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  • DCEmu Featured News Articles

    by Published on August 12th, 2008 22:43

    via punchjump

    Amazon.com on Tues. began offering pre-orders for Nintendo Co.'s upcoming Wii Music for the Wii home video game system.
    The title, which carries a release date of Nov. 3, is being sold at a $49.99 MSRP.

    Wii Music will feature more than 60 instruments including a violin, steel drums, electric guitar, and a cow bell.

    In the title, players can play virtual instruments in a non-graded environment.

    Each user can save his or her arrangement and send it off to another player via WiiConnect24 to allow for another layer of music to be added.

    Nintendo in July recorded a Q1 profit of 107.27 billion yen ($996 million) on strong sales for the Wii home video game console.

    Total Wii sales have reached 29.6 million, ahead of Sony Corp.'s Playstation 3 at 14.4 million and Microsoft Corp.'s Xbox 360 at more than 19 million.

    Preorder now at Amazon here --> http://www.amazon.com/exec/obidos/AS...kiangagenew-20 ...
    by Published on August 12th, 2008 22:40

    Article from Gameplasma:

    The first time I sat in front of my Wii, I was excited beyond belief. It was simply unbelievable that I had procured one of the consoles, having been actively seeking it out for months past the November 2006 release. As one of the many followers of Nintendo since its debut stateside, I was enamored with the "revolution" that had been thrust forward into the gaming world. My favorite Nintendo IPs were to be shaped as I had never seen them before. Swordfighting as Link through usage of the Wii remote? Magnificent! What new opportunities would await the beloved Metroid series? I must admit, I was completely entranced.

    Wii Sports was fun for the first two weeks, and The Legend of Zelda: Twilight Princess failed to impress. Week after week passed, and I spent my earnings on more deserving titles, for the Wii ceased to impress me. Weeks turned into months, and now here I am, having completed Super Mario Galaxy since. While thoroughly delighted with the latest Mario venture, I have spent most of my time with the Wii playing GameCube titles. In fact, I may as well be playing GameCube games. They're certainly cheaper, and involve much more intriguing gameplay with comparable graphics. It also has motion control! You know, when you're moving the controller and leaning in and out so that zombie doesn't take a plug out of your neck? That does tend to help.

    Nintendo is fine with providing Wii titles akin to GameCube 1.5 creations. They are, after all, in the entertainment business to make money. With more senior citizens, housewives, and otherwise non-gamers getting in on the action, the cheaper and wiser course of action to take is to try to appease this new audience. What does this new audience want? Not a lot. Most will be content to stand in front of their TV and pretend that they're throwing a real bowling ball. Doing so requires very few bells and whistles, graphics being one of them. They're not looking for an adventure like you'd find in The Legend of Zelda. No, if they can burn a few minutes or an hour playing a few mini games while flailing their arms around, that's what matters. Not that there's anything wrong with that, but it does make for a very lazy Nintendo.

    Charging upwards of $50 for each new collection of gimmicky minigames or poorly-crafted port of a popular game on another system (Dead Rising, anyone?) is just not my cup of tea. If I'm going to put down a couple days' work at minimum wage on the counter at my store, I'm going to want to see something that looks like it's worth it. I could spend far less on Oblivion, the original Dead Rising, or a number of better games for what is currently being asked for Carnival Games. It's a joke. It's laughable that Nintendo actually expects its core audience to be satiated by this pitiful display they've had on show for two years now.

    Downplaying graphics and gameplay is unwarranted. There is simply no excuse to skimp in those departments just because a few grandparents are going to be happy no matter what's showing up on their screen. The Wii is a member of the current-gen console club, and has a very important role to fill. Innovation alone will not win everyone over. Of course, it will win the casual gamer, and that is who Nintendo is now primarily catering to. I, for one, am not going to be hopping on this waggle-my-Wii-remote bandwagon. Having been a Nintendo fan since my inception as a gamer, I will be avoiding the shovelware that is rapidly flooding store shelves and sticking to gems like No More Heroes and Nights: Journey of Dreams. Of course, halfway through I might pick up my GameCube controller and attempt to fly NiGHTS. It's not like I would be reminded otherwise

    http://gameplasma.com/index.php?do=viewarticle&id=1052 ...
    by Published on August 12th, 2008 22:20

    via Gizmodo US


    Hey, did you know that advertising misleads you? Like, products might not perform as exceptionally, look as hot or taste as yummy as they do in slickly produced ads? The iPhone 3G not cruising the internets as briskly as Apple's ads depict might be a big bucket of "duh," but this comparison video shows just how stark the contrast is—while Apple never promises your real world experience will be the same, it is sorta misleading. Like, it would trick my mom, and that's not cool.


