogame scepticism lift.

    It was definitely the game that required the most skill - using the controller to direct an arrow into an enemy's head needed excellent hand-eye coordination - but, despite this, it was probably one that I'd invest the most time trying to get the hang of.

    Converted?

    So, has the Wii converted me to the word of gaming?

    I'm not sure I am completely won over. Playing the games was fun, and I would like to have another go on Zelda, but I'm not sure I would spend £179 for a console of my own.

    However, if my brother were to become a Wii-owner, the next time he suggested a game, rather than turning my nose up, I might just be tempted to pick up the remote...
    ...
    by Published on November 2nd, 2006 17:04

    Over in New York at the official Nintendo World Store they have some rather special and well a tad nasty looking DS Phats that will set you back $499

    Screen Via Comments ...
    by Published on November 2nd, 2006 16:58

    2 new PSPs are to be released soon both made up of 2000 crystals each in the case, The PSPs are called Passion of Flowers and Black Cobra and will set you back a nice 899€ ($1143 USD).

    Screens of the PSPs via Comments ...
    by Published on November 2nd, 2006 16:45

    Nintendo this morning unveiled dual Wii launch parties for Los Angeles and New York City.

    The new York event will take place at the Toys R Us in Times Square, while the LA event will happen at the GameStop in Universal CityWalk. Both midnight events will feature live music and entertainment, games, "special guests from Nintendo" and a countdown to the sale of the first Wii.

    "Who'll be the first person to line up?" asks George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Will it be a Zelda fan in New York or a soccer mom in Los Angeles? We're going to make sure these events help everyone feed off one another's energy and enthusiasm."
    "Toys "R" Us Times Square will be the first store in the United States where customers can both experience, and purchase Wii, Nintendo's new revolution in gaming," says Ron Boire, President, Toys "R" Us, U.S. "As a family oriented store, we are thrilled with the potential of the Wii system to bring parents and kids closer together. There is no better place to launch this truly innovative gaming console than The World's Greatest Toy Store."

    "Just like our retail outlets, Wii has something for every kind of gamer," says Steve Morgan, President, GameStop Corp. "As the world's largest video game and entertainment software retailer, we're ready to kick off the celebration at midnight on Nov. 19th, and help show the world a new way to play." ...
    by Published on November 2nd, 2006 16:44

    Is iTunes 7 breaking iPods? If you ask Apple reps, they'll say no, but owners of slightly older iPods, nanos and shuffles have noticed their players dying as soon as they upgrade to iTunes 7. Apple's response? Buy a new iPod, sucka. ...
    by Published on November 2nd, 2006 16:42

    We'd known Resident Evil 5 was a fair way off, with developer and publisher Capcom deciding not to show any of the next-gen zombie-blaster at this year's Tokyo Game Show, but a recent interview with the producer of Capcom's Xbox 360 stormer Lost Planet suggests we might be lucky to see it on shelves next year.

    Speaking to French gaming website Xbox Gazette, producer Jun Takeuchi explained his game's engine was being shared among several Capcom titles: "Dead Rising, Devil May Cry 4 and maybe Resident Evil 5 will be using the same engine."

    That doesn't mean that you can squint at Lost Planet, imagine those are zombies running around under the Mediterranean sun, and know what to expect, though, as Takeuchi clarifies: "As for Resident Evil 5, we do plan to use the same engine but will be making a number of changes - you could say we will be tuning it to run like a GT car."

    Don't be too alarmed, though, as even if Resi 5 doesn't have an engine yet, its team is likely still elbow-deep in work on it - prototyping its new features before slotting them into what will become the finished game. We'll still be itching like T-virus victims while they polish it to better-than-Resi-4 standards (is that even possible?) but we know it'll be worth the wait. ...
    by Published on November 2nd, 2006 16:42

    After at least five hundred versions of the Dynasty Warriors Japanese army slashers on PS2, its developer is turning its attention to Europe for PS3's Bladestorm: The Hundred Years' War.

    Instead of playing a legendary general leading his armies to glorious victory, you'll be mucking in as a mercenary company, fighting for either the French or English as you choose (although, to be fair, we can't see too many of you picking the French without an incentive). It's possible to switch sides throughout the war, with performance on the battlefield more important than loyalty.

    While Dynasty Warriors veterans should be at home with the button-hammering, combo-building combat, there'll be a little more strategy involved in using the right units in the right situations - and we're hoping for some PS3-flexing destructible castle walls in the sieges.

    Currently looking a little ropey compared with the majesty of Medieval 2 on PC, Bladestorm still has plenty of time before its mid-2007 release to flick all the 'look hot' filters on. But Dynasty Warriors was never a looker - it's all about the action.

    Screens Here ...
    by Published on November 2nd, 2006 16:36

    Xbox Live Gold subscribers looking forward to the videogame version of Eragon can download a 415MB demo today to see whether it's any good.

    Developed by Stormfront, Eragon is based on the forthcoming film which is, in turn, based on books by a chap called Christopher Paolini.

    The books follow a young chap called Eragon who discovers that he's actually a Dragon Rider, and gets "swept into a world of magic and power".

    Given Stormfront's pedigree of Lord of the Rings adaptations, you'd be right to guess that this translates into a bit of a hackandslash in game terms.

    Anyway, it's due out later this month - on PC, PS2, PSP, Xbox, DS and GBA as well as our pal the 360, so watch out for a review in the nearish future. ...
    by Published on November 2nd, 2006 16:35

    Nintendo's moved quickly to reaffirm that Wii will output in 480p, after Official Nintendo Magazine suggested it would offer higher resolutions.

    According to reports, the official mag wrote: "At the time of going to print, Wii games will output in 720i and 720p - 720i is your standard TV picture."

    But it turns out this was a simple mistake, with Nintendo UK confirming this morning: "Wii will output in 480p".

    Nintendo UK also recently said that it had every invention of releasing peripherals like the component cable - used to achieve the 480p resolution - at retail, despite suggestions that you'd have to buy the cables through online shops in the US.

    The interest in Wii's high-resolution options is of course spurred on by Microsoft and Sony's battling over the higher end. Both PlayStation 3 and Xbox 360 generally offer games in 720p, with 1080p now possible for developers who want to go the extra mile (well, the extra 1,152,000 pixels, anyway). ...
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