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  • wraggster

    by Published on April 14th, 2007 18:20

    New from Becus25:

    Custom Firmware 1.62 Increasing Edition A Update2
    NO MORE BRICKS!!

    Detected errors, already corrected!

    For change the aspect of the XMB put the files (topmenu_plugin.rco for example) in ms0: /ieflash. If you have brick you will be able to recover it with the way recovery. In order to be able to do it you must have downgrade or an official update of Sony in ms0: /psp/game/ierecovery. If you do not have it, calm because from the way recovery you can connect the PSP by Usb and transmit the data.

    -- Installing custom firmware 1.62 increasing edition --
    For install custom firmware, copy the PSP folder in the root of your memory stick. Then, execute the flasher and press X.
    Later custom firmware will be installed.
    ________________________________
    162
    General functions:
    - Hide corrupt icons .
    - Skip Sony logo.
    - You can start not xploited eboots.
    - You can start modules.
    - Contains two recovery menú. If it does not detect one it loads the other.
    - You can change the speed of CPU from VSH/XMB . (press HOME+SELECT to change speed). *new
    - In software system puts "version 1.62 IE A". *new
    - Recovery and the XMF estan now fused . *new
    - Added security and the flasher and you will not break the PSP *new and important
    Recovery functions:
    - You will be able to recover the PSP of semi-brick.
    - Usb available.
    - You can personalize XMB
    - You can have three styles of icons of the XMB in the MS and change them from recovery (in this version, this setting is disabled, but in other versions will be enabled)
    - You can activate/deactivate Autoboots (put the autoboot on \psp\game\boot\eboot.pbp ) from recovery without any kept configuration file. *new
    - Recovery mode, this structured like a menu . *new

    NOTE :
    The implemented file other_plugin.prx not yet this
    __________________________
    Install it this under your own risk!

    Thanks to Dark_AleX that created first custom firmware . Also, to Fryeco that was offered like betatester.

    http://www.becus25.blogspot.com

    Download and Give Feedback Via Comments ...
    by Published on April 14th, 2007 18:16

    via pspworld

    10TACLE Studios announced yesterday that they will be bringing back the classic gaming character Rockford, this time to the PSP in their new game Boulder Dash- Rocks! As the press release reads, 10TACLE STUDIOS and 10TACLE STUDIOS MOBILE along with First Star Software, Inc. are proud to present the first graphics of cult gaming figure Rockford of Boulder Dash fame. In Boulder Dash- Rocks!, the latest sequel to the 80s cult classic, our familiar well-loved hero appears with a whole new look. Both the logo and characters, as well as the in-game graphics, are designed to appeal to long-standing fans as well as target groups new to Boulder Dash, thus introducing a whole new Boulder Dash look.

    The DS and PSP versions each offer at least one play mode custom-designed for, and unique to each platform. Boulder Dash-Rocks! is due for release on both platforms in the fourth quarter of 2007.

    This challenging, arcade-puzzle game made its debut in the early 80s and continues to fascinate its enormous fan base decades later. Today the game is acknowledged as one of the classic cult games in computer gaming history. Now Boulder Dash will appear with a hot new look sure to take the Nintendo DS and the Sony PSP platforms by storm. The hit game’s main objective and game physics remains unchanged: the player has to collect a certain number of diamonds while avoiding falling objects, traps and besting enemies in order to open and discover the exit, before time runs out. Of course there are a number of helpful tools made available to players such as bombs or laser guns which can be loaded with different types of ammunition. These lasers provide the player with different temporary powers, such as the ability to freeze enemies, destroy boulders and even pull diamonds and other distant objects towards the player.

    In addition to the classic single-player mode, presented in several different worlds, Boulder Dash- Rocks! offers a multi-player mode as well as three additional game modes for a total of five play modes for each version. There are two new game modes, never before available in the Boulder Dash series, one of which has been custom designed for each of the two different platforms.

