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    by Published on March 30th, 2006 16:17

    Source - IGN

    Electronic Arts is typically associated with sports games and movie licenses, so the company's latest title ought to surprise some. The most recent issue of Famitsu contains first details on Air Traffic Controller: Airport Hero Narita (in Japanese, Boku ha Koukuu Kanseikan: Air Port Hero Narita) for the PSP.


    This simluation title, being developed by Sonic Powered, gives you direct control over operations at Tokyo's Narita Airport. You issue commands to both incoming and outgoing flights, paying attention to radar and keeping track of incoming messages. You get to choose runways, order planes to taxi, and even chose the arrival gate.
    The main mode of play in Airport Hero Narita is the Operation Mode, where you play through two stages in beginner, medium and hard difficulty settings. The Challenge Mode requires that you deal with tough situations, including emergency landings and the approach of a typhoon. The game also includes an encyclopedia of Air Traffic Controller knowledge.

    The Air Traffic Controller series has appeared on the PC and Game Boy Advance in the past, but the PSP version makes some improvements, in particular by simplifying screen data. The PC versions were somewhat overwhelming in the amount of data they presented on screen, sandwiching 3D images of incoming traffic between complex, text-based readouts. The PSP version moves all the data to the bottom of the screen.

    A Japanese release is set for June. ...
    by Published on March 30th, 2006 16:14

    New Press Release:

    This isn't your dad's Atari or Game Boy system, that's for sure. The PlayStation Portable (PSP) is the ultra slick, portable version of the most popular console gaming system in the world, and it isn't just any ordinary handheld gaming device. Beyond its killer graphics and spectacular widescreen LCD for unparalleled game play, the PSP also sports wireless connectivity and a variety of multimedia features, including video, music, and digital photography. Your wildly versatile, endlessly powerful PSP practically begs you to hack and repurpose it to your liking.

    To save you the trouble and show you how to make the PSP do more than you ever imagined--and more than Sony ever intended--"PSP Hacks" (Sample, O'Reilly) is one succinct volume of 50 of the coolest, most useful, up-to-the-minute hacks for this amazing device. With "PSP Hacks," you can accomplish a whole lot more than good gaming on the PSP. You'll also learn how to:

    *Open your PSP's hardware and find out what to safely plug into it
    *Customize the look of your PSP--from background color, LED color, to a custom case
    *Convert your movie and music collection to look and sound great on the PSP
    *Find ways to extend its wireless capabilities
    *Surf the Web
    *Chat in IRC
    *Read web comics, ebooks, and RSS feeds.
    *Fool iTunes into thinking the PSP is an iPod Shuffle
    *Watch UMD movies
    *Sync an address book to your PSP
    *Write your own applications using JavaScript, Lua, and more
    "Whether you're trying to dig into the guts of the PSP or simply attempting to play a video on it, this is the ultimate PSP resource," states Chris Carle, Entertainment Editorial Manager for IGN.com

    The innovative hacks, tweaks, and how-tos in this essential guide make it easy to customize your PSP, and take full advantage of features, capabilities, and functionality far beyond what's listed in the PSP user manual. Turn your PSP into an all-in-one portable entertainment unit with "PSP Hacks."

    For more information about the book series, including table of contents, and author bio, see:

    http://www.oreilly.com/catalog/psphks/index.html ...
    by Published on March 30th, 2006 16:09

    Cant fault the japs for games with bloody long names, heres the latest Commercial PSP Game released:



    Jissen Pachinko Hisshoho! Aladdin 2 Evolution Portable is a conversion of Sammy's popular arcade slot machine, based on the famous oriental tale Aladdin.

    More info --> http://www.yesasia.com/?/info.php?pro...1&lsaid=219793 ...
    by Published on March 30th, 2006 10:51

    Dispite being very busy this week, I have found a few hours to do some more psp coding. Here is what I have been working on:

    PSPFceultra: I've added options to load custom palletes, cheats, and FDS images. I am still working on adding nes movie playback, and improving the sound and I might have a version with adhoc support before too long.

    PSPadrive: I've made a start rewriting the graphics rendering code to use the psp hardware to render the background tiles. This should give a decent speedup aslong as I can get it working better.

    Unnamed new gameboy emulator port: This is progressing quite nicely. I am writing a new gui lib for use in my other ports using this emulator as testbed. It will be interesting (for me at least) to see how it turns out. ...
    by Published on March 30th, 2006 03:53

    Hi,

    I have been meaning to post this up for some time now, and since we have had the overflow of threads asking about it i wanted to share somthing with everyone... Donkey 64 is fake for many reason ( all that are smart enough to know what i mean, i salute you ) but this PM i got even Proves that it is FAKE!!!

