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    by Published on January 3rd, 2007 04:12

    via pspfanboy

    Now that 2007 has started, there's a whole lot of potential for the PSP. In similar fashion to last year, I'll give you five PSP predictions, but be warned: these are far more daring than last year's incredibly accurate predictions. Feel free to disagree with me, or give your own predictions in the comments section.

    PSP Prediction #1: Sony will introduce a new portable addition to the PlayStation brand.
    And it won't be a PSP redesign. In many ways, it will be exactly the same as the PSP: it will feature an upgradeable XMB that features Photos, Music and Videos. It will even be compatible with PSP accessories, such as the headset, GPS, and camera. Heck, it'll even play UMD movies. However, there's one thing it won't do: play games. The device will be set as a competitor to the iPod and will feature a portable hard drive. It'll be smaller than a PSP, feature a video-out, and will be compatible with a revamped PlayStation Store (see prediction #2).

    PSP Prediction #2: Revamped PlayStation store features movies and music.
    The Connect brand will be abandoned as Sony moves its digital distribution ambitions to the PlayStation Store. PS3 owners will be able to download HD movies directly to their systems. The 1080P downloads will also include free access to PSP-formatted versions of the film as an added value. The PlayStation Store will expand to the PC (but not the Mac), and will offer games, movies, and music for all of Sony's gaming and non-gaming platforms. With unrestricted access to Columbia Pictures, and a large audience of media-hungry PS3 and PSP owners, the PlayStation Store will be successful (a very distant second next to Apple's iTunes Store).

    PSP Prediction #3: A popular Microsoft franchise will appear on PSP.
    Although there are rumors that Microsoft plans to transform Zune into a gaming device, I think Microsoft will skip this generation's battle and support the PSP with one title from its library (which includes franchises like Halo, Gears of War, MechAssault). They've already allowed Majesco and THQ to publish multiple DS & GBA games, such as Age of Empires.

    PSP Prediction #4: A future firmware upgrade will boost PSP speed to 333MHz.
    Sony will finally unlock the PSP's full technical potential by allowing developers to use all 333HMz of PSP's processing power (the system currently is limited to 222MHz). Grand Theft Auto: San Andreas Stories will be among the first games released to take advantage of the upgrade.

    PSP Prediction #5: Expect tons of established franchises & far less original IPs.
    Okay, I wanted at least one sure-thing on this list. The PSP hasn't launched too many original IPs in its two-year life span. Publishers will look at sales and will continue to bring ports, remakes, and sequels to their established franchises. We'll see some of these announced or released throughout the year: Soul Calibur, Resident Evil, and yes, another Metal Gear Solid.

    Agree or disagree, answer via comments ...
    by Published on January 3rd, 2007 04:07

    via borje

    hi,
    i was actuallly very happy seeing a real nice new ps2 demo from neoscientists on (a quite funny, but very pc-centric) tum06.

    http://www.neoscientists.org/innerloop/

    @neoscientists: great work, thumbs up, keep on making more ps2 demos!

    b0rje
    ...
    by Published on January 3rd, 2007 04:03

    via ps3fanboy

    We're quite aware that all of you aren't RPG fanatics, but that's okay. The Sony consoles became reigning champion of the RPG genre after the SNES drifted off to a tender sleep (but still gets woken up every so often by classic enthusiasts), so for that reason, it's important to hear what the developers of a "crutch" genre have to say about this coming year. Crutch genre, meaning that it's one of the major selling points of Sony consoles -- no other system has had such a focus on them. Anyway, let's make a neat list.

    Koei is looking forward to using the cell processor to create "an undisclosed game" fans can freely enjoy. Freely, like downloadable content? Hmm.
    Bandai-Namco emphasizes the various functions of all next-gen consoles and admits they have begun working with new hardware. No specifics.
    Sega/Sonic Team/Phantasy Star Universe producer spoke of the online capabilities of each console and admitted there's a lot of potential in the Wii. They also mentioned the SIXAXIS and Wiimote as important to the future of gaming.
    Nippon Ichi Software spoke of a declining market for high-profile games. Survival in the industry will be dictated by the ability to utilize the next-gen console's capabilities while balancing rising development costs. True enough, if a bit depressing.
    Bandai Namco's Tales of... producer said specifically that it's time for the concept behind the Tales series to be rebuilt -- but is unsure about the future of the series at the same time.
    Level 5 president Akihiko Hino is optimistic. He's got two titles in the works (one being the Dragon Quest IX game for the Nintendo DS) as well as White Knight Story. He didn't comment on that one, sadly.
    From Software announces the development of the DS title also.

    Could RPG's be moving more and more onto the DS because of rising development costs and the sheer number of DS's out there? Do you guys think Sony will have to share the genre with it, or will Sony lose it entirely? Either way, it'll be a good year for gamers who like dealing damage in the form of numbers. ...
    by Published on January 3rd, 2007 04:01

    via ps3fanboy

    Seems that two SKU's aren't enough for Sony. We've got our surprisingly acceptable $499 model of PS3 and the super-snazzy Wi-Fi $599 model, but how would you guys like to toss out those bits of trash and obsolete Sony nonsense for the amazingly awesome, beyond your wildest imagination $2500 model? No, we didn't put one too many zeroes on that (the words zeroes and zeros are both acceptable, so no worries). Rub your eyes and continue reading.

