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  • DCEmu Featured News Articles

    by Published on November 23rd, 2006 17:54

    New for the Nintendo Wii from SuccessHK:



    Price:USD 26.85

    Product Features of Nintendo Wii Nintendo Wii Classic Controller

    Wii Classic Controller

    More Description of Nintendo Wii Nintendo Wii Classic Controller

    Wii Classic Controller. Over the years, Nintendo has innovated with controllers and control schemes that have become industry standards. The Classic Controller blends elements from Nintendo's NES, Super NES, and N64 controllers to allow for seamless play control over the titles that span the Virtual Console library.

    Buy at SuccessHK: ...
    by Published on November 23rd, 2006 17:48

    It's an MP3 player. It's an FM radio. It's video and photo display device. It's an e-book reader. It's a sound recorder. It's a Linux-based personal computer ready for web, email and office usage. Yes, it's Wizpy, the Swiss Army Knife of handheld gadgets announced by Japan's Turbolinux this week.

    Sporting a 256,000-colour OLED screen, the Wizpy looks like any of of number of would-be iPod killers, and all the media playback features - MP3, Ogg, AAC, DivX and JPEG formats supported - are all present and correct. There's a radio on board too and a text viewer.

    However, the 60g, 8.4 x 4.2 x 1.2cm device also has a suitably tailored version of Linux on board ready to run browser, email and office software. Just plug it into a PC's USB port, restart the host machine and it'll boot up into the open source operating system so you can surf and work and be sure nothing's being recorded on the hard disk.

    As yet, the Wizpy's only due for a Japanese launch, and it's not going to be available until February 2007.

    Screen Via Comments ...
    by Published on November 23rd, 2006 17:46

    Staffordshire police are after a hijacking gang who turned over a £500,000 lorryload of Xbox 360 consoles and games in the early hours of Monday morning.

    At least three men in two cars - believed to be a Range Rover and a Rover saloon - flagged down the truck near Lichfield, shortly after it left a distribution centre. The men indicated there was something trapped beneath the wheels.

    The 46-year-old trucker was then attacked and his vehicle, owned by distribution firm Hellman Worldwide Logistics, was stolen. It was carrying a shipment of a new WWE: Smackdown vs Raw 2007 Xbox 360 bundle which is due to launch tomorrow, according to Amazon.

    The driver was later treated in hospital for superficial injuries. The emptied trailer was discovered abandoned on the A38 near Sutton Coldfield the same day.

    Police are appealing for the driver of a red Subaru parked on a road leading to the distribution centre at 5am on Monday to come forward. The Mirror reports it is the second attack in five days on the distributor's Xbox shipments and the firm is conducting an internal security review.

    Via register ...
    by Published on November 23rd, 2006 17:41

    Want to know what controller to use on your Wii, heres a killer chart:



    How cool is that chart ...
    by Published on November 23rd, 2006 17:35

    Ok we all knew it was coming but who was a tad annoyed when you found out you need a PS3 before your gonna get PS1 games on your PSP.

    So you need a PSP ($199), Mem Card ($100), PS3 ($600 if your lucky) and the cost of the games ($5-$10)

    Over 900 Dollars to play PSone on your PSP from new. Thank God we have a great homebrew scene.

    Sony messed up again, now its time to encourage those Devs with the tools to develop a PSone emu for free.

    Now i do know of a great Coder (Who Knows his PSX Emulators) who is looking to develop a PSone emu for the PSP but doesnt own a PSP and the PSP would need to be a v1.5, so if any of you have a spare one even if its got a dead UMD drive and is that firmware then PM me and ill give you details. (serious people only) ...
    by Published on November 23rd, 2006 17:35

    Ok we all knew it was coming but who was a tad annoyed when you found out you need a PS3 before your gonna get PS1 games on your PSP.

    So you need a PSP ($199), Mem Card ($100), PS3 ($600 if your lucky) and the cost of the games ($5-$10)

    Over 900 Dollars to play PSone on your PSP from new. Thank God we have a great homebrew scene.

    Sony messed up again, now its time to encourage those Devs with the tools to develop a PSone emu for free.

    Now i do know of a great Coder (Who Knows his PSX Emulators) who is looking to develop a PSone emu for the PSP but doesnt own a PSP and the PSP would need to be a v1.5, so if any of you have a spare one even if its got a dead UMD drive and is that firmware then PM me and ill give you details. (serious people only) ...
    by Published on November 23rd, 2006 17:26

    One mans review of the Virtual Console:

    I bought 1000 points and spent 800 of them on SimCity, the charming SNES port of Will Wright's classic city-building simulation. I started the game, and just as jiji said, it was in true low-res (aka 240p)! If you're not a tech geek, that means... well, it's hard to explain succinctly. Suffice it to say that, assuming you're on a regular TV (not HD), the game looks 100% exactly like it would on a real SNES. Perhaps better, if you're using the Component cable and haven't seen a real SNES output RGB. This is an achievement that very few recent commercially emulated games can claim. Most developers choose to present old, low-res games in 480i, a high-res interlaced graphics mode which makes the images appear swimmy, blurry, and sometimes blocky. Basically, 480i sucks for old games. This is not dissimilar to presenting a classic movie in the wrong aspect ratio. An essential, if often overlooked, quality of the original presentation is lost.