    1. When you read the letter it says that "the moderators and the people dont want me to release my emulator"... thats the worse case of BULL i heard!!! why the moderators do want you to release it, but if you are not willing to give us any work to prove that you have an emulator at all it goes down as FAKE.

    2. He also says that "No one even gave me a chance to prove that my emulator was real" That too is a load of BULL!!! we have given you time to prove its realness and wanted to have that supposed "build" you were using so we could be a "backup" for people who said it wasnt real.

    3. "i did not know that people would hate me for making a n64 emulator" Again we dont hate you for making a supposed N64 emulator,but you wouldnt even give the web master a "Copy" of your emulator. so again we put that down as Fake.

    4. "i will also give the people that didnt doubt me a copy of it" ... we never doubt anyone for making anything, but if you got even give the webmaster a copy, and all you have is a video to prove (which is easy to recreate), then we put it down as fake!!

    ENOUGH SAID!!! LETS STOP MAKING THREADS ABOUT THIS AND GET OVER IT!!!!

    Check PSDonkey/Chrisfile's last message VIA comments


    Thanks for Everything,
    PSPdemon ...
    by Published on March 30th, 2006 00:46

    New Commercial PSP Release:



    Capcom Classics Collection Remixed provides quality entertainment that delves deep into Capcom’s history, offering players more depth and gameplay challenges. Play this latest cache of classics in several aspect ratios including normal, stretch or, depending on the title, its original vertical orientation. Fully customizable controls enhance the gaming experience by allowing the reassignment of the analog stick to accommodate vertical games. Enjoy the timeless hits of yesteryear with the wireless capabilities the portable system has to offer such as joining no-fuss multiplayer games and downloading music. Players will need to be pried away from this game as the multitude of bonus materials will have them glued to the system wanting more. The 20 games in this collection include the following: 1941, Avengers, Block Block, Captain Commando, Magic Sword, Quiz and Dragons, Street Fighter, Strider, Three Wonders and Varth.



    More info here --> http://www.yesasia.com/?/info.php?pro...2&lsaid=219793 ...
    by Published on March 30th, 2006 00:36

    The Hero of Time (The Legend of Zelda) is an independent Zelda movie that a small group of producers and film buffs called "BMB Finishes" have been making. They have been working on this movie for the past two years, and it is now nearing completion. It is a fully independent production that when finished will be promoted as a festival piece, as well as being a fan film. All of the people working on the movie are big fans of the Zelda series, and they have put a ton of creativity and effort into this film. The movie is being directed by Joel Musch, who also produces the film along with David Blane.

    The movie's story is roughly based off that of The Legend of Zelda: Ocarina of Time. Link, who has been raised by the Kokiri, is sent to Hyrule City by the Great Deku Tree. Once there, he meets Princess Zelda who tells him what the Triforce symbol on his hand means and exactly who he is,

    Meanwhile, Ganon has arranged a banquet for the king, but this gesture, seemingly in good faith, is actually a part of his evil scheme. At the banquet, the king is poisoned, and Ganon overthrows the kingdom. Link flees to the Temple of Time and takes the Master Sword, but is shocked when he finds he has suddenly traveled into the future. Link discovers that it is a bleak future, for Ganon has destroyed the land, and so he sets out to find Zelda. Along the way he meets Sheik, and learns that he will need the help of the sages to defeat Ganon. After he defeats demons that are guarding the sages, Link returns to Hyrule where he confronts donzens of Gerudo warriors and ultimately fights Ganon.

    More info and preview the trailer here --> http://www.legendofzeldaseries.com/m...=fanmovie.html ...
    by Published on March 30th, 2006 00:36

    The Hero of Time (The Legend of Zelda) is an independent Zelda movie that a small group of producers and film buffs called "BMB Finishes" have been making. They have been working on this movie for the past two years, and it is now nearing completion. It is a fully independent production that when finished will be promoted as a festival piece, as well as being a fan film. All of the people working on the movie are big fans of the Zelda series, and they have put a ton of creativity and effort into this film. The movie is being directed by Joel Musch, who also produces the film along with David Blane.

