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    by Published on January 28th, 2006 00:41

    Publisher Success adds two more titles to Sony's next-gen roster; unnamed role-playing game and simulation title get 2006 tag.
    The PlayStation 3 is supposed to come out this year, but its projected lineup for 2006 is a bit on the thin side. However, third-party publishers are starting to announce their contributions for the year little by little.

    The latest issue of Famitsu reveals that Japanese game publisher Success has scheduled to release both of its PS3 games before the end of the calendar year. One is a yet-to-be-named role-playing game, and the other is a simulation game named Hitsuji Mura (Sheep Village). Both games were already announced at 2005's Tokyo Game Show, but their release dates were given the mysterious "To Be Announced" label.

    While there are already 71 publishers making 102 games for the PS3, most of the games still carry TBA release dates. With Success' pair added to the list of 2006 hopefuls, there are still only eight titles slated for this year. Koei is the only company that's announced titles for release this spring, when the PS3 may launch in Japan.

    The list of PS3 games currently projected for release in 2006 is below:


    Fatal Inertia, Koei, spring 2006
    Mahjong Taikai, Koei, spring 2006
    Ni-Oh, Koei, summer 2006
    Shin Ten Makai VI, Idea Factory, summer 2006
    Vampire's Rain, AQ Interactive, winter 2006
    Sonic the Hedgehog, Sega, 2006
    Unnamed RPG, Success, 2006
    Hitsuji Mura, Success, 2006 ...
    by Published on January 28th, 2006 00:33

    Divineo USA have posted that the Xenium GOLD and GOLD SP are in pre-order, heres some info for those who need it:

    COMPLETE SOLDERLESS SOLUTION

    The GOLD SP is based on the Xenium GOLD chip, but with a totally solderless installation on ALL Xbox version, from V1.0 to V1.7! It has all the features of the amazing Xenium GOLD but is so easy to install you will only need minutes to get it running!

    1.Works with ALL known Xbox versions to date (no need to check your version first)
    2.No soldering required at all. Period.
    3.Installs in seconds.
    4. Unique precision engineered acrylic template for wire guide and safety feature.
    5. Instant verification of correct contact on all five points through LED indicators (not for decoration only) ...
    by Published on January 27th, 2006 23:49

    (News by C Swindle)

    Hi All

    I have been working for a while on getting Quake working in adhoc mode and I have managed to get an initial version working, it is not perfect, but it does work (It is a bit of a hack the way it is currently done, but I have a few things to try out to improve the network play). This was done using Peter Mackay's port as the base code and changing the video functions to use the GU to speed it up a bit to help the network tasks have more time.

    I have only tested this using the 2 PSP's so I am not sure how well it will work with more than 2, if you have more than two PSP's to test with then let me know how well it works.

    Enjoy

    Chris

    (Download via comments and please leave feedback) ...
    by Published on January 27th, 2006 21:31

    Source GamesIndustry

    Consumer electronics giant Sony Corporation has revealed its third quarter financial results, showing a 51 per cent increase in revenue that will result in the avoidance of the company's first annual loss in eleven years.

    During the third quarter, sales reached 2368 billion Yen (EURO 16.64 million), a 10 per cent increase on the same period in 2004. Net income was posted at 169 million Yen (EURO 1.18 million), marking a 17.5 per cent increase compared to 2004 and more than doubling the 63 billion Yen which analysts had estimated for the period.

    The company has adjusted its full fiscal year estimates accordingly, forecasting a profit of 70 billion Yen - a marked difference to the 10 billion Yen loss forecast in October. Contributing factors in the company's financial u-turn include sales of the recently introduced line of new Bravia LCD televisions, which gained a number one market share in the U.S.

    The videogame division was also cited as a major contributor, with sales and operating profit up by 48 and 52 per cent respectively, compared to the previous year. Sony attributes this increase to the growing demand for its PSP handheld, which shipped 6.22 million units in the third quarter alone, and has now shipped a combined total of 15 million units worldwide.

    The results are bound to be viewed especially favourably by the company's new boss, Sir Howard Stringer, who has instigated a massive restructuring plan that calls for factory closures and a cut in the workforce of approximately 10,000 jobs by March 31st 2008.

    Shigemi Nonaka, chairman of Polestar Investment Management Company, stated: "Sony's higher forecast is a positive signal that the restructuring and efforts to improve finances and other reforms are leading to results. It's a turning point.'' ...
    by Published on January 27th, 2006 21:25

    Nintendo has confirmed that the new, slimmed down version of the Nintendo DS will be released in Europe and the US following its launch in Japan on March 2nd, 2006.

    Although a specific release date was not announced, Nintendo did say that the DS Lite will make its debut outside of Japan some time after the spring.

    The redesigned handheld, which was unveiled earlier this week, will go on sale in Japan for 16,800 yen (118 EURO) in a choice of colours - white, as previously announced, and two more unspecified shades.

    Nintendo will continue to produce the original DS, and it will continue to retail for 15,000 yen (105 EURO).

    According to Nintendo president Satoru Iwata, the company is confident that the DS will continue to sell well as 2006 unfolds. Speaking to the Japanese press, Iwata said: "Taken as a whole with the current version, we're aiming at total domestic sales of 10,000,000 units not too late in the year."