    ...
    by Published on August 12th, 2008 21:56

    via Computer and Video Games


    PlayTV, a peripheral and software package that will allow PS3 to receive and record digital TV broadcasts, will launch in UK in September, confirms Sony.

    Granted, that's hardly pocket change, but it is 30 quid less than the £100 price tag that had been predicted.

    PlayTV uses the PS3's hard drive to store TV broadcasts, allowing you to record entire programs for playback later, or even pause live TV while you nip off to cook some toast. Although, if you've only got a 40GB PS3 you may need to think about expanding that baby.

    An exact day of release is yet to be confirmed. ...
    by Published on August 12th, 2008 21:38

    via Games Industry


    Apple's new iPhone 3G has hit the 3 million sold mark, according to an analyst, following news from the company that 60 million programmes have been downloaded from its App Store.

    The iPhone 3G sold 1 million units in its first weekend and now, according to analyst Michael Cote of the Cote Collaborative, it has reached the 3 million sold milestone only a month since its launch.

    "They are seeing unprecedented demand," Cote told CNN. "The demand is so strong it may impact or delay the new countries coming on."

    This news came as Steve Jobs, CEO of Apple, used the first month anniversary of the iPhone 3G and the App Store to detail its success. More than 60 million programmes have been downloaded for the iPhone and iPod touch, which accounts for roughly 2 million downloads per day.

    The revenue from those applications came to about USD 30 million - 70 per cent of which went to the developers, while Apple took a 30 per cent cut. It was also revealed that if the sales keep up at the current rate Apple will make at least USD 360 million a year.

    "This thing's going to crest a half a billion, soon," Jobs told the Wall Street Journal. "Who knows, maybe it will be a USD 1 billion marketplace at some point in time... I've never seen anything like this in my career for software." ...
    by Published on August 12th, 2008 21:36

    via Joystiq


    Neat hat on a clever noggin news now, with EA announcing Henry Hatsworth in the Puzzling Adventure (working title), a platformer/puzzler for the Nintendo DS. Developed by an EA Tiburon team under the publisher's Casual Entertainment label, Hatsworth hopes to fuse the "action of an adventure game with the challenge of a puzzle game," with players switching between "action-platform" screens and "the increasingly challenging puzzle world."

    EA promises over 30 levels and five "exotic" worlds for the geriatric genius to explore, complete with power ups, enemies and "outrageous world-ending bosses." The game's executive producer, Scott Walker, describes it as "an incredibly unique game" that you "won't want to put down" once it ships in 2009 -- which either means it's very good, or it has some sort of explosive detonator strapped to the back of the cartridge. ...
    by Published on August 12th, 2008 21:32

    via Computer and Video Games


    Jonathan Blow, creator of the highly-praised Xbox Live Arcade puzzler Braid, has said that the title may make it to PS3 after the Xbox exclusivity deal has passed.

    "It's a limited exclusive so if I were to try to make a PS3 or WiiWare version of the game I would have to wait a little bit," he said, explaining that he was fully focused on the PC version.

    "PS3 might happen in the future. What's going to definitely happen this year is a PC release. The only reason that's not out right now is because I wanted to focus on one platform at a time," Blow added.

    Wii owners, however, have no chance. "WiiWare is not going to happen for this game ... Braid is too big of a game to be downloaded on WiiWare and stored on someone's Wii," he told Game Focus, which makes sense considering the game weighs in at 144MB.

    On another note, Braid has scored an overall 92 percent on both Metacritic and Gamerankings, making it the highest-rated XBLA game of all time, and the tenth highest rated 360 game. That's pretty good going. ...
    by Published on August 12th, 2008 21:29

    via Eurogamer


    Wii Fit has reclaimed the top spot in the UK all-formats chart, bending past last week's winner, Soulcalibur IV, at two.

