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  • wraggster

    by Published on April 16th, 2007 18:39

    via gizmodo



    Someone's figured out a way to combine gadget obsession with chocoholism, and it doesn't bode well for people with self-control issues. A company called "Corporate Gift Showcase" will sell you many pounds of chocolate molded into the shape of iPods, BlackBerries, laptops and HDTVs. They're ostensibly meant to be as gifts from companies purchased in bulk, but there's nothing stopping you from ordering 1,000 chocolate remote controls. That's right, nothing stopping you. So what are you waiting for?

    more info ...
    by Published on April 16th, 2007 18:25

    press release:

    Three classic games from three classic systems. The only problem you'll have this week is deciding which one to download first. For the best retro gaming around, it's time to pay a visit to the popular Wii™ video game system's Wii Shop Channel.

    Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

    Punch Out!!® Featuring Mr. Dream (NES®, 1 player, 500 Wii Points): As young boxer Little Mac, players have a once-in-a-lifetime chance to battle the big guys of the World Video Boxing Association circuit. Take them on one by one, starting with skinny Glass Joe. Battle up through King Hippo and all the way to the WVBA Champion himself. Players use their best jabs, hooks and power uppercuts to knock out opponents, but must pay attention to subtle changes in their body position to dodge jaw-breaking blows. With great graphics, addictive action and a touch of humor, this game will keep players entertained for hours.

    Virtua Fighter™ 2 (Sega Genesis, 1-2 players, 800 Wii Points): Virtua Fighter was the very first 3-D fighting game in the industry and introduced six unique characters, each with their own martial arts style. In Virtua Fighter 2, the intrepid fighters return to the World Fighting Tournament. Players take to the stage to see who will claim the championship title. Will it be Lau Chan, Kage-Maru, Wolf Hawkfield, Jeffry McWild, Akira Yuki, Jacky Bryant, Sarah Bryant or Pai Chan? The answer lies within. Players immerse themselves in this technically challenging game and see if they have what it takes to be the champion of the second World Fighting Tournament.

    Bonk's Revenge (TurboGrafx16, 1 player, 600 Wii Points): The "hardheaded" hero is back for more in the second installment of the Bonk series. Taking place in the Monster Kingdom, Bonk the Caveman makes his way toward King Drool III. Bonk's Revenge is a side-scrolling action game in which players Jump and "Bonk" (head-butt) their enemies while they make their way to the goal at the end of each stage. Double, even triple, attack power by eating the meat that appears in a stage. There are eight different hidden bonus stages, and the Dinosaur Train that appears after players defeat a boss will change depending on how many Smileys they've collected. With new actions such as the Triangle Jump and the ability to climb trees, as well as seven variety-packed stages, Bonk's Revenge will keep players playing over and over.

    For more information about Wii, please visit wii.com. ...
    by Published on April 16th, 2007 18:18

    press release:

    Publisher Playlogic Entertainment, Inc. (OTCBB: PLGC) announces the acquisition of the survival horror game “Obscure II” from French development studio Hydravision. The sequel of the innovative Obscure© will be released in Q3 of this year on PC and PS2. The release for Wii is set for Q4.

    Obscure II (PC, PS2, Wii) takes place two years after the gruesome events of the first game. The survivors have gone on to college and try to return to their normal lives. After the discovery of a beautiful but strange plant on school campus, events take a turn for the worse. Soon, the college students have to battle for survival once again.

    Players of Obscure II can choose their character and one AI controlled sidekick. In total there are six playable characters, each with their own unique abilities. These can be switched at various points in the game. Due to the game’s unique co-op feature, friends can join at any time to team up and attempt surviving Obscure II together. There are many available weapons to keep the monsters that hunt you at bay. Light might be the players’ biggest ally because you never know what’s lurking in the shadows.

    Stefan Layer, VP of Marketing & Sales of Playlogic International N.V: “I am extremely pleased that we added Obscure II to our line up. The first instalment was well received by both press and public. Hydravision has pushed the envelope with Obscure II and I am confident that the game will do even better then its
    predecessor.”