    This rumored new model of PS3 in the works is a more "media-centric" build. It's going to look more like a video player and have upgraded playback features, including two HDMI connectors to keep your audio and visual separate. It's not the SCEI brand -- it's a Sony. It's not the PS3 -- it's the PS3.5 and it hasn't been verified, but it's slated to set you back $2500. Oh and yeah, it can also play those PS3 games. What do you guys think of this? Bad idea, or the worst idea? ...
    by Published on January 3rd, 2007 03:54

    CraigT spilled some info on a future version of the Spectrum emu for the DS:

    SpeccyDS took a back seat over the holidays, moving over to more festive activities such as eating and drinking far too much. However, i’m now in the mood to get back into the swing of things!

    I did get around to a few little bits over the holidays… The G6 driver has been merged into the FAT driver but, due to my lack of a G6, it is completly untested. I’ve also started to redesign the GUI code in a more OO-friendly manner, and implemented a few undocumented Z80 op-codes (around the EDxx range).

    I’ve also started to look at 128k emulation. Don’t get too excited at the moment since i’ve only been reading up on what is required, but from what I can see it should be quite straight forward to modify the code to emulate a 128k Spectrum. The complicated bit seems to be the sound chip. The timing and memory bank switching should be quite easy to implement as long as I can find an efficient way of doing it.

    I doubt 128k support will be in the next version since there are still a few things that I need to sort out, but it’s nice to know that it is possible.
    ...
    by Published on January 3rd, 2007 03:46

    New Sodoku release for Nintendo DS by CrescentMoon



    I started on a new project over the christmas break and just got it finished today... it took me a week longer than I wanted as for some reason some of the puzzles don't work properly, but most do, so I haven't been able to find out where the problem(s) is(are) >_>
    The puzzles that don't seem to work for me are 2 and 4, I managed to get the others working, so try them if you want
    I'm not that big a sudoku fan, but we were given it in class as a suggestion to help us practice C# other Xmas, and I'm bored of that, so I made it in PALib ^_^

    Anyways, enough of that, hope you like it, although I now know there are other sudoku games out there for the DS

    Use the D-pad, or arrows to select a sudoku then start to play it. Then use the D-pad to select a square and use the stylus to draw in the number... if you can't do it, because it's too hard () or the game's being stupid again and the puzzle doesn't work (XD) press start and return to menu

    Lol, I've just had to take out the background music to make the file small enough to upload ^_^ included the emulator file and the supercard file... hope everyone likes it ^_-

    Download and Give Feedback Via Comments ...
    by Published on January 3rd, 2007 03:43

    via pocketgamer comes their top 10 most anticipated releases for 2007

    10.) Panzer Tactics from Sproing
    9.) Ubisoft's Rayman Raving Rabbids
    8.) Final Fantasy XII Revenant Wings from Square Enix
    7.) Jupiter Corporation's Spectrobes
    6.) Sim City DS from EA
    5.) Rare's Diddy Kong Racing DS
    4.) Pokemon Pearl/Diamond from Gamefreak
    3.) Kojima Productions' Lunar Knights
    2.) Wario: Master of Disguise
    1.) Nintendo's The Legend of Zelda: Phantom Hourglass

    Er wheres Theme Park ...
    by Published on January 3rd, 2007 03:40

    via MCV

    UK games retail is in the midst of a new year price-cutting blitz, with many PS2 games on sale for under a fiver and even current top ten Xbox 360 titles available for around £25.
    Gamers have plenty of bargains to choose from at the January sales, with Christmas number one FIFA ’07 going for under £20 at Amazon and £14.99 at Play.com on PS2. The High Street is also getting in on the act, with PS2 FIFA ’07 selling for under £25 at major retailers including GAME, Gamestation, HMV, Woolworths and Tesco.

    And online even current Xbox 360 chart titles are included in the price bonanza, with Play.com offering Pro Evolution Soccer 6, WWE Smackdown Vs Raw 2007, Dead Rising and Saints Row all for £24.99, while next-gen FIFA ’07 and Need for Speed: Carbon are on sale for £27.99.

    Amazon’s headline deals include Canis Canem Edit on PS2 for a bargain basement £14.99, GTA: Vice City Stories on PSP at £19.99 and The Sims 2: Pets on PS2 for £17.97, while its Xbox 360 range includes Tom Clancy’s Splinter Cell: Double Agent for £25.97 and PES 6 for £24.99.

    Leading specialist GAME is also shifting next-gen games at under £30, with Need for Speed: Carbon and Splinter Cell: Double Agent on Xbox 360 at £26.98 and £25.98 respectively. The retailer has a 'two games for £30' promotion running on DS and PSP titles, and also has releases like Brian Lara International Cricket and True Crime: New York City on PS2 for £4.98.

    Supermarket giant Tesco is currently promoting a two for £25 deal on a wide range of PS2 games, while catalogue PS2 releases like Goldeneye: Rogue Agent, Wipeout Fusion and Area 51 are all going for under a fiver.

