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  • wraggster

    by Published on July 29th, 2009 02:07

    Inkl Player is a media player for GP2X Wiz, which supports synchronized lyrics.

    How to use:

    1. Run Lyrics Downloader and select your .mp3 files. Synchronized lyrics will be downloaded as .txt files. As the program uses a hash function to recognize the files, the recognition can fail on some files.
    2. Download Inkl Player 0.2 and execute it on Wiz.

    Here is the video:

    Inkl Player 0.2

    Implemented features:

    * MP3 and Ogg Vorbis decoding
    * Metadata support
    * Simple touch support
    * The displayed font can be changed by creating font.ttf in the program folder

    Keys:

    [Common]
    * X: Switches the screen

    [In file selection]
    * Left: Goes up to the parent folder
    * Right, B: Selects the current item
    * L, R: Moves one page

    [In music playing]
    * Left, Right: Moves five seconds
    * Y: Toggles displaying lyrics
    * B: Toggles play/pause
    * L, R: Move to the previous song, or to the next song. Unfortunately, currently the previous song is not remembered. So these buttons have the same function.



    Download Here ...
    by Published on July 29th, 2009 02:06

    Wejp has released a new version of his music player for the Wiz:



    Features
    Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, …) and lots of ADLIB tracker formats
    m3u playlist import/export
    Various play modes including random and repeat modes
    File browser
    Playlist
    Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
    Hold function (turns off display backlight for power saving)
    Customizable key mappings and skin support to be able to change Gmu’s look & feel

    Download Here ...
    by Published on July 29th, 2009 02:03

    Peter r has also released a new version of Boomshine2x for the Gp2x:



    Boomshine2x is a relaxing game where the aim is to cause a chain reaction of explosions to complete each level.

    This game supports the GP2x F200 touch screen.

    Features Include:

    12 Levels
    Randomly Generated GFX Of Different Colours On Each Run
    Anti-Aliasing Of Graphics
    Highscores
    Sound Effects And Music From The Original Game

    Download Here ...
    by Published on July 29th, 2009 02:00

    Marc has released Banana Patcher

    Banana Patcher is able to apply on-the-fly Preloader patches to System Menu without installing anything to the NAND. Some of the code was taken from Waninkoko's Menu Patcher.

    Useful for:

    Play your GC imports
    Copy your copy-protected saves to SD easily
    Move Disc Channel
    Banana Patcher needs IOS36 with trucha bug and patched ES_Identify function, or a pre-3.4 version of it.

    WARNING: Banana Patcher doesn't modify your NAND. However, it's still a dangerous application so use it at your own risk!

    Download -> http://wiibrew.org/wiki/Banana_Patcher ...
    by Published on July 29th, 2009 01:58

    Why are titles such as The Conduit and MadWorld not selling on Wii? No one knows, including Nintendo.

    Nintendo of America's vice president of corporate affairs Denise Kaigle told Wired the company is unsure of why its third-party hardcore titles continue to sit on store shelves.

    "You know, I don't know. It's hard to say. It could be titles have the same type of sales curve that a lot of Nintendo titles have," said Kaigler.

    "A lot of Nintendo titles don't follow that traditional sales curve where they launch big and then that's it. Our titles have a long tail."

    Kaigler would continue on to say that she's hopeful sales pickup eventually, and asks fans to help spread the word.

    "We're hopeful that the titles will catch on and that consumers who already have those games will spread the word and others will follow suit there. They're deep experiences, and they're very challenging titles, and we certainly like them. But it's our hope that the games will pick up in popularity and they'll continue to sell."

    http://uk.wii.ign.com/articles/100/1008359p1.html ...
    by Published on July 29th, 2009 01:51

    Get thee to an e-mail inbox, Kotaku reader, as invites for the "2009 Xbox Live Update Preview" have been going out to those who opted in to the early look at new changes to the Xbox 360 dashboard.

    Those updates include things like Netflix movie party sessions, Games On Demand via Xbox Live, interface tweaks and an Avatar Marketplace, plus much, much more. That means Spartan and COG armor for your Avatar can't be far behind. The new updates roll out to the general public on August 11, but some lucky Xbox 360 owners will be buying new pretty "steampunk" outfits for their Avatars as of today.

    Did you get in? Let us know in the comments, then let us know what you think about the changes.

    Hats off to everyone who tipped us off about their invite!

    http://kotaku.com/5325032/xbox-live-...-going-out-now ...
    by Published on July 29th, 2009 01:49



    With the white DualShock 3 already available, it's time to show true American patriotism with the purchase (consumerism!) of the red and blue DualShock 3s being released this October. The same show of pride also applies to the French, British, and Russians. Just want two controllers? Well, that's fine if you're Canadian or Argentinian. Either way, our point is the same: controllers are all about displaying national pride, people.

    http://www.joystiq.com/2009/07/28/du...-this-october/ ...
    by Published on July 28th, 2009 22:42

    NickyP has posted a new beats of rage mod today, heres the release details:

    MegaMan is one of my most favorite video game series ever (if not the most favorite), and my single most favorite video game character. I grew up playing those games, and as a grown man I still do. Needless to say, it was almost a pleasure making this mod.

    My idea for this mod was inspired by the MegaMan: Power Battle/Fighters games for the arcade. I had always wished they were 3 or 4 players instead of 2, so the original plan was to just make a remake of Power Battle/Fighters and have 4 player support. However, my love for everything 8-bit kicked in, and that's when I decided I would instead remake all of the NES MegaMan games, with Power Battle/Fighters inspired gameplay. The result is, well, what you're about to play in a few minutes!

    ~Gameplay~

    As I've stated above, this mod's gameplay style gets its inspiration from the MegaMan Power Battle/Fighters games. So, those who have played those games before will know exactly what to do.. to those who haven't: this is basically an arcade-style boss rush game.

    Initially the game will appear to only be for two players. To add more, simply go to Options -> System Options to change the max amount of players!

    ~Controls~

    This mod uses the attack1-4, special, and jump buttons.

    A description of what each does:
    Attack1 - Fires normal buster shot
    Attack2 - Summon a helper (more on this soon)
    Attack3 and Attack4 - Dodge (you can also dodge by pushing Forward twice and Attack1)
    Special - For most characters, this will preform a charge shot.

    Remember to set these controls in Options->Control Options->Setup Player #!

    PSP users: Simply use the eboot I have provided in .rar. Place MPW1.pak into PSP/Game/MMPW/Paks
    PC users: I hope you have a controller. If not, and you are forced to play this game with a keyboard, I sincerely apologize for all of the frustration you will soon endure.

    ~Characters~

    There are 5 characters to choose from. Below is a list of them and a description:

    -MegaMan-
    The butler-turned-hero robot created by Dr. Light, who has saved the world on numerous occasions. His Special is a charge shot. His Helper is Rush.

    -ProtoMan-
    Created by both Dr. Light and Dr. Wily, and is also MegaMan's older brother. His Special is a charge shot. His Helper is Beat.

    -Bass-
    MegaMan's rival, and created by Dr. Wily specifically to be just that. His Special is a charge shot. His Helper is Treble.

    -Duo-
    A mysterious robot from space that landed on Earth, he claims he's on a mission to destroy "evil energy" throughout the universe. His Special is a charge shot that does more damage that the other characters, but it has very limited range. His Helper is Eddie.

    -Gray-
    A mysterious young reploid that was in hibernation in an abandoned laboratory. After being awakened by a sudden attack, he acquired the legendary Biometal Model A. With Model A and his A-Trans ability, Gray is determined to unlock his hidden past and, ultimately, save the world. His Special is a homing missle that will make him jump backwards. His Helper is Tango.

    ~Helpers~

    Each of the characters are assigned a Helper that can be called on with Attack2. Below is a list and a description of them:

    -Rush-
    MegaMan's faithful dogbot. When called, Rush will become the Jet Adapter and attach to MegaMan. While in Jet MegaMan form, MegaMan's Special becomes the Super Arm, a weaker but quicker attack compared to the charge shot. Also, by pressing the Jump button again in the air, MegaMan will be able to preform a double-jump. And while Jet MegaMan form, he cannot be knocked down. MegaMan can revert to his normal form only after losing a life, so choose wisely!

    -Beat-
    MegaMan's birdbot, given to him by Dr. Cossack. When called, Beat will immediatley fly to the enemy and stay ontop of them, constantly causing damage. After a short period of time, Beat will disappear. Beat is also the ONLY Helper that can be called on in the air.

    -Treble-
    Bass' dogbot, and possibly Rush's rival. When called, Treble will immediatley fire a charge shot, and then disappear.

    -Eddie-
    A cargo transport robot created by Dr. Light to send MegaMan supplies. When called, Eddie will throw a bomb forward, then disappear.

    -Tango-
    MegaMan's catbot, only seen in MegaMan 5 for the Gameboy and Rush's playmate. When called, Tango will cough up a razor blade hairball that has boomerang-like movement, and then disappear.

    Keep in mind that calling a Helper will drain the MP bar (located under your Life bar). Different Helpers cost a different amount of MP to call, so use them wisely!

    ~OpenBOR Version~
    Because this uses some script, I recommend you use version 3.2252 or higher. It should work fine on all later versions as well. PSP users just use the version I have provided in the .rar

    ~Tips~

    -Is your game lagging a lot when you fire buster shots in the air? Then go to Options -> System Options and disable File Logging.
    -Learn to know when to dodge. Dodging recklessly
    ...
    by Published on July 28th, 2009 22:40

    Updated release from Dreiundachzig

    RPS PSP is based on LUA.
    It's a simple version of that game you all played in school or like me still make a competition with my school mates .

    It's very easy to understand:
    Square: Rock
    Cross: Paper
    Triangle: Scissors

    Have Fun!

    UPDATE:
    - New balancing: you don't win that much like before
    - You now have an "opponent"

    UPDATE v2:
    - now one LUA Script
    - choose between three audio tracks
    - sound when choosing rock, paper or scissors
    - selfmade PSP symbols

    Download Here ...
    by Published on July 28th, 2009 21:57

    News/release from Aguilera_87

    Translate/Learn Morse Code with DS

    My second homebrew proyect ...



    My site:

    http://khlavkalash.wordpress.com/2009/07/27/morseds/

    Description:

    - The homebrew in principle intended to be a Morse translator also add some images and examples to learn a bit forgotten that communication system.

    - List of things that have / will have:

    * Text-Morse translator.
    * Translator Morse Text. (added)
    * Practice mode or test (added).
    * Images of equivalence of signs or alphabet. (added)
    * Click sounds completely customizable. (added)
    * Tutorial / exercises for learning the Morse alphabet.
    * Menus showy. (added)
    * Clock on the top. (added)
    * Language selector (ESP-ING-FRA). (added)

    - Controls:

    Touch screen: Press to enter points or stripes. Move between menus.

    X: Navigate aid
    B: Clear text
    A: Insert space
    Y: Clear space

    L / R: Show / Hide script
    Select: Show credits
    Down: Clear text
    Right: Insert space
    Left: Clear space

    Download and Give Feedback Via Comments
    ...
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