    Dominique Morel, CTO of Playlogic International N.V: “Obscure II displays refined talent in every aspect, from high attention to visual details and optimized control schemes; and a dense and intense in-game atmosphere. It’ is a thrilling and unique game with polished game features; an incredible experience.”

    Denis Potentier, CEO of Hydravision: “We are happy to work together with Playlogic on Obscure II; they meet all of our expectations and I'm sure that their expertise will be very positive for the game. The two-person cooperative gameplay of Obscure II has been fully optimized. I think players will love this game."

    Features:

    Adventure and action in a teen horror movie scenario
    6 charismatic characters with unique skills Unique co-op mode: second player can join in at any time Highly detailed and rich 3D environment Find clues and solve various riddles and mysteries Vast variety of weapons and horrifying monsters Stunning soundtrack performed by the Boston Symphonic
    Orchestra and the Paris Opera Children’s Choir

    Screens Via Comments ...
    by Published on April 16th, 2007 18:18

    press release:

    Publisher Playlogic Entertainment, Inc. (OTCBB: PLGC) announces the acquisition of the survival horror game “Obscure II” from French development studio Hydravision. The sequel of the innovative Obscure© will be released in Q3 of this year on PC and PS2. The release for Wii is set for Q4.

    Obscure II (PC, PS2, Wii) takes place two years after the gruesome events of the first game. The survivors have gone on to college and try to return to their normal lives. After the discovery of a beautiful but strange plant on school campus, events take a turn for the worse. Soon, the college students have to battle for survival once again.

    Players of Obscure II can choose their character and one AI controlled sidekick. In total there are six playable characters, each with their own unique abilities. These can be switched at various points in the game. Due to the game’s unique co-op feature, friends can join at any time to team up and attempt surviving Obscure II together. There are many available weapons to keep the monsters that hunt you at bay. Light might be the players’ biggest ally because you never know what’s lurking in the shadows.

    Stefan Layer, VP of Marketing & Sales of Playlogic International N.V: “I am extremely pleased that we added Obscure II to our line up. The first instalment was well received by both press and public. Hydravision has pushed the envelope with Obscure II and I am confident that the game will do even better then its
    predecessor.”

    Dominique Morel, CTO of Playlogic International N.V: “Obscure II displays refined talent in every aspect, from high attention to visual details and optimized control schemes; and a dense and intense in-game atmosphere. It’ is a thrilling and unique game with polished game features; an incredible experience.”

    Denis Potentier, CEO of Hydravision: “We are happy to work together with Playlogic on Obscure II; they meet all of our expectations and I'm sure that their expertise will be very positive for the game. The two-person cooperative gameplay of Obscure II has been fully optimized. I think players will love this game."

    Features:

    Adventure and action in a teen horror movie scenario
    6 charismatic characters with unique skills Unique co-op mode: second player can join in at any time Highly detailed and rich 3D environment Find clues and solve various riddles and mysteries Vast variety of weapons and horrifying monsters Stunning soundtrack performed by the Boston Symphonic
    Orchestra and the Paris Opera Children’s Choir

    Screens Via Comments ...
    by Published on April 16th, 2007 18:15

    press release:

    SEGA® Europe Ltd. and SEGA® of America Inc. today announced the development of Sonic Rush Adventure™ for the Nintendo DS™ system. Sonic Rush Adventure will seamlessly utilise both screens of the Nintendo DS to navigate the high seas in search of pirate treasure, delivering Sonic’s classic high-speed 2D gameplay in the ultimate Sonic handheld experience. Developed by SEGA Studios, Sonic Rush Adventure for the Nintendo DS will be available in Autumn 2007.

    Sonic returns to the Nintendo DS in an all-new frantic adventure complete with dizzying dives, near vertical curves and brain twisting loops. Sonic Rush Adventure will retain the DS action that fans loved so much from Sonic Rush™, as well as providing a new high seas adventure where Sonic clashes with ruthless pirates. Players will set off from Windmill Village as Sonic and blast their way through seven action-packed and widely diverse levels. Sonic Rush Adventure will make full use of the DS Download Play feature and Nintendo Wi-Fi Connection, which enables gamers to compete with friends in wireless racing and mission-based battles.