    So far more than 13 million Nintendo DS units have been sold worldwide. The handheld has proved most popular in Japan where more than 5 million units havebeen snapped up, compared with 4 million in North America and 3.5 million in Europe. ...
    by Published on January 27th, 2006 21:20

    The Guardian Gamesblog has a longish piece talking with Volatile Games, developers of the title Possession for the PS3, about what it's like to make a game for Sony's next-gen console. From the article: "At the end of the day it's just a multi-processor architecture. If you can get something running on eight threads of a PC CPU, you can get it running on eight processors on a PS3 - it's not massively different. There is a small 'gotcha' in there though. The main processor can access all the machine's video memory, but each of the seven SPE chips has access only to its own 256k of onboard memory - so if you have, say, a big mesh to process, it'll be necessary to stream it through a small amount of memory - you'd have to DMA it up to your cell chip and then process a little chunk, then DMA the next chunk, so you won't be able to jump around the memory as easily, which I guess you will be able to do on the Xbox 360. ...
    by Published on January 27th, 2006 21:08

    Will the fate of the Broadcast Flag turn on how members of congress use digital audio players? If recent Senate hearings are any indication, it just might, and that may not be such a bad thing. At hearings earlier this week on the Broadcast Flag and the RIAA's Audio Flag initiative, Senator Ted Stevens (R-Alaska) commented that his daughter had just bought him an iPod, and asked the RIAA's Mitch Bainwol whether the Audio Flag would stop him from recording audio from the radio onto it. Bainwol, in turn, warned that, without an Audio Flag to block recordings, HD Radio would turn into a major source of piracy. Stevens, a Broadcast Flag supporter, asked whether the RIAA was trying to restrict what he listens to or records "on my own iPod", adding, "we have a disagreement here, I think." We'll take this as meaning there's hope that the Broadcast Flag and Audio Flag can still be derailed. Let's just hope nobody tells Stevens that there's no radio built into his iPod and that its recording functions are fairly rudimentary.
    http://news.com.com/Senate%20may%20h...3-6030454.html ...
    by Published on January 27th, 2006 21:08

    Will the fate of the Broadcast Flag turn on how members of congress use digital audio players? If recent Senate hearings are any indication, it just might, and that may not be such a bad thing. At hearings earlier this week on the Broadcast Flag and the RIAA's Audio Flag initiative, Senator Ted Stevens (R-Alaska) commented that his daughter had just bought him an iPod, and asked the RIAA's Mitch Bainwol whether the Audio Flag would stop him from recording audio from the radio onto it. Bainwol, in turn, warned that, without an Audio Flag to block recordings, HD Radio would turn into a major source of piracy. Stevens, a Broadcast Flag supporter, asked whether the RIAA was trying to restrict what he listens to or records "on my own iPod", adding, "we have a disagreement here, I think." We'll take this as meaning there's hope that the Broadcast Flag and Audio Flag can still be derailed. Let's just hope nobody tells Stevens that there's no radio built into his iPod and that its recording functions are fairly rudimentary.
    http://news.com.com/Senate%20may%20h...3-6030454.html ...
    by Published on January 27th, 2006 21:02

    Divineo USA have posted news that the M3 Adapter SD version with Passkey2 is now in stock, heres the info about the product:



    M3 Adapter is made for those who want to download freeware games, movies and music from a PC to a GBA(SP) and/or Nintendo DS. You can use your PC and normal Compact Flash Card Reader to transfer and convert you movie & music files to the Compact Flash Cards. Then, insert M3 Adapter with CF/SD Card into GBA(SP) or Nintendo DS, and the files will be available after boot up of the console.

    Its features are just the same as any other MP3 Player on the market but also playing games and movies instead of playing music only.

    One of the coolest features of an M3 Adapter is that you can directly run third party software on it – that includes emulators of the video game system.


    Compatible with all GBA games without any patching required and without any problem during gameplay. NDS games require patching.

    Excellent Save compatibility. It support all saves types with the RTC function.

    Capacity is very flexible and only depends on the card you use, which now are up to 4GBypte (32Gbit) on the market.

    GOLDEN FINGER (CHEAT Code ) employs the IPS system that prevails in the world, with more diverse and powerful distinctive functions than CHT. The unique Auto IPS feature completely prevents computer crash.

    With unique Super Real Time Save Function, easily operates and it can revive without limits.

    CF/SD card +Reader can be used as a U disk and it only needs drag here and there when the game is burning.

    Saves money: CF/SD card can also be used in digital camera and other products, and you can share your card as you need it without the need to buy a dedicated card for your NDS/GBA.

    Supports GBA Games, FC games, Emulator games, GBA Movies, E-book, Cartoon books, browse pictures, enjoy music and so on.

    Supports 4-key reboot to Rom menu function, and supports 4-key reboot beginning function.

    Very safe for your CF/SD card. ...
    by Published on January 27th, 2006 01:06

    SGStair posted this update:

    The next release is still being worked on - it'll contain TCP, DHCP, DNS, and ICMP for sure... WEP is being worked on but it's unclear why it's not working at the moment. I'm still busy with other projects besides this one so it is still going slowly, but progress is being made.

    More info --> http://www.akkit.org/dswifi/index.html ...
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