    The movie's story is roughly based off that of The Legend of Zelda: Ocarina of Time. Link, who has been raised by the Kokiri, is sent to Hyrule City by the Great Deku Tree. Once there, he meets Princess Zelda who tells him what the Triforce symbol on his hand means and exactly who he is,

    Meanwhile, Ganon has arranged a banquet for the king, but this gesture, seemingly in good faith, is actually a part of his evil scheme. At the banquet, the king is poisoned, and Ganon overthrows the kingdom. Link flees to the Temple of Time and takes the Master Sword, but is shocked when he finds he has suddenly traveled into the future. Link discovers that it is a bleak future, for Ganon has destroyed the land, and so he sets out to find Zelda. Along the way he meets Sheik, and learns that he will need the help of the sages to defeat Ganon. After he defeats demons that are guarding the sages, Link returns to Hyrule where he confronts donzens of Gerudo warriors and ultimately fights Ganon.

    More info and preview the trailer here --> http://www.legendofzeldaseries.com/m...=fanmovie.html ...
    by Published on March 30th, 2006 00:24

    This interview was conducted back in 2005, for a PSP magazine called PSP eMag. Unfortunately, eMag died soon after this interview was conducted, and hence was never published. Here is the interview in full, and 'Stacked: With Daniel Negreanu' hits stores this Spring. Enjoy.

    ---This interview is now exclusive to PSP-News, for the time being.---

    Questions are in regular font with a period preceding, while answers are in bold.

    ---

    .For our readers who are not familiar with "Stacked", please explain the premise of the game.

    As gamers, we looked at everything that was happening with poker and said, we need to make a product that does No Limit Texas Hold’em justice. We see poker as an emergent sport rather than just a televised phenomenon, and we devoted significant resources to make a game that embodies this new era of poker. STACKED is all about realism, advanced strategy, and a level of competition that would impress even the most seasoned poker players.

    .Stacked has some all-star support behind it. What is the extent of Daniel Negreanu's participation?

    Daniel has put a lot of effort into making sure that Stacked is relevant to poker as it is being played at the highest levels around the world. He’s spent hours in the studio authoring an in-game tutorial system that provides Stacked users with the insights and expertise that have brought him to the top of tournament poker. From the fundamentals of Texas Hold’em to advanced mathematical strategies, Daniel has made certain that Stacked will take your game to the next level.

    .And what of the other poker stars? Will we ever have the opportunity to face any of them in online play? I'm sure our readers would love an opportunity to say they beat a seasoned pro.

    We were lucky to have Carlos Mortensen, Erick Lindgren, Evelyn Ng, Jennifer Harman, Josh Arieh, and David Williams contribute to Stacked in a significant way. You’ll see these Stacked All-Stars in single player career mode as you battle for championship rings at the final table. Coupled with voiceover work and motion capture, their customized A.I. bots will put you to the test like no other poker video game has before. We’ve also made the pros avatars available only to the pro’s when they’re playing online, so when you see Daniel at your table online, it will really be him.

    .Stacked has obtained the revolutionary A.I. "Poki" to be used in the game. How does this differ from any other A.I?

    Most of the poker games I’ve played use static, rule-based AI solutions which can be interesting for a couple hours until you figure out how to crack the system. Poki has been in development for over ten years at the University of Alberta’s Game Research Group, adapting research in advanced game theory, machine learning, and neural networks to Texas Hold’em. In a nutshell, Poki keeps track of how you play Hold’em. It remembers everything you do, from how you like to bet, to which hands you like to play, to how you play in certain positions. It takes all of this information and models you as an opponent. If you play very loose and get caught bluffing, Poki will get more aggressive and force you to play your hands. Think of it this way, Poki is always trying to read you, and as a result, you’ll come to understand the most important principles of Hold’em: deception and perception.

    .We understand "Stacked" for the PSP will have some connectivity features with the PS2 version. What features can we expect to see?

    We’re very excited about the interoperability feature between PS2 and PSP. On the single player side, its going to allow you to take your career on the road and improve your character on the go. You’ll be able to face-off against Poki whenever you like, and you may even win a seat for an online event. On the multiplayer side, nothing has us more excited than the possibility of setting up a wireless game on the fly with Stacked PSP users nearby. Poker is the perfect game for wireless play on the PSP – and – you can play PSP to PS2.

    .Stacked has branched out from just a game into new media on MTV.
    What does the deal with MTV mean for the Stacked franchise?

    We’ve been thrilled with how Stacked is becoming a poker franchise. The relationship with MTV reinforces our approach in creating a brand that is relevant to a new generation of poker players. Legitimate, fast-paced, and as competitive as any major sports enterprise. I think MTV was drawn to our brand, but more importantly, what we are trying to accomplish in setting a new standard for an interactive poker product. In a nutshell, MTV is going to be creating dedicated television programming for Stacked, as well as drive our online initiatives. They see a great ...
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