    Guide Sonic through numerous action stages in the fast and furious single player mode, whilst collecting valuable items and materials that enable Sonic and Tails to track down the villainous pirates. With a fleet of up to five ships, including a submarine, water bike and hovercraft, Sonic Rush Adventure uses the Touch Screen technology in exciting new ways. Use the Nintendo DS Stylus to help control vessels as they race across the ocean gathering rings, performing tricks, and torching pirate boats, whilst engaging in fierce ship-to-ship battles. At the end of each level, epic 3D boss battles spanning both screens will test gamers skills to result in an ultimate showdown with the evil boss character, Captain Whisker.

    Sonic Rush Adventure allows players to bounce, fly, swing, ride and run through grand environments of lush forests, an ominous ghost ship, snow covered mountains, pirate villages and a vast underwater sea cave. Along the way there will be a variety of enemy characters to battle against including robots, skeleton warriors, pterodactyls, and a robotic triceratops.

    Screens Via Comments ...
    by Published on April 16th, 2007 18:15

    press release:

    SEGA® Europe Ltd. and SEGA® of America Inc. today announced the development of Sonic Rush Adventure™ for the Nintendo DS™ system. Sonic Rush Adventure will seamlessly utilise both screens of the Nintendo DS to navigate the high seas in search of pirate treasure, delivering Sonic’s classic high-speed 2D gameplay in the ultimate Sonic handheld experience. Developed by SEGA Studios, Sonic Rush Adventure for the Nintendo DS will be available in Autumn 2007.

    Sonic returns to the Nintendo DS in an all-new frantic adventure complete with dizzying dives, near vertical curves and brain twisting loops. Sonic Rush Adventure will retain the DS action that fans loved so much from Sonic Rush™, as well as providing a new high seas adventure where Sonic clashes with ruthless pirates. Players will set off from Windmill Village as Sonic and blast their way through seven action-packed and widely diverse levels. Sonic Rush Adventure will make full use of the DS Download Play feature and Nintendo Wi-Fi Connection, which enables gamers to compete with friends in wireless racing and mission-based battles.

    Guide Sonic through numerous action stages in the fast and furious single player mode, whilst collecting valuable items and materials that enable Sonic and Tails to track down the villainous pirates. With a fleet of up to five ships, including a submarine, water bike and hovercraft, Sonic Rush Adventure uses the Touch Screen technology in exciting new ways. Use the Nintendo DS Stylus to help control vessels as they race across the ocean gathering rings, performing tricks, and torching pirate boats, whilst engaging in fierce ship-to-ship battles. At the end of each level, epic 3D boss battles spanning both screens will test gamers skills to result in an ultimate showdown with the evil boss character, Captain Whisker.

    Sonic Rush Adventure allows players to bounce, fly, swing, ride and run through grand environments of lush forests, an ominous ghost ship, snow covered mountains, pirate villages and a vast underwater sea cave. Along the way there will be a variety of enemy characters to battle against including robots, skeleton warriors, pterodactyls, and a robotic triceratops.

    Screens Via Comments ...
    by Published on April 16th, 2007 18:15

    press release:

    SEGA® Europe Ltd. and SEGA® of America Inc. today announced the development of Sonic Rush Adventure™ for the Nintendo DS™ system. Sonic Rush Adventure will seamlessly utilise both screens of the Nintendo DS to navigate the high seas in search of pirate treasure, delivering Sonic’s classic high-speed 2D gameplay in the ultimate Sonic handheld experience. Developed by SEGA Studios, Sonic Rush Adventure for the Nintendo DS will be available in Autumn 2007.

    Sonic returns to the Nintendo DS in an all-new frantic adventure complete with dizzying dives, near vertical curves and brain twisting loops. Sonic Rush Adventure will retain the DS action that fans loved so much from Sonic Rush™, as well as providing a new high seas adventure where Sonic clashes with ruthless pirates. Players will set off from Windmill Village as Sonic and blast their way through seven action-packed and widely diverse levels. Sonic Rush Adventure will make full use of the DS Download Play feature and Nintendo Wi-Fi Connection, which enables gamers to compete with friends in wireless racing and mission-based battles.

