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  • gunntims0103

    by Published on November 27th, 2006 02:55

    new release/plugin via suloku

    Here's a plugin, made with the fantastic Dark_Alex's SDK, that allows us to autoboot into a 271 kernel aplication, instead of a 1.5 kernel one. Great for IR Shell.

    How to use:

    -extract to ms0:/seplugins
    -add he prx to vhs.txt
    -enable the prx from the recovery menu.

    It will load the eboot at ms0:/seplugins/EBOOT.PBP

    note: XMB can be launched from irshell with no problem.

    Enjoy

    download and give feedback via comment
    download via suloku ...
    by Published on November 27th, 2006 01:47

    new release via gaming.homebrew

    This is the awaited 2.71 SE-C easy installer 1.0 . This will allow you a easy more safe way to install 2.71 SE-C. This was released via a german site so the translation might be a bit choppy.

    It says that the Read me is in german. SO a translation will have to come soon. I don't quite understand it myself. If anyone can download and translate it would be much appriciated. The Read Me is very iimportant and i don't advice that User's go ahead without reading it.

    Thank you

    -don't try any of this on a TA-082 motherboard!!!

    -Make sure your PSP is FW 1.5. There's a bunch of stuff about the prior SE-B version that the weblator had a hard time understanding*, but the gist of it revolves around having 1.5 on your PSP. So the safest bet is to have 1.5 on your PSP.

    -find someone who can understand German. Readmes are very important.

    hopfully the Read Me will be translated in english soon, the download is to big to be uploaded here so you'll have to download via the link provided.

    download link and give feedback via comment
    download via gaming.homebrew ...
    by Published on November 26th, 2006 21:11

    new release via Fredddy

    icy tower is a very fun game in which you control harold the homeboy and jump all the way up the icy tower. The objection of the game is to try and score the most pionts by jumping. You can also use combo jumps which will score you more pionts. Fredddy is a german homebrew creator that codes in lua and this is his first homebrew game.



    download and give feedback via comment
    via Fredddy ...
    by Published on November 26th, 2006 21:11

    new release via Fredddy

    icy tower is a very fun game in which you control harold the homeboy and jump all the way up the icy tower. The objection of the game is to try and score the most pionts by jumping. You can also use combo jumps which will score you more pionts. Fredddy is a german homebrew creator that codes in lua and this is his first homebrew game.



    download and give feedback via comment
    via Fredddy ...
    by Published on November 26th, 2006 20:15

    new release via lame

    here is Version 0.2 of my SmallNethostGui.

    Changelog since V0.1
    --------------------
    *NEW* Values are stored in an ini file, not in the registry
    *NEW* ported to Delphi, no need of NET2.0
    *NEW* GUI functions for usbhostfs included
    *IMPROVED* Port Handling, no need to activate it manually
    *REMOVED* "runas" functionality

    Usage:
    * Put nethostfs.exe and usbhostfs.exe (usbhostfs_pc.exe) in the same folder where the GUI is located and start the program
    * On program start the last options are loaded and stored at the end of the program.
    * Browse the folders.
    Save mode is automatically activated now !!!
    * Choose your options (see below)
    * Start the choosed HostFS with the "<-- GO HostFS -->" Button.
    * Click Window minimize to move program to system tray, click icon in tray to open again.

    Options:
    * Select HostType: Choose your HostFS System, usbhost or nethost
    * USB Verbose Mode: Choose your level of usbhost verbose mode (see usbhostfs.exe -h)
    * Path: The folder which is used for the hostfs Application
    * Port: The Port for the nethostfs.exe Application
    * Password: The Password (if needed) for the nethostfs.exe application, activated with the checkbox beside
    * The command is shown below the Options.

    Shortcut buttons:
    * Six buttons for loading and saving predefined Options.
    * If checkbox “SaveMode” is activated and a button is clicked each value like Folder, Port, Status of Checkboxes etc. are stored for each button separately.
    * If checkbox “SaveMode” is inactive the stored values are loaded.
    * The actual path from a button is shown by ToolTip if your mouse cursor is over a button.


    If you start the Gui first and finish the program directly you find
    the new created "sng.ini" in your folder which contains the following values:
    ------------------
    [Main]
    nethost=.\nethostfs.exe # path to nethostfs.exe, manual to change here if needed
    usbhost=.\usbhostfs.exe # path to usbhostfs.exe, manual to change here if needed
    Path=C:\ # Standard path
    HostType=0 # HostType, 0=nethost, 1=usbhost
    VMode=0 # USB VerboseMode 0=none, 1=v, 2=vv (see usbhostfs.exe -h)
    Port=7513 # Port for nethostfs.exe
    Password=Password # Password for nethostfs.exe
    EnablePassword=0 # Password enabled 0=No 1=Yes
    ReadOnly=0 # Nethost ReadOnlyMode 0=no, 1=yes
    ------------------

    Example Button section
    ------------------
    [SC1]
    Path=H:\psp\Video
    HostType=0
    VMode=0
    Port=7513
    Password=Password
    EnablePassword=0
    ReadOnly=0

    download, and give feedback via comment
    via lame ...
    by Published on November 26th, 2006 20:15

    new release via lame

    here is Version 0.2 of my SmallNethostGui.