    And Woolworths is starting to shift its old stock for staggeringly low prices too, with PS2 title Area 51 on sale for £4.73, Black available at £7.47 and Burnout Revenge on the shelves at £7.47. ...
    by Published on January 3rd, 2007 03:37

    via dsfanboy

    2006 was a banner year for gamers, particularly DS gamers. We've got it all: a rainbow of system colors, an incredible library of games, and powerful studios clamoring for a piece of the action. Our favorite handheld consistently rocked out, thundering over the competition -- all the competition -- for the entire year. The DS avalanche of awesome can't possibly continue at this rate ... and yet, when we look at the forthcoming year and the incredible parade of titles set for the year, it seems that the DS will, in fact, continue to dominate global gaming.

    And we're totally okay with that. Just so you know.

    If you're still scrambling to finish some of the titles from the latter half of 2006, play harder -- no matter who you are or what you like, you're sure to find at least ten games this year that are must-haves, and that's just among the games we know about right now. What's worse (or is that way, way better?) is that most of them are slated for the next few months. So run through Portrait of Ruin and put aside the hard rockin' Elite Beat Agents (your fingers will thank you for the break), and check after the jump for a few of the games that will drain your free time in 2007.


    Phoenix Wright: Justice for All

    If you didn't already import the Japanese version of everyone's favorite attorney, then this month provides what will certainly be one of the most talked about games of the year. The import reviews have already promised a stellar send-up and we can't wait to get the cross-examination going.

    Look for more zany characters in the second installment of the growing franchise, and though the caseload may be lighter, we hear each one is far more in depth. This is a great way to kick off a new year of gaming.


    Hotel Dusk: Room 215

    And speaking of adventure games, Hotel Dusk may not be getting as much attention as some other titles, but that doesn't mean it isn't worthy. Hotel Dusk, the spiritual successor to Trace Memory, is the story of Kyle Hyde, a cop-turned-salesman, whose search for a friend takes him to the mysterious hotel that serves as the center of the story. Details on the retro action -- the story takes place in the twilight of 1979 -- are as sketchy as the art style, but from the haunting trailers to the snippets we've seen, this one looks every inch a winner.


    Wario: Master of Disguise

    Action platformers have been a little touch and go on the DS, with even some of the most popular series, like Kirby, receiving mixed reviews for their handheld offerings. Wario, however, seems about to slink into the spotlight with a solid game that will prove why anything with Mario's darker shadow is worth playing until you can't play any more. If nothing else, the bizarre mix of puzzles, minigames, and action -- which incorporate both the controls and the touch screen -- will provide enough variety to please almost any gamer, and Wario himself will be his good ol' devilish anti-hero self. Wario: Master of Disguise is likely to end up one of the most fun and most well crafted games we'll see this year.



    Pokemon Diamond & Pearl

    There's really only two words we have to offer up here: five million. Pokemon Diamond and Pokemon Pearl have already sold more than five million copies, and that in less than three months. Pokemon is going to own April like April's never been owned before, and the WiFi battles may bring in a legion of all new Pokemasters. For those who've just gotta catch 'em all, the two titles offer up more than one hundred new monsters, and there were several other small changes when the franchise moved to the DS. Anyone care to start laying bets on how many copies of Diamond and Pearl will sell worldwide by the end of 2007? We're not sure we can count that high.


    Line Rider

    Which one of these is not like the others? Surely the answer is Line Rider, which is not exactly making an appearance here because it's a game we'll all own by this time next year. However, it is representative of a recent surge to bring popular web-based flash games to the portable DS. Done right, this new deluge could be big on the DS, as it's definitely a matter of two addictive tastes that could go great together. The innovative Line Rider could be really excellent on the DS, as its gameplay is well-suited to the stylus treatment. But only if the price is right, and we hope the right people are listening when we say that. Done well, this trend of ports could be very exciting on the DS, but we'll have to wait and see. And don't worry, dear reader -- we'll let you know what we see as soon as we see it.


    Sim City DS

    Speaking of movements ... we're all about porting PC strategy games to the DS. If there's anything the stylus is built for, it's managing cities as they march across a barren landscape, spreading a little light industrial love as they go. And Sim City DS certainly looks like it's going to be done well, though we can't exactly say that EA always bats a thousand. We do have high hopes, mainly because we could probably lose ourselves ...
    by Published on January 3rd, 2007 03:35

    via dsfanboy

    It seems like just yesterday that we were first talking about Izuna: Legend of the Unemployed Ninja, a roflcoptery title if ever there was one, and now it's mere weeks away from a February release. It's crazy how time flies, especially when we're busy being fanatical for our favorite handheld.

    Just to get you into the campy ninja spirit, there's a video of poor Izuna after the jump. Please, for the love, give this girl a job. Everyone deserves to feel like they have a purpose in life, and we have a soft spot for funny-colored hair. Not to mention we do love a game that doesn't employ the stylus unnecessarily, and apparently, Izuna is stylus-free. We're in! Now go watch the video. --> http://www.youtube.com/watch?v=sboEYWmt7Rg ...
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