    Guide Sonic through numerous action stages in the fast and furious single player mode, whilst collecting valuable items and materials that enable Sonic and Tails to track down the villainous pirates. With a fleet of up to five ships, including a submarine, water bike and hovercraft, Sonic Rush Adventure uses the Touch Screen technology in exciting new ways. Use the Nintendo DS Stylus to help control vessels as they race across the ocean gathering rings, performing tricks, and torching pirate boats, whilst engaging in fierce ship-to-ship battles. At the end of each level, epic 3D boss battles spanning both screens will test gamers skills to result in an ultimate showdown with the evil boss character, Captain Whisker.

    Sonic Rush Adventure allows players to bounce, fly, swing, ride and run through grand environments of lush forests, an ominous ghost ship, snow covered mountains, pirate villages and a vast underwater sea cave. Along the way there will be a variety of enemy characters to battle against including robots, skeleton warriors, pterodactyls, and a robotic triceratops.

    Screens Via Comments ...
    by Published on April 16th, 2007 18:03

    Just when we were getting used to having a new release every week, Microsoft has gone and prepped two titles for release on Xbox Live Arcade this Wednesday.

    Update:Microsoft has now confirmed that 3D Ultra MiniGolf Adventures will be released on Xbox Live Arcade this Wednesday. There is now word on Gyruss, however.

    According to internet reports 3D Ultra Minigolf and Gyruss are the two downloadable games arriving this week, for 800 and 400 Microsoft points respectively.

    Of course it's no surprise that Microsoft is attempting to get more games onto the download service; casual games boss Bryan Trussel told CVG last month that the company was trying to "trying to bump up the pipeline quite a bit".

    In case you're none the wiser 3D Ultra Minigolf is based on the only from of golf we're any good at, with themes based on Carnival, Wild West and Outer Space. There's also a customizable course editor so it should be good fun.

    Gyruss meanwhile is yet another Konami shoot-em-up that's "a bit like Space Invaders" and "a bit like Galaga". At least you've got an original title as well this week if Retro isn't quite your thing.

    via cvg ...
    by Published on April 16th, 2007 16:16

    New release from Silverfox:

    A fun 2-d, fighting game with just rock lee and gaara (for now) and utilizes two people to a single psp.

    Changes:

    1) loading screen
    2) music doesn't play at the start (so the annoying error message is gone)
    3) minor bug fixes (very minor)

    To Do:

    1) more characters
    2) story mode (probably not going to be done for a while)
    3) AI for computers for a one player battle (also not thought to be done too soon)
    3) sprite sheets for characters (minimize file size)
    4) more interaction between environment (clouds, platforms, etc)
    5) more attacks to fill up button space (open to suggestions)
    6) extra menu's for level selection, and music selection

    Download and Give Feedback Via Comments ...
    by Published on April 16th, 2007 16:04

    New from rookie42:



    I love winterbells. So i made a portable version w00t. the original version can be found here:http://www.ferryhalim.com/orisinal/g3/bells.htm

    Controls:
    d-pad/analog: move left/right
    cross: initial jump (he jumps automatically after that)
    circle: replay animations (i'll explain this later)
    start: save and quit
    L: turbo (you must hold it)

    You can use the d-pad or analog to control the guy, but i find the analog easier.

    The best part of this game is actually losing. See, you get a rank based on your score and if it's bad score, it actually insults you (it's pretty funny) followed by the animation of the death of your stick man (don't worry he comes back), but if you get a good score, you get praised, and you can watch as the little stick man pwnz up some other guys. i made the animations myself, and i think they're pretty cool, so if you think one of them is cool as well, you can hit circle again to replay the one you just got. keep in mind that once you jump, you cannot replay it unless you get within the score range that plays that animation.

    if you compare my version with the original, i think you'll find the two are quite similar. and my goal was to emulate it perfectly, i have accomplished that goal to the best of my ability, which is why i now release this to you guys.

    the game isn't quite finished, i don't have animations for the higher ranking scores, but if anyone feels like making them, go ahead and i will give you credit as well as update this game. also, i can't imagine too many people will be getting those high scores and getting disappointed simply 'cause there's no animation.

    Download and Give Feedback Via Comments
    via rookie42 ...
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