    Please follow the link below for hires artworks: www.10tacle.de/index.php ...
    by Published on April 14th, 2007 18:14

    via pspfanboy

    Jeffrey Fleming from Game Set Watch had a chance to interview RPG fan favorite publisher NIS America (Disgaea). In the interview, he asks if NIS plans on just keeping Sony platforms as their target for game releases. Here's their response:

    "For a long time, NIS America has been releasing titles for the PS2 and PSP, so some people might think we are solely dedicated to Sony, but that is not true. Our goal is to provide quality games and services to all game fans, and looking ahead, there are several platforms that can help us reach out to a broader audience and gamers can expect surprises from us. Of course, we will also continue to work closely with Sony, providing great games for PS2/PS3/PSP users as well."

    So while they have no intentions to be a Sony exclusive publisher, they do plan to still support them. Here's hoping our favorite portable continues to get the NIS love. ...
    by Published on April 14th, 2007 18:13

    via pspfanboy

    The gaming world has been raving about Rockstar's incredibly accurate portrayal of New York City in Grand Theft Auto IV. While PSP won't be getting served with a tiny version of Rockstar's next-gen crime game, fans may want to look towards Ubisoft's upcoming PSP-exclusive Driver 76 for some NYC run 'n gun play. It's been a long time since we last heard about the game, but with the release only a month away, Ubisoft has opened a new official website, filled with new screenshots. We're getting mixed feelings about the presentation: while it looks good up-close, it appears to have the draw distance of an N64 game. Ouch. We're hoping for the best, and for fans of the genre, this may be the only game we'll have to play until Rockstar inevitably adds another GTA game to our library.

    More info ...
    by Published on April 14th, 2007 18:08

    When Michael Bay unleashes his vision of the live action Transformers movie this July, Activision will be right there with not only console renditions of the flick, but also a pair of action games made specifically for the Nintendo DS platform.

    That's right, a pair. Two versions of Transformers will hit shelves for the summer release: Transformers: Autobots, and Transformers: Decepticons. If you want to be the good guys or bad guys, you've got to pick up the proper version because, even though the two games will feature similar gameplay, each version will have its own set of characters, missions and story progressions. This isn't a Pokemon-style release; you're getting two different experiences with the two different Transformers games on the Nintendo DS -- there will even be environments unique to each version; for example, Autobots will head through Antarctic levels, where the Decepticons will have exclusive access to Desert terrain.

    Developed by Vicarious Visions, the team responsible for the DS versions of Spider-Man and Tony Hawk, Transformers will challenge players with more than twenty different missions and have the opportunity to scan and assume the form of more than 30 different vehicles. How cool will it be when you'll be able to transform into a sports car, fighter jet, or helicopter and zoom around the open world environments? You'll even be able to customize your paint job.

    Transformers will fully support the Nintendo Wi-Fi Connection service for the ambitious "AllSpark War." Players will link up to the internet and combat to try to see who the more powerful side is. Team Death Match and AllSpark Sports will also be available for up to four players over local Wi-Fi.

    Watch for a release of Transformers on the DS just in time for the theatrical release on July 4th.

    via ign ...
    by Published on April 14th, 2007 18:08

    When Michael Bay unleashes his vision of the live action Transformers movie this July, Activision will be right there with not only console renditions of the flick, but also a pair of action games made specifically for the Nintendo DS platform.

    That's right, a pair. Two versions of Transformers will hit shelves for the summer release: Transformers: Autobots, and Transformers: Decepticons. If you want to be the good guys or bad guys, you've got to pick up the proper version because, even though the two games will feature similar gameplay, each version will have its own set of characters, missions and story progressions. This isn't a Pokemon-style release; you're getting two different experiences with the two different Transformers games on the Nintendo DS -- there will even be environments unique to each version; for example, Autobots will head through Antarctic levels, where the Decepticons will have exclusive access to Desert terrain.

    Developed by Vicarious Visions, the team responsible for the DS versions of Spider-Man and Tony Hawk, Transformers will challenge players with more than twenty different missions and have the opportunity to scan and assume the form of more than 30 different vehicles. How cool will it be when you'll be able to transform into a sports car, fighter jet, or helicopter and zoom around the open world environments? You'll even be able to customize your paint job.