    Changelog since V0.1
    --------------------
    *NEW* Values are stored in an ini file, not in the registry
    *NEW* ported to Delphi, no need of NET2.0
    *NEW* GUI functions for usbhostfs included
    *IMPROVED* Port Handling, no need to activate it manually
    *REMOVED* "runas" functionality

    Usage:
    * Put nethostfs.exe and usbhostfs.exe (usbhostfs_pc.exe) in the same folder where the GUI is located and start the program
    * On program start the last options are loaded and stored at the end of the program.
    * Browse the folders.
    Save mode is automatically activated now !!!
    * Choose your options (see below)
    * Start the choosed HostFS with the "<-- GO HostFS -->" Button.
    * Click Window minimize to move program to system tray, click icon in tray to open again.

    Options:
    * Select HostType: Choose your HostFS System, usbhost or nethost
    * USB Verbose Mode: Choose your level of usbhost verbose mode (see usbhostfs.exe -h)
    * Path: The folder which is used for the hostfs Application
    * Port: The Port for the nethostfs.exe Application
    * Password: The Password (if needed) for the nethostfs.exe application, activated with the checkbox beside
    * The command is shown below the Options.

    Shortcut buttons:
    * Six buttons for loading and saving predefined Options.
    * If checkbox “SaveMode” is activated and a button is clicked each value like Folder, Port, Status of Checkboxes etc. are stored for each button separately.
    * If checkbox “SaveMode” is inactive the stored values are loaded.
    * The actual path from a button is shown by ToolTip if your mouse cursor is over a button.


    If you start the Gui first and finish the program directly you find
    the new created "sng.ini" in your folder which contains the following values:
    ------------------
    [Main]
    nethost=.\nethostfs.exe # path to nethostfs.exe, manual to change here if needed
    usbhost=.\usbhostfs.exe # path to usbhostfs.exe, manual to change here if needed
    Path=C:\ # Standard path
    HostType=0 # HostType, 0=nethost, 1=usbhost
    VMode=0 # USB VerboseMode 0=none, 1=v, 2=vv (see usbhostfs.exe -h)
    Port=7513 # Port for nethostfs.exe
    Password=Password # Password for nethostfs.exe
    EnablePassword=0 # Password enabled 0=No 1=Yes
    ReadOnly=0 # Nethost ReadOnlyMode 0=no, 1=yes
    ------------------

    Example Button section
    ------------------
    [SC1]
    Path=H:\psp\Video
    HostType=0
    VMode=0
    Port=7513
    Password=Password
    EnablePassword=0
    ReadOnly=0

    download, and give feedback via comment
    via lame ...
    by Published on November 25th, 2006 22:00

    new release from charnold of his Wolfenstein3D type game for the PSP



    The changes:

    - 3 default button control sets
    - now you can actually see and evade the enemy shots :-)
    - player and enemies use 2 different weapon types with separate bullets
    - maps can have different door textures per level, hidden doors, invisible switches and a switch can open multiple doors (thanks to JEMdev for the ideas!)
    - enemies can kill each other
    - faster rendering of the 3d models

    download and give feedback via comments
    via charnold ...
    by Published on November 25th, 2006 21:50

    Dark_Alex has released a new version of his Homebrew Enabler for the PSP, heres whats new:

    * Fixed a bug in a patch bad done in a delay slot that caused some umd games not to work when HEN was running (this issue was fixed in SE before)
    * Fixed a bug in the loading of big user prx's, that affected a plain prx of socom2 umd, and some homebrew prx's.
    * Bypassed a crappy SCE protection that prevented the umd to be mounted if the application was run from the memory stick.
    * Usb mass storage couldn't be loaded by homebrews in non-devhook version because semawm.prx is sign checked. HEN now applies the algorithm to reverse the sign check, letting this and the rest of firmware
    * modules to be loaded by a homebrew.
    * Added a SDK for HEN/SE.

    download and give feedback via comments
    via dark_alex ...
    by Published on November 25th, 2006 14:29

    new release via winnydows of his Video Converter for the PSP.

    4.043 changes:
    Rewritten Preview, EditAVS, SaveAVS logic.
    Normalize on preview don`t crash on DVDs anymore.
    Fixed bug 4000. Was if switch beetwin MPEG2 > IPOD > MPEG2 output formats.
    For MPEG2 encoding locked minimal video (1000) and audio (128) bitrate.
    Fixed MPEG2 encoding in 3-pass mode.
    Lame updated to 3.97.
    Now in always used pictiming version of x264.
    x264 updated to R601.
    Fixed bug - if import d2v file, change output name and press preview - program crash.
    Fixed work with VirtualDubMod.
    Fixed FLV import.
    Fixed bugs in End Do and Priority boxes.
    Fixed resume encoding jobs added in previous session.

    Download Here ...
    by Published on November 25th, 2006 14:29

    new release via winnydows of his Video Converter for the PSP.

    4.043 changes:
    Rewritten Preview, EditAVS, SaveAVS logic.
    Normalize on preview don`t crash on DVDs anymore.
    Fixed bug 4000. Was if switch beetwin MPEG2 > IPOD > MPEG2 output formats.
    For MPEG2 encoding locked minimal video (1000) and audio (128) bitrate.
    Fixed MPEG2 encoding in 3-pass mode.
    Lame updated to 3.97.
    Now in always used pictiming version of x264.
    x264 updated to R601.
    Fixed bug - if import d2v file, change output name and press preview - program crash.
    Fixed work with VirtualDubMod.
    Fixed FLV import.
    Fixed bugs in End Do and Priority boxes.
    Fixed resume encoding jobs added in previous session.

    Download Here ...
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