    Following them are faces so familiar we suggest they form a family: Mario Kart Wii at three, Big Beach Sports at four, and Wii Play at five.

    Store promotions and big trucks with posters on helped Guitar Hero III take six and Guitar Hero: On Tour occupy seven.

    Then came Mario & Sonic at the Olympic Games, although they're not - the title is misleading. Wall-E, the speechless robot, fell to nine as movie popularity dwindled, and the chart was rounded out by Brain Training at 10.

    This week waves goodbye to Guitar Hero: Aerosmith and Tiger Woods PGA Tour 08.

    And that's about it.

    1. Wii Fit (Wii)
    2. Soulcalibur IV (Xbox 360, PS3)
    3. Mario Kart Wii (Wii)
    4. Big Beach Sports (Wii)
    5. Wii Play (Wii)
    6. Guitar Hero III: Legends of Rock (Xbox 360, PS3, Wii, PS2, PC, DS)
    7. Guitar Hero: On Tour (DS)
    8. Mario & Sonic at the Olympic Games (Wii, DS)
    9. WALL-E (PC, Xbox 360, PS3, PS2, PSP, Wii, DS)
    10. Dr Kawashima's Brain Training (DS)
    11. LEGO Indiana Jones (PC, Xbox 360, PS3, PS2, PSP, Wii, DS)
    12. Kung Fu Panda (PC, Xbox 360, PS3, PS2, Wii, DS)
    13. Beijing 2008 (PC, Xbox 360, PS3)
    14. Carnival: Funfair Games (Wii)
    15. Sports Party (Wii)
    16. More Brain Training (DS)
    17. Super Smash Bros. Brawl (Wii)
    18. Call of Duty 4: Modern Warfare (Xbox 360, PS3, PC, DS)
    19. Battlefield: Bad Company (Xbox 360, PS3)
    20. FIFA 08 (Xbox 360, PS3, PC, Wii, PS2, DS, PSP)
    21. Grand Theft Auto IV (PS3, Xbox 360)
    22. The Simpsons Game (Xbox 360, PS3, PS2, PSP, Wii, DS)
    23. Ben 10: Protector of Earth (Wii, DS, PS2, PSP)
    24. Pro Evolution Soccer 2008 (Xbox 360, PS3, PS2, PC, DS, PSP)
    25. SEGA Superstars Tennis (Xbox 360, PS3, PS2, Wii, DS)
    26. Need For Speed ProStreet (PC, Xbox 360, PS3, PS2, PSP, Wii, DS)
    27. Mario Kart DS (DS)
    28. Rayman Raving Rabbids 2 (Wii, DS)
    29. LEGO Star Wars: The Complete Saga (Xbox 360, PS3, Wii, DS)
    30. Metal Gear Solid 4: Guns of the Patriots (PS3)
    31. New Super Mario Bros. (DS)
    32. Top Spin 3 (Xbox 360, PS3, Wii)
    33. Sight Training (DS)
    34. Puzzler Collection (DS, PSP)
    35. WWE SmackDown vs. RAW 2008 (Xbox 360, PS3, PS2, PSP, Wii, DS)
    36. Cooking Mama (DS)
    37. Game Party (Wii)
    38. Race Driver: GRID (PS3, Xbox 360, PC)
    39. Cooking Mama 2 (Wii, DS)
    40. Football Manager 2008 (PC, Xbox 360)
    ...
    by Published on August 12th, 2008 21:26

    via Computer and Video Games


    Microsoft is cranking up the screenshot grabber to full power ahead of Too Human's launch at the end of the month.

    You'll find the latest batch of shots to be fired off below this text. And you can find Xbox World's latest preview here.

    Look out for the full review soon.


    12 screenshots ...
    by Published on August 12th, 2008 21:25

    via Computer and Video Games


    OXM must have too much time on its hands. So much so that the guys can sit around, after deadline, staring a blank lobby screens in a variety of games to see who's playing what and more importantly who's not playing what. Surely everyone can't be playing Call of Duty 4 and Halo 3.

    The website asks what happens to the lesser known games as time marches on and the smaller games are squeezed off the shelves.

    Do the communities live on? Do the hardcore refuse to let go? Do newcomers to Xbox Live wander into empty lobbies and try to figure out why nothing is working?

    Hit this link for a list of games that have deserted, empty lobbies. ...
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