    Speaking of aspect ratio, there have been complaints that Virtual Console games appear stretched on widescreen-configured sets. This is true. However, this is a necessary consequence of preserving the original low resolution. The low-res graphics mode used by old games is typically 320x240 or lower. SNES is actually a measly 256x224 (aspect ratio 8:7), but we'll talk about 320x240 (4:3, just like an old TV) for simplicity's sake. These low-res modes have a distinctive appearance due to the SD CRT-exclusive phenomenon of scanlines. You see them as dark bands that run across every other line of the screen. They're an artifact of how non-HD CRTs used to work, and the graphics of most old console games were designed with them in mind. They help soften sharp edges and reduce pixelation. That's why losing them, as happens on a sloppy retropack or on an HD set, makes a low-res game's graphics look the worse for wear.

    Anyway, 320x240 has a 4:3 aspect ratio. It's not widescreen (obviously) and it would be impossible to give a 320x240 game a widescreen presentation on a 320x240 screen without doing something stupid like scaling down the game's graphics (which is ugggggggly and worse than interlacing) to make room for borders. Classic games use the entire 4:3 screen, leaving no room for letterboxing or other types of widescreen effects. There's nothing that can change that without increasing the screen resolution beyond 320x240 and losing the original look of the game. For 100% accurate image quality you want one pixel on the screen for every pixel in the game. No more, no less. Adding pixels (scaling up from 320x240) or subtracting pixels (scaling down from 320x240) hurts the image quality in different ways.

    (If you're playing on an HD set, you can't ever get a 100% accurate SD image, since the HDTV's line doubler automatically kills the scanlines. HDTVs don't like anything less than 480p. They're dumb that way.)

    A valid workaround for both the aspect ratio and scanline concerns would be for VC titles to support Wii's sole progressive (HD) screen mode, 480p. The 16:9 852x480 resolution* would allow for widescreen presentation with the 4:3(ish) game centered in the middle of the screen. The game would appear small, however. A 2x resolution doubling (a simple line doubling, basically) would fix that without introducing scaling artifacts, and would in fact give the emulation software room to insert virtual scanlines on every other horizontal row. Depending on how well-done the fake scanline effect was, the end result could look very similar to the original, low-res game image. This would be A-OK with me as long as they left in the original low-res, native 4:3 option for those who want the 100% authentic, true SDTV look.

    *Oops! Look what happens when I assume... GAF's collective wisdom sez that the Wii's widescreen is not 852x480 but a mere 640x480 stretched to 16:9. That throws a big old wrench in the VC widescreen suggestion above. Maybe there is no really good workaround to get a good 240p-like picture in progressive widescreen.

    Everything else about SimCity appears to be similarly spot-on. It controls fine with a Wavebird. It's been almost 15 years since I last played my friend's copy, so my recollection of the music is sketchy. It sounds good to me though. I would need to play a SNES game I'm more familiar with to really judge the sound's accuracy. As for the gameplay, it's both slower and simpler than I recalled, though this is surely just my perception. I found myself building my stuff quickly and then waiting impatiently at the fastest game speed for the year to end so I'd get precious tax revenue to fund further building. I remember being a lot more... engrossed before. Busy. In any case, SNES SimCity is a very cool, well-done port of a classic game and I'm glad to be able to play it again.

    What's most surprising to me is that, picky retro enthusiast that I am, I don't really mind owning the game in the Wii VC format. That's solely because
    ...
    by Published on November 23rd, 2006 17:25

    Hi all

    Now if you use the UMD software for the camera you can only take 15 seconds of video but, in the new 3.00 firmware, they have added built in camera software that lets you record any amount of video provided that you have the space on your memory stick. I tried this it works, i recored more than 5 minutes!
    I have also had a look at the other features, there are 5 different modes of camera to do including sketch, toy camera, text, distort and normal, there are 4 different sizes of pictures you can take from full sized ones to small ones. you can choose the image quality, you can choose the white balance, change the exposure, you can change other settings and you can look at the photos and videos you have taken while still on the camera, this also works for the video!

    so the camera software built into the psp is better in someways than the UMD software!

    What do you think? ...
    by Published on November 23rd, 2006 17:25

    Hi all

    Now if you use the UMD software for the camera you can only take 15 seconds of video but, in the new 3.00 firmware, they have added built in camera software that lets you record any amount of video provided that you have the space on your memory stick. I tried this it works, i recored more than 5 minutes!
    I have also had a look at the other features, there are 5 different modes of camera to do including sketch, toy camera, text, distort and normal, there are 4 different sizes of pictures you can take from full sized ones to small ones. you can choose the image quality, you can choose the white balance, change the exposure, you can change other settings and you can look at the photos and videos you have taken while still on the camera, this also works for the video!

    so the camera software built into the psp is better in someways than the UMD software!

    What do you think? ...
    by Published on November 23rd, 2006 17:08

    Xbox360 News was relaunched a few days back and we need a ton of new content and we would love to have reviews from our users, the game playing public are often better reviewers than some overpaid journalist.

    So if you have a review please post it in our Submit News forum and we will do the rest.

    Get your reviews noticed by many thousands and the best will be put up on our site as well

    We Accept any Gaming and Hardware for Xbox360reviews ...
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