    Transformers will fully support the Nintendo Wi-Fi Connection service for the ambitious "AllSpark War." Players will link up to the internet and combat to try to see who the more powerful side is. Team Death Match and AllSpark Sports will also be available for up to four players over local Wi-Fi.

    Watch for a release of Transformers on the DS just in time for the theatrical release on July 4th.

    via ign ...
    by Published on April 14th, 2007 18:08

    When Michael Bay unleashes his vision of the live action Transformers movie this July, Activision will be right there with not only console renditions of the flick, but also a pair of action games made specifically for the Nintendo DS platform.

    That's right, a pair. Two versions of Transformers will hit shelves for the summer release: Transformers: Autobots, and Transformers: Decepticons. If you want to be the good guys or bad guys, you've got to pick up the proper version because, even though the two games will feature similar gameplay, each version will have its own set of characters, missions and story progressions. This isn't a Pokemon-style release; you're getting two different experiences with the two different Transformers games on the Nintendo DS -- there will even be environments unique to each version; for example, Autobots will head through Antarctic levels, where the Decepticons will have exclusive access to Desert terrain.

    Developed by Vicarious Visions, the team responsible for the DS versions of Spider-Man and Tony Hawk, Transformers will challenge players with more than twenty different missions and have the opportunity to scan and assume the form of more than 30 different vehicles. How cool will it be when you'll be able to transform into a sports car, fighter jet, or helicopter and zoom around the open world environments? You'll even be able to customize your paint job.

    Transformers will fully support the Nintendo Wi-Fi Connection service for the ambitious "AllSpark War." Players will link up to the internet and combat to try to see who the more powerful side is. Team Death Match and AllSpark Sports will also be available for up to four players over local Wi-Fi.

    Watch for a release of Transformers on the DS just in time for the theatrical release on July 4th.

    via ign ...
    by Published on April 14th, 2007 18:07

    After announcing Cool Herders last month, publisher Alten8 is continuing its support for DS with an old school shoot-'em-up titled Cosmos X2, currently in development at Saturnine Games.

    Taking its queue from side-scrolling shooters like R-Type, Cosmos X2 sees players gunning down hordes of enemy spaceships, navigating space debris and defending the outer colonies. Maps and radars are displayed on the bottom screen, while the top screen shows all the shooting action.

    Alten8 is promising that Cosmos X2 and Cool Herders are just two of 10 titles it currently has lined up for DS, ranging from action, casual, RPG and "other styles", whatever they might be. It's also planning on publishing releases for both Wii and PC too.

    Cosmos X2 is set for release some time this year

    via ign ...
    by Published on April 14th, 2007 18:07

    After announcing Cool Herders last month, publisher Alten8 is continuing its support for DS with an old school shoot-'em-up titled Cosmos X2, currently in development at Saturnine Games.

    Taking its queue from side-scrolling shooters like R-Type, Cosmos X2 sees players gunning down hordes of enemy spaceships, navigating space debris and defending the outer colonies. Maps and radars are displayed on the bottom screen, while the top screen shows all the shooting action.

    Alten8 is promising that Cosmos X2 and Cool Herders are just two of 10 titles it currently has lined up for DS, ranging from action, casual, RPG and "other styles", whatever they might be. It's also planning on publishing releases for both Wii and PC too.

    Cosmos X2 is set for release some time this year

    via ign ...
    by Published on April 14th, 2007 18:07

    After announcing Cool Herders last month, publisher Alten8 is continuing its support for DS with an old school shoot-'em-up titled Cosmos X2, currently in development at Saturnine Games.

    Taking its queue from side-scrolling shooters like R-Type, Cosmos X2 sees players gunning down hordes of enemy spaceships, navigating space debris and defending the outer colonies. Maps and radars are displayed on the bottom screen, while the top screen shows all the shooting action.

    Alten8 is promising that Cosmos X2 and Cool Herders are just two of 10 titles it currently has lined up for DS, ranging from action, casual, RPG and "other styles", whatever they might be. It's also planning on publishing releases for both Wii and PC too.

    Cosmos X2 is set for release some time this year

